################################################################################## ## ## ## Logged on 8th December, 2002. Done by Engelbert the Silvan Mage (level 41) ## ## ## ## Heard narrate about Miler near Morthan, so spammed there. Tracked it till ## ## mosswall... Gobagapp asked me to post this, so here's how to kill someone ## ## who's not linkless: ## ## ## ##################################################################################
* C Mana:Hot Move:Tired>tr *orc* Tracking in water is not possible.
* C Mana:Burning Move:Tired>w [32;1mCalm River[0m Exits: east, south.
* C Mana:Burning Move:Tired>s [32;1mA Hole in the Riverbank[0m Exits: north.
* C Mana:Burning Move:Tired> [33;1mMynthon narrates 'ok michel delving, great smials, where else can the little hobbit thingy pop?'[0m
* C Mana:Burning Move:Tired>tr *orc* You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Orc* leading east (done less than 1 hour ago).
* C Mana:Burning Move:Tired>tr You stop tracking your victim.
* C Mana:Burning Move:Tired>l e Like all the other walls of this small niche, the earthen wall to the east is draped in a thick blanket of dark green moss.
* C Mana:Burning Move:Tired>open moldywall You don't see any moldywall here.
* C Mana:Burning Move:Tired>e Alas, you cannot go that way...
* C Mana:Burning Move:Tired>open mossydoor You don't see any mossydoor here.
* C Mana:Burning Move:Tired>e Alas, you cannot go that way...
* C Mana:Burning Move:Tired> [33;1mKhebram narrates 'any1 group for wc?'[0m
* C Mana:Burning Move:Tired> You feel bolder.
* C Mana:Burning Move:Tired> [33;1mEder narrates 'miler still morthan? i am coming for him EXTRA from dunland :P'[0m
* C Mana:Burning Move:Tired>open mosswall e Ok.
* C Mana:Burning Move:Tired>[32;1mA Sloping Tunnel[0m [31;1m*Miler the Orc*[0m is resting here. Exits: (west), down.
* C Mana:Burning Move:Tired>ce clo exit Ok.
* C Mana:Burning Move:Tired>be cast 'block door' exit You start to concentrate...
[31;1m*Miler the Orc*[0m stops resting, and clambers on his feet. The exit west seems to blur for a while.
* C Mana:Hot Move:Tired>cast quickly 'light' *orc*
[31;1m*Miler the Orc*[0m panics, and attempts to flee. [31;1m*Miler the Orc*[0m leaves down.
* C Mana:Hot Move:Tired>Nobody here by that name.
* C Mana:Hot Move:Tired>d cast quickly 'light' *orc* [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. [31;1m*Miler the Orc*[0m is standing here. Exits: north, up.
* C Mana:Hot Move:Tired>You start to concentrate...
[31;1m*Miler the Orc*[0m leaves north. Your victim has disappeared!
* C Mana:Hot Move:Tired>n cast quickly 'light' *orc* [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Hot Move:Tired>Nobody here by that name.
* C Mana:Hot Move:Tired>w cast quickly 'light' *orc* [32;1mWatery Tunnel[0m An albino salamander is here, perched on some rocks. [31;1m*Miler the Orc*[0m is standing here. Exits: east.
* C Mana:Hot Move:Tired>You start to concentrate...
e cast quickly 'light' *orc* [31;1m*Miler the Orc*[0m leaves east. Your victim has disappeared! [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. [31;1m*Miler the Orc*[0m is standing here. Exits: east, south, west.
* C Mana:Hot Move:Tired>You start to concentrate... [31;1m*Miler the Orc*[0m leaves east. Your victim has disappeared!
* C Mana:Hot Move:Tired>e cast quickly 'light' *orc* [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. [31;1m*Miler the Orc*[0m is standing here. Exits: north, west.
* C Mana:Hot Move:Slow>n You start to concentrate... [31;1m*Miler the Orc*[0m leaves north. Your victim has disappeared!
* C Mana:Hot Move:Slow>cast quickly 'light' *orc* [33;1mRalck narrates 'help'[0m [32;1mA Small Landing[0m A little stone lies on the ground. [31;1m*Miler the Orc*[0m is standing here. Exits: south.
* C Mana:Hot Move:Slow>You start to concentrate...
[31;1m*Miler the Orc*[0m leaves south. Your victim has disappeared!
* C Mana:Hot Move:Slow>s cast quickly 'light' *orc* [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. [31;1m*Miler the Orc*[0m is standing here. Exits: north, west. [31;1m*Miler the Orc*[0m leaves west.
* C Mana:Hot Move:Slow>Nobody here by that name.
* C Mana:Hot Move:Slow>w [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. [31;1m*Miler the Orc*[0m is standing here. Exits: east, south, west. [31;1m*Miler the Orc*[0m leaves west. [31;1mYou swiftly dodge a water moccasin[31;1m's attempt to hit you.[0m
* C Mana:Hot Move:Slow a water moccasin:Healthy>cast quickly 'light' *orc* Nobody here by that name.
* C Mana:Hot Move:Slow a water moccasin:Healthy>s flee No way! You are fighting for your life!
* C Mana:Hot Move:Slow a water moccasin:Healthy>PANIC! You can't quit the fight!
* C Mana:Hot Move:Slow a water moccasin:Healthy> [33;1mKell narrates 'time please'[0m
* C Mana:Hot Move:Slow a water moccasin:Healthy> [33;1mAramant narrates 'Pal Water weon, keri cagar acompanao?'[0m [33;1mKhebram narrates 'where'[0m [31;1m*Miler the Orc*[0m has arrived from the west. [31;1mA water moccasin[31;1m tries to hit you, but your parry is successful.[0m
* C Mana:Hot Move:Slow a water moccasin:Healthy> [31;1m*Miler the Orc*[0m leaves south. PANIC! You can't quit the fight!
* C Mana:Hot Move:Slow a water moccasin:Healthy> [33;1mKade narrates 'was fresh bn tracks ford too'[0m
* C Mana:Hot Move:Slow a water moccasin:Healthy> You flee head over heels. [32;1mWatery Tunnel[0m An albino salamander is here, perched on some rocks. Exits: east.
* C Mana:Hot Move:Slow>bob Cast Normally 'Breath of Briskness' You start to concentrate...
e s An energy begins to flow within your legs as your body becomes lighter.
* C Mana:Hot>[32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Hot>[32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. [31;1m*Miler the Orc*[0m is standing here. Exits: north, up.
* C Mana:Hot> [31;1m*Miler the Orc*[0m leaves north.
* C Mana:Hot>cast quickly 'light' *orc* Nobody here by that name.
* C Mana:Warm>n cast quickly 'light' *orc* [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Warm>w [33;1mMitch narrates 'haha, i love those narrates.. 'help'.. mwrahahrahrhaa..'[0m Nobody here by that name.
* C Mana:Warm>cast quickly 'light' *orc* [32;1mWatery Tunnel[0m Traces of pale white tones form the aura of this place. An albino salamander is here, perched on some rocks. [31;1m*Miler the Orc*[0m is standing here. Exits: east.
* C Mana:Warm>You start to concentrate...
e cast quickly 'light' *orc* [31;1m*Miler the Orc*[0m leaves east. Your victim has disappeared! [33;1mNihlar narrates 'not that i know of... track him'[0m
* C Mana:Warm>[32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm>e [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. [31;1m*Miler the Orc*[0m is standing here. Exits: north, west.
* C Mana:Warm>cast quickly 'light' *orc*
[31;1m*Miler the Orc*[0m leaves north.
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm>n cast quickly 'light' *orc* [32;1mA Small Landing[0m A little stone lies on the ground. [31;1m*Miler the Orc*[0m is standing here. Exits: south.
* C Mana:Warm>s cast quickly 'light' *orc* You start to concentrate...
[31;1m*Miler the Orc*[0m leaves south. Your victim has disappeared! [33;1mNihlar narrates 'heh'[0m [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. [31;1m*Miler the Orc*[0m is standing here. Exits: north, west.
* C Mana:Warm>You start to concentrate...
[31;1m*Miler the Orc*[0m leaves west. Your victim has disappeared!
* C Mana:Warm>w cast quickly 'light' *orc* [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin is here, fighting [31;1m*Miler the Orc*[0m. [31;1m*Miler the Orc*[0m is here, fighting a water moccasin. Exits: east, south, west. [31;1m*Miler the Orc*[0m panics, and attempts to flee. [31;1m*Miler the Orc*[0m leaves west.
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm> [31;1mA water moccasin[31;1m tries to hit you, but your parry is successful.[0m
* C Mana:Warm a water moccasin:Healthy>w flee No way! You are fighting for your life!
* C Mana:Warm a water moccasin:Healthy>You flee head over heels. [32;1mWatery Tunnel[0m Traces of pale white tones form the aura of this place. An albino salamander is here, perched on some rocks. [31;1m*Miler the Orc*[0m is standing here. Exits: east.
* C Mana:Warm> [33;1mMitch narrates 'makes my chesthair curl even more..'[0m
* C Mana:Warm>cast quickly 'light' *orc* You start to concentrate...
[31;1m*Miler the Orc*[0m leaves east. Your victim has disappeared!
* C Mana:Warm>e cast quickly 'light' *orc* [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Warm>s Nobody here by that name.
* C Mana:Warm>cast quickly 'light' *orc* [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm>u cast quickly 'light' *orc* [32;1mA Sloping Tunnel[0m Traces of white tones form the aura of this place. [31;1m*Miler the Orc*[0m is standing here. Exits: [west], down.
* C Mana:Warm>You start to concentrate...
d cast quickly 'light' *orc* Ok. [36;1mThe lightning bolt hits [31;1m*Miler the Orc*[0m[36;1m with full impact.[0m
* C Mana:Warm [31;1m*Miler the Orc*[0m:Wounded>No way! You are fighting for your life!
* C Mana:Warm [31;1m*Miler the Orc*[0m:Wounded>You start to concentrate...
d cast quickly 'light' *orc* [31;1m*Miler the Orc*[0m drinks a flask of orkish draught. [31;1m*Miler the Orc*[0m gulps down the draught, staggers but regains his balance.
Ok. [36;1mThe lightning bolt hits [31;1m*Miler the Orc*[0m[36;1m with full impact.[0m [31;1m*Miler the Orc*[0m panics, and attempts to flee. [31;1m*Miler the Orc*[0m leaves down.
* C Mana:Cold>[32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. [31;1m*Miler the Orc*[0m is standing here. Exits: north, up.
* C Mana:Cold>You start to concentrate...
[31;1m*Miler the Orc*[0m leaves north. Your victim has disappeared!
* C Mana:Cold>n [31;1m*Miler the Orc*[0m has arrived from the north. [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold>w [32;1mWatery Tunnel[0m Traces of pale white tones form the aura of this place. An albino salamander is here, perched on some rocks. Exits: east.
* C Mana:Cold>e [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold>s [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold>cast fast 'light' *orc* u Nobody here by that name.
* C Mana:Cold>cast fast 'light' *orc* [32;1mA Sloping Tunnel[0m Traces of fierce white tones form the aura of this place. [31;1m*Miler the Orc*[0m is standing here. Exits: [west], down.
* C Mana:Cold>You start to concentrate... [31;1m*Miler the Orc*[0m leaves down. Your victim has disappeared!
* C Mana:Cold>d cast fast 'light' *orc* [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold>Nobody here by that name.
* C Mana:Cold>n [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold>w [32;1mWatery Tunnel[0m Traces of pale white tones form the aura of this place. An albino salamander is here, perched on some rocks. Exits: east.
* C Mana:Cold>sc 177/177 hits, 23/133 mana, and 75/108 moves.
* C Mana:Cold>e [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west. [33;1mKije narrates 'Who left the mooooooooooo nute in old fornust?'[0m
* C Mana:Cold>e n [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. Exits: north, west.
* C Mana:Cold>[32;1mA Small Landing[0m A little stone lies on the ground. [31;1m*Miler the Orc*[0m is standing here. Exits: south.
* C Mana:Cold>cast fast 'light' *orc* You start to concentrate... You see [31;1m*Miler the Orc*[0m sneaking into a hiding place.
[31;1m*Miler the Orc*[0m leaves his hiding place. [31;1m*Miler the Orc*[0m leaves south. Your victim has disappeared!
* C Mana:Cold>s [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. Exits: north, west.
* C Mana:Cold>w [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. [31;1m*Miler the Orc*[0m is standing here. Exits: east, south, west. [31;1m*Miler the Orc*[0m leaves west.
* C Mana:Cold>s [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold>w n Alas, you cannot go that way...
* C Mana:Cold>[32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold>w cast fast 'light' *orc* [31;1m*Miler the Orc*[0m has arrived from the west. [32;1mWatery Tunnel[0m Traces of pale white tones form the aura of this place. An albino salamander is here, perched on some rocks. Exits: east.
* C Mana:Cold>Nobody here by that name.
* C Mana:Cold>e [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold>e [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. Exits: north, west.
* C Mana:Cold>n [32;1mA Small Landing[0m A little stone lies on the ground. Exits: south.
* C Mana:Cold>s w [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. Exits: north, west.
* C Mana:Cold>s u [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold>cast fast 'light' *orc* [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold>[32;1mA Sloping Tunnel[0m Traces of fierce white tones form the aura of this place. Exits: [west], down. You feel a hidden presence.
* C Mana:Cold>Nobody here by that name.
* C Mana:Cold>d u [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold>[32;1mA Sloping Tunnel[0m Traces of fierce white tones form the aura of this place. Exits: [west], down.
* C Mana:Cold Move:Tired>sq search q You begin to search ...
You didn't find anyone.
* C Mana:Cold Move:Tired>d [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold Move:Tired>n w [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold Move:Tired>[32;1mWatery Tunnel[0m Traces of pale white tones form the aura of this place. An albino salamander is here, perched on some rocks. Exits: east.
* C Mana:Cold Move:Tired>e [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold Move:Tired>e n [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. Exits: north, west.
* C Mana:Cold Move:Tired>[32;1mA Small Landing[0m A little stone lies on the ground. Exits: south.
* C Mana:Cold Move:Tired>s w [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. Exits: north, west.
* C Mana:Cold Move:Tired>s [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold Move:Tired>u [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold Move:Tired>[32;1mA Sloping Tunnel[0m Traces of fierce white tones form the aura of this place. Exits: [west], down.
* C Mana:Cold Move:Tired>tr *orc* You carefully examine the ground around you, looking for tracks...
[31;1m*Miler the Orc*[0m leaves his hiding place. [31;1m*Miler the Orc*[0m leaves down. You see some tracks of *an Orc* leading down (done less than 1 hour ago).
* C Mana:Cold Move:Tired>d [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
You see some tracks of *an Orc* leading north (done less than 1 hour ago).
* C Mana:Cold Move:Tired>tr You stop tracking your victim.
* C Mana:Cold Move:Tired>n w [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold Move:Tired>[32;1mWatery Tunnel[0m Traces of white tones form the aura of this place. An albino salamander is here, perched on some rocks. Exits: east.
* C Mana:Cold Move:Slow>e e n [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold Move:Slow>[32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. Exits: north, west.
* C Mana:Cold Move:Slow>[32;1mA Small Landing[0m A little stone lies on the ground. Exits: south.
* C Mana:Cold Move:Slow>sc 177/177 hits, 25/133 mana, and 23/108 moves.
* C Mana:Cold Move:Slow>s w [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. Exits: north, west.
* C Mana:Cold Move:Slow>s [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold Move:Slow>u [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold Move:Slow>[32;1mA Sloping Tunnel[0m Traces of fierce white tones form the aura of this place. Exits: [west], down.
* C Mana:Cold Move:Slow>tr *orc* You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Orc* leading down (done less than 1 hour ago).
* C Mana:Cold Move:Slow>d [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
You see some tracks of *an Orc* leading north (done less than 1 hour ago).
* C Mana:Cold Move:Slow>n [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west. Aye! You cannot concentrate any more... You stop tracking your victim. [31;1mA water moccasin[31;1m fails to hit you.[0m [36;1mYou pierce a water moccasin[36;1m's body and tickle it.[0m
* C Mana:Cold Move:Weak a water moccasin:Fine>flee You flee head over heels. [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold Move:Weak>n w [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold Move:Weak>[32;1mWatery Tunnel[0m Traces of white tones form the aura of this place. An albino salamander is here, perched on some rocks. Exits: east.
* C Mana:Cold Move:Weak>tr *orc* [33;1mYulaw narrates 'newmie need help in wnoc'[0m You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Orc* leading east (done less than 1 hour ago).
* C Mana:Cold Move:Weak>tr e You stop tracking your victim.
* C Mana:Cold Move:Weak>e [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west. [31;1mYou swiftly dodge a water moccasin[31;1m's attempt to hit you.[0m
* C Mana:Cold Move:Weak a water moccasin:Healthy>n No way! You are fighting for your life! [33;1mMynthon narrates 'any nice magic-people locate giant for me?'[0m
* C Mana:Cold Move:Weak a water moccasin:Healthy>No way! You are fighting for your life!
* C Mana:Cold Move:Weak a water moccasin:Healthy>flee You flee head over heels. [32;1mWatery Tunnel[0m Traces of white tones form the aura of this place. An albino salamander is here, perched on some rocks. Exits: east.
* C Mana:Cold Move:Fainting>e [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold Move:Fainting>e You are too exhausted.
* C Mana:Cold Move:Fainting>sc 177/177 hits, 30/133 mana, and 1/108 moves.
* C Mana:Cold Move:Fainting>e [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. Exits: north, west.
* C Mana:Cold Move:Exhausted>n You are too exhausted.
* C Mana:Cold Move:Exhausted>n You are too exhausted.
* C Mana:Cold Move:Exhausted>n You are too exhausted.
* C Mana:Cold Move:Exhausted>n You are too exhausted.
* C Mana:Cold Move:Exhausted>n You are too exhausted.
* C Mana:Cold Move:Exhausted>n You are too exhausted.
* C Mana:Cold Move:Fainting>n You are too exhausted.
* C Mana:Cold Move:Fainting>n You are too exhausted.
* C Mana:Cold Move:Fainting>n You are too exhausted.
* C Mana:Cold Move:Fainting>n You are too exhausted.
* C Mana:Cold Move:Fainting>n You are too exhausted.
* C Mana:Cold Move:Fainting>n You are too exhausted.
* C Mana:Cold Move:Fainting>n You are too exhausted.
* C Mana:Cold Move:Fainting>n [32;1mA Small Landing[0m A little stone lies on the ground. Exits: south.
* C Mana:Cold Move:Exhausted>tr *orc* You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Orc* coming from the south (done less than 1 hour ago).
* C Mana:Warm Move:Exhausted>tr You stop tracking your victim.
* C Mana:Warm Move:Fainting>think Careful, you might hurt yourself!
* C Mana:Warm Move:Fainting>tr *orc* You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Orc* coming from the south (done less than 1 hour ago).
* C Mana:Warm Move:Fainting>fq Arglebargle, glop-glyf!?!
* C Mana:Warm Move:Fainting>sq search q You begin to search ...
tr *orc* You didn't find anyone.
* C Mana:Warm Move:Fainting>You stop tracking your victim. You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Orc* coming from the south (done less than 1 hour ago).
* C Mana:Warm Move:Fainting>bob Cast Normally 'Breath of Briskness' You start to concentrate...
[31;1m*Miler the Orc*[0m leaves his hiding place. [31;1m*Miler the Orc*[0m leaves south.
* C Mana:Warm Move:Fainting>tr *orc* [33;1mGatts narrates 'any good leader here ?'[0m You stop tracking your victim. You carefully examine the ground around you, looking for tracks...
You stop searching.
* C Mana:Warm Move:Fainting>sc 177/177 hits, 37/133 mana, and 2/108 moves.
* C Mana:Warm Move:Fainting>s [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food. Exits: north, west.
* C Mana:Warm Move:Fainting>w You are too exhausted.
* C Mana:Warm Move:Fainting>s Alas, you cannot go that way...
* C Mana:Warm Move:Fainting>bob Cast Normally 'Breath of Briskness' You start to concentrate...
An energy begins to flow within your legs as your body becomes lighter.
* C Mana:Cold>w [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold>s [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold>u [32;1mA Sloping Tunnel[0m Traces of intense white tones form the aura of this place. Exits: [west], down.
* C Mana:Cold>sc 177/177 hits, 18/133 mana, and 104/108 moves.
* C Mana:Cold>d [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold>n [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west. [31;1mYou swiftly dodge a water moccasin[31;1m's attempt to hit you.[0m
* C Mana:Cold a water moccasin:Fine>w No way! You are fighting for your life!
* C Mana:Cold a water moccasin:Fine>flee You flee head over heels. [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold>n [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold>w [32;1mWatery Tunnel[0m An albino salamander is here, perched on some rocks. [31;1m*Miler the Orc*[0m is standing here. Exits: east.
* C Mana:Cold> You feel bolder.
* C Mana:Cold>cast normally 'light' *orc* You start to concentrate...
[31;1m*Miler the Orc*[0m leaves east. Your victim has disappeared!
* C Mana:Cold>e [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold>e
[31;1mA water moccasin[31;1m tries to hit you, but your parry is successful.[0m
* C Mana:Cold a water moccasin:Healthy>No way! You are fighting for your life!
* C Mana:Cold a water moccasin:Healthy>flee [31;1mYou swiftly dodge a water moccasin[31;1m's attempt to hit you.[0m You flee head over heels. [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold>u [32;1mA Sloping Tunnel[0m Traces of rich white tones form the aura of this place. Exits: [west], down.
* C Mana:Cold>d
[33;1mEder narrates 'any1 wanna buy engraved hammer?'[0m
* C Mana:Cold>[32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold>n e [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold>n [32;1mUnderground Stream[0m Traces of pale white tones form the aura of this place. An albino fish is swimming here, looking for some food. Exits: north, west.
* C Mana:Cold>[32;1mA Small Landing[0m A little stone lies on the ground. Exits: south.
* C Mana:Cold>cast normally 'light' *orc* Nobody here by that name.
* C Mana:Cold>tr *orc* You carefully examine the ground around you, looking for tracks...
[33;1mKhebram narrates 'any clerics help me with wc please?'[0m You see some tracks of *an Orc* coming from the south (done less than 1 hour ago).
* C Mana:Cold>sq search q You begin to search ...
You didn't find anyone. [31;1m*Miler the Orc*[0m leaves his hiding place. [31;1m[31;1m*Miler the Orc*[0m[31;1m shoots your left leg and tickles it.[0m
* C HP:Fine Mana:Cold [31;1m*Miler the Orc*[0m:Wounded> [31;1m*Miler the Orc*[0m nocks a missile in a black horn shortbow.
* C HP:Fine Mana:Cold [31;1m*Miler the Orc*[0m:Wounded>cast normally 'light' *orc* You start to concentrate...
[31;1mYou swiftly dodge [31;1m*Miler the Orc*[0m[31;1m's attempt to shoot you.[0m
[33;1mNaugril narrates '*sigh* 44 legends on...'[0m [31;1m*Miler the Orc*[0m panics, and attempts to flee. [31;1m*Miler the Orc*[0m leaves south. Your victim has disappeared!
* C HP:Fine Mana:Cold> [31;1m*Miler the Orc*[0m has arrived from the south.
* C HP:Fine Mana:Cold>s [32;1mUnderground Stream[0m Traces of pale white tones form the aura of this place. An albino fish is swimming here, looking for some food. Exits: north, west.
cast normally 'light' *orc* n [31;1m*Miler the Orc*[0m has arrived from the north. Tracking in water is not possible. You stop tracking your victim.
* C HP:Fine Mana:Cold>cast normally 'light' *orc* You start to concentrate... [31;1m*Miler the Orc*[0m leaves west. Your victim has disappeared!
* C HP:Fine Mana:Cold>[32;1mA Small Landing[0m A little stone lies on the ground. A large arrow lies on the ground. Exits: south.
* C HP:Fine Mana:Cold>Nobody here by that name.
* C HP:Fine Mana:Cold>sc 171/177 hits, 19/133 mana, and 81/108 moves.
* C HP:Fine Mana:Cold>s w [32;1mUnderground Stream[0m Traces of pale white tones form the aura of this place. An albino fish is swimming here, looking for some food. Exits: north, west.
* C HP:Fine Mana:Cold>s [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C HP:Fine Mana:Cold>[32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C HP:Fine Mana:Cold>u [32;1mA Sloping Tunnel[0m Traces of rich white tones form the aura of this place. [31;1m*Miler the Orc*[0m is standing here. Exits: [west], down.
* C HP:Fine Mana:Cold> [33;1mNihlar narrates 'heh'[0m
* C HP:Fine Mana:Cold>cast normally 'light' *orc* You start to concentrate...
Ok. [36;1mThe lightning bolt hits [31;1m*Miler the Orc*[0m[36;1m with full impact.[0m [36;1mYou pierce [31;1m*Miler the Orc*[0m[36;1m's body.[0m
* C HP:Fine Mana:Icy [31;1m*Miler the Orc*[0m:Awful> [31;1m*Miler the Orc*[0m panics, and attempts to flee. [31;1m*Miler the Orc*[0m leaves down.
* C HP:Fine Mana:Icy>cha mood aggr Ok.
* C HP:Fine Mana:Icy>d hit *orc* [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. [31;1m*Miler the Orc*[0m is standing here. Exits: north, up. [31;1m*Miler the Orc*[0m leaves north.
* C HP:Fine Mana:Icy>They aren't here.
* C HP:Fine Mana:Icy>n hit *orc* [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C HP:Fine Mana:Icy>w hit *orc* They aren't here.
* C HP:Fine Mana:Icy>[32;1mWatery Tunnel[0m An albino salamander is here, perched on some rocks. [31;1m*Miler the Orc*[0m is standing here trying to concentrate. Exits: east.
* C HP:Fine Mana:Icy>[36;1mYou try to pierce [31;1m*Miler the Orc*[0m[36;1m, but he parries successfully.[0m
* C HP:Fine Mana:Icy [31;1m*Miler the Orc*[0m:Awful> [33;1mKhozdul narrates 'any1 warrens?'[0m [31;1m*Miler the Orc*[0m panics, and attempts to flee. [31;1m*Miler the Orc*[0m leaves east.
* C HP:Fine Mana:Icy>e hit *orc* [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C HP:Fine Mana:Icy>e hit *orc* They aren't here.
* C HP:Fine Mana:Icy>[32;1mUnderground Stream[0m Traces of white tones form the aura of this place. An albino fish is swimming here, looking for some food. Exits: north, west.
* C HP:Fine Mana:Icy>n They aren't here.
* C HP:Fine Mana:Icy>hit *orc* [32;1mA Small Landing[0m A little stone lies on the ground. A large arrow lies on the ground. [31;1m*Miler the Orc*[0m is standing here. Exits: south.
* C HP:Fine Mana:Icy>[36;1mYou try to pierce [31;1m*Miler the Orc*[0m[36;1m, but he parries successfully.[0m
* C HP:Fine Mana:Icy [31;1m*Miler the Orc*[0m:Awful> [31;1m*Miler the Orc*[0m begins some strange incantations...
* C HP:Fine Mana:Icy [31;1m*Miler the Orc*[0m:Awful> [31;1m*Miler the Orc*[0m panics, and attempts to flee. [31;1m*Miler the Orc*[0m leaves south.
* C HP:Fine Mana:Icy>s hit *orc* [32;1mUnderground Stream[0m Traces of white tones form the aura of this place. An albino fish is swimming here, looking for some food. Exits: north, west.
* C HP:Fine Mana:Icy>w They aren't here.
* C HP:Fine Mana:Icy>hit *orc* [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. [31;1m*Miler the Orc*[0m is standing here. Exits: east, south, west.
* C HP:Fine Mana:Icy>s [36;1mYou try to pierce [31;1m*Miler the Orc*[0m[36;1m, but he parries successfully.[0m
* C HP:Fine Mana:Icy [31;1m*Miler the Orc*[0m:Awful>No way! You are fighting for your life!
* C HP:Fine Mana:Icy [31;1m*Miler the Orc*[0m:Awful> A water moccasin lightly hits [31;1m*Miler the Orc*[0m's right arm.
* C HP:Fine Mana:Icy [31;1m*Miler the Orc*[0m:Awful>cmm cast 'magic missile' You start to concentrate...
[31;1m*Miler the Orc*[0m panics, but can't stop fighting to flee.
[31;1m*Miler the Orc*[0m swiftly dodges a water moccasin's attempt to hit him.
Ok. [36;1mYour magic missile hits [31;1m*Miler the Orc*[0m[36;1m.[0m
* C HP:Fine Mana:Icy [31;1m*Miler the Orc*[0m:Awful> [31;1m*Miler the Orc*[0m panics, and attempts to flee. [31;1m*Miler the Orc*[0m leaves south.
* C HP:Fine Mana:Icy>s hit *orc* [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C HP:Fine Mana:Icy>They aren't here.
* C HP:Fine Mana:Icy>u
[33;1mFunshine narrates 'anyone remp at roots east of noc?'[0m
* C HP:Fine Mana:Icy>hit *orc* [32;1mA Sloping Tunnel[0m Traces of fierce white tones form the aura of this place. [31;1m*Miler the Orc*[0m is standing here. Exits: [west], down.
* C HP:Fine Mana:Icy>[36;1mYou pierce [31;1m*Miler the Orc*[0m[36;1m's right foot and shatter it.[0m
* C HP:Fine Mana:Icy [31;1m*Miler the Orc*[0m:Awful>cmm cast 'magic missile' You start to concentrate... [31;1m*Miler the Orc*[0m panics, and attempts to flee.
Ok. [36;1mYour magic missile hits [31;1m*Miler the Orc*[0m[36;1m.[0m [31;1m*Miler the Orc*[0m panics, and attempts to flee. [31;1m*Miler the Orc*[0m leaves down.
* C HP:Fine Mana:Icy>d hit *orc* [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. [31;1m*Miler the Orc*[0m is standing here. Exits: north, up. [31;1m*Miler the Orc*[0m panics, and attempts to flee. [31;1m*Miler the Orc*[0m leaves up.
* C HP:Fine Mana:Icy>They aren't here.
* C HP:Fine Mana:Icy>u hit *orc* [32;1mA Sloping Tunnel[0m Traces of fierce white tones form the aura of this place. [31;1m*Miler the Orc*[0m is standing here. Exits: [west], down.
* C HP:Fine Mana:Icy>[36;1m[31;1m*Miler the Orc*[0m[36;1m swiftly dodges your attempt to pierce him.[0m
* C HP:Fine Mana:Icy Move:Tired [31;1m*Miler the Orc*[0m:Awful>cmm cast 'magic missile' You start to concentrate...
Ok. [36;1mYour magic missile hits [31;1m*Miler the Orc*[0m[36;1m.[0m [31;1m*Miler the Orc*[0m panics, and attempts to flee. [31;1m*Miler the Orc*[0m leaves down.
* C HP:Fine Mana:Frozen Move:Tired> [33;1mFunshine narrates 'forest spider gave me arach!'[0m
* C HP:Fine Mana:Frozen Move:Tired>d hit *orc* [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C HP:Fine Mana:Frozen Move:Tired>They aren't here.
* C HP:Fine Mana:Frozen Move:Tired>sc n 171/177 hits, 1/133 mana, and 47/108 moves.
* C HP:Fine Mana:Frozen Move:Tired>[32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. [31;1m*Miler the Orc*[0m is standing here. Exits: east, south, west. [31;1m*Miler the Orc*[0m leaves east.
* C HP:Fine Mana:Frozen Move:Tired>w [32;1mWatery Tunnel[0m An albino salamander is here, perched on some rocks. Exits: east.
* C HP:Fine Mana:Frozen Move:Tired>hit *orc* They aren't here. [33;1mRuri narrates 'anyone spare/sell bej?'[0m
* C HP:Fine Mana:Frozen Move:Tired>e e [32;1mUnderground Stream[0m A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C HP:Fine Mana:Frozen Move:Tired>n hit *orc* [32;1mUnderground Stream[0m Traces of white tones form the aura of this place. An albino fish is swimming here, looking for some food. Exits: north, west.
* C HP:Fine Mana:Frozen Move:Tired>[32;1mA Small Landing[0m A little stone lies on the ground. A large arrow lies on the ground. [31;1m*Miler the Orc*[0m is standing here trying to concentrate. Exits: south.
* C HP:Fine Mana:Frozen Move:Tired>[36;1mYou pierce [31;1m*Miler the Orc*[0m[36;1m's body and shatter it.[0m
* C HP:Fine Mana:Frozen Move:Tired [31;1m*Miler the Orc*[0m:Awful> [33;1mFarok narrates 'lol'[0m
* C HP:Fine Mana:Frozen Move:Tired [31;1m*Miler the Orc*[0m:Awful> [31;1m*Miler the Orc*[0m panics, and attempts to flee.
* C HP:Fine Mana:Frozen Move:Tired [31;1m*Miler the Orc*[0m:Awful> [31;1m*Miler the Orc*[0m panics, and attempts to flee. [31;1m*Miler the Orc*[0m leaves south.
* C HP:Fine Mana:Frozen Move:Tired>s w [32;1mUnderground Stream[0m Traces of white tones form the aura of this place. An albino fish is swimming here, looking for some food. Exits: north, west.
* C HP:Fine Mana:Frozen Move:Tired>s [32;1mUnderground Stream[0m A water moccasin is here, fighting [31;1m*Miler the Orc*[0m. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. [31;1m*Miler the Orc*[0m is lying here, incapacitated. Exits: east, south, west.
* C HP:Fine Mana:Frozen Move:Tired>hit *orc* [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C HP:Fine Mana:Frozen Move:Tired>They aren't here.
* C HP:Fine Mana:Frozen Move:Tired>n hit *orc* [32;1mUnderground Stream[0m A water moccasin is here, fighting [31;1m*Miler the Orc*[0m. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. [31;1m*Miler the Orc*[0m is lying here, incapacitated. Exits: east, south, west. [31;1m*Miler the Orc*[0m is mortally wounded and will die soon if not aided. The fangs of a water moccasin deeply penetrate [31;1m*Miler the Orc*[0m's flesh!
* C HP:Fine Mana:Frozen Move:Slow>[36;1mYou pierce [31;1m*Miler the Orc*[0m[36;1m's body extremely hard and shatter it.[0m [36;1mYour victim is shocked by your hit![0m You feel more experienced. Congratulations! This is the first time you've killed it! You gained great renown in this battle! Your blood freezes as you hear [31;1m*Miler the Orc*[0m's death cry. [31;1m*Miler the Orc*[0m has drawn his last breath! R.I.P. [31;1mA water moccasin[31;1m fails to hit you.[0m
* C HP:Fine Mana:Frozen Move:Slow a water moccasin:Healthy>x exa corpse corpse (here) : a pile of coins a laced quiver; it glows blue a stone a fragrant-smelling bag a sable pouch; it glows blue a gleaming belt a black horn shortbow; it glows blue a keyring with a key and a set of lock picks a leather backpack a russet cloak (worn out); it glows blue a bejewelled shield (brand new); it glows blue a pair of white chain mail sleeves (brand new) a thin pair of leather gloves (tattered) a pair of smooth, black boots a white pair of pants (worn out) a white hood (brand new) a grey shirt (worn out) an iron ring; it glows blue a ring; it glows blue an embellished longbow; it glows blue a water skin a water skin a tiny stone key a fine pelt a raft a black runed dagger (brand new); it glows blue a flask of orkish draught a flask of orkish draught a flask of orkish draught a flask of orkish draught
* C HP:Fine Mana:Frozen Move:Slow a water moccasin:Healthy>f PANIC! You can't quit the fight!
* C HP:Fine Mana:Frozen Move:Slow a water moccasin:Healthy> [36;1mYou pierce a water moccasin[36;1m's tail and tickle it.[0m
* C HP:Fine Mana:Frozen Move:Slow a water moccasin:Fine> You flee head over heels. [32;1mUnderground Stream[0m Traces of white tones form the aura of this place. An albino fish is swimming here, looking for some food. Exits: north, west.
* C HP:Fine Mana:Frozen Move:Slow>nar miler dies. Ok.
* C HP:Fine Mana:Icy Move:Slow>sc 171/177 hits, 2/133 mana, and 24/108 moves.
* C HP:Fine Mana:Icy Move:Slow>r You sit down and rest your tired bones.
* C HP:Fine Mana:Icy Move:Slow>sc 171/177 hits, 2/133 mana, and 24/108 moves.
* C HP:Fine Mana:Icy Move:Slow>i
[33;1mFarok narrates ':p'[0m [33;1mEder narrates 'nice'[0m
* C HP:Fine Mana:Icy Move:Slow>You are carrying: a war arrow a light boat of reeds a jewel-encrusted goblet
* C HP:Fine Mana:Icy Move:Slow>info You are a male Silvan. You are 78 years, 2 months and 20 days old. You have played 20 days and 10 hours (real time). This ranks you as Engelbert (level 40). You are six feet two and weigh ten stone and six pounds. Perception: vision 52, hearing 18, smell 3. Alertness: normal. You must have been sent to Arda to free it from the sorrows that weigh upon it. You are welcome in Bree, Shire, Fornost, the Grey Havens and Rivendell. Your equipment weighs 131 pounds. That is REALLY heavy! Your base abilities are: Str:11 Int:20 Wis:18 Dex:11 Con:12 Wil:14 Per:16. Offensive Bonus: 71%, Dodging Bonus: 7%, Parrying Bonus: 29%. Your armour provides an average protection of 91%. You have 172/177 hit, 3/133 mana, and 25/108 movement points. Your mood is aggressive. You will flee if your hit points go below 100. You have scored 21,132,116 experience points and you have 132,743 travel points. You have gained some renown in battles for the armies of the West. You need 717,884 exp. points and 0 travel points to reach the next level. You have 177 lauren coins, 7 celeb pennies, and 82 busc pennies. You are speaking Westron. You will climb if necessary.
You are subjected to the following temporary effects: - novoid - noquit - detect magic - sense life - strength - stored spell colour spray. - stored spell colour spray. - stored spell colour spray. - shield - armour
* C HP:Fine Mana:Icy Move:Slow> [33;1mFunshine narrates 'clap'[0m
* C HP:Fine Mana:Icy Move:Slow> [33;1mKhebram narrates 'clap'[0m
* C HP:Fine Mana:Icy Move:Slow> [33;1mNihlar narrates 'you killed him?'[0m
* C HP:Fine Mana:Icy Move:Slow> [33;1mSnach narrates 'nice!!!'[0m
* C HP:Fine Mana:Icy Move:Slow> [33;1mGobakapp narrates 'NICE'[0m
* C HP:Fine Mana:Icy Move:Slow> [33;1mNihlar narrates 'thanks!'[0m
* C HP:Fine Mana:Icy Move:Slow> [33;1mLupus narrates 'CLAP!'[0m
* C HP:Fine Mana:Icy Move:Slow> [33;1mSnach narrates 'CLAP'[0m
* C HP:Fine Mana:Icy Move:Slow> [32;1mAlfank tells you 'lahe!'[0m
* C HP:Fine Mana:Icy Move:Slow> [32;1mKaldae tells you 'heh, nice one'[0m
* C HP:Fine Mana:Icy Move:Slow> WARNING: inactivity timeout in 5 seconds.
* C HP:Fine Mana:Icy Move:Slow>score [33;1mRuri narrates 'sweet'[0m 173/177 hits, 5/133 mana, and 27/108 moves.
* C HP:Fine Mana:Icy Move:Slow>vw view warl
*** Warlords hall of fame ***
Armies of the West
1 Thror the Dwarven Priest. 2 Khazdul the Dwarven Battlemaster. 3 Dynamit the Dwarven Adventurer. 4 Estel the Noldorin Scout. 5 Galadon the Sindarin Wizard. 6 Ostu the Silvan Scholar. 7 Elestir the Silvan Ranger. 8 Bonzo the Stoor Hunter. 9 Elenril the Noldorin Adventurer. 10 Gobakapp the Stoor Ranger.
Forces of the Dark Lord
1 Azazello the Orkish Rider. 2 Meliza the Orkish Shaman. 3 Deimus the Orkish Murderer. 4 Sardaukar the Orkish Battlemaster. 5 Basta the Orkish Assassin. 6 Durcano the Orkish Fighter. 7 Zimar the Orkish Necromancer. 8 Verminaard the Orkish Warrior. 9 Borodjavka the Orkish Murderess. 10 Miler the Orkish Archer.
* C HP:Fine Mana:Icy Move:Slow> [32;1mFroslo tells you 'clap, how?'[0m
* C HP:Fine Mana:Icy Move:Slow> [33;1mMynthon narrates 'who leveld?'[0m
* C HP:Fine Mana:Icy Move:Slow> [33;1mNihlar narrates 'thanks... you have avenged me'[0m [33;1mKyzor narrates 'clap!!!'[0m [33;1mNaugril narrates 'wow.. did you spam him moveless, with 4?'[0m
* C HP:Fine Mana:Icy Move:Slow> WARNING: inactivity timeout in 5 seconds.
* C HP:Fine Mana:Icy Move:Tired>score 174/177 hits, 9/133 mana, and 30/108 moves.
* C HP:Fine Mana:Icy Move:Tired>nar i solokilled him. Ok.
* C HP:Fine Mana:Icy Move:Slow> [32;1mAlfank tells you 'kuule sul mingit equt yle ei ole va?'[0m
* C HP:Fine Mana:Icy Move:Slow> [33;1mToigan narrates 'evening mume'[0m
* C HP:Fine Mana:Icy Move:Slow> [33;1mMynthon narrates 'WHAT DIED!?'[0m
* C HP:Fine Mana:Icy Move:Slow> [33;1mNihlar narrates 'w00t'[0m
* C HP:Fine Mana:Icy Move:Slow> [33;1mFrostie narrates 'heh, nice'[0m
* C HP:Fine Mana:Icy Move:Tired>sc [33;1mNihlar narrates 'miler the orc'[0m 175/177 hits, 13/133 mana, and 31/108 moves. [32;1mPorien tells you 'whut a snaaaga '[0m [32;1mGarner tells you 'Log?'[0m
* C HP:Fine Mana:Icy Move:Tired> [32;1mNaugril tells you 'then congrats...'[0m
* C HP:Fine Mana:Icy Move:Tired>sc 176/177 hits, 14/133 mana, and 32/108 moves.
* C HP:Fine Mana:Cold Move:Tired>l [32;1mUnderground Stream[0m An albino fish is swimming here, looking for some food.
* C HP:Fine Mana:Cold Move:Tired>st
You feel less protected.
* C HP:Fine Mana:Cold Move:Tired>w You stop resting, and stand up.
* C HP:Fine Mana:Cold Move:Tired>s [32;1mUnderground Stream[0m The corpse of *an Orc* is lying here. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C HP:Fine Mana:Cold Move:Tired>[32;1mPorien tells you '=)'[0m [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C HP:Fine Mana:Cold Move:Slow>u [32;1mA Sloping Tunnel[0m Traces of intense white tones form the aura of this place. Exits: [west], down.
* C HP:Fine Mana:Cold Move:Slow>r
[32;1mMynthon tells you 'nonii'[0m
* C HP:Fine Mana:Cold Move:Slow>You sit down and rest your tired bones.
* C HP:Fine Mana:Cold Move:Slow> [32;1mMynthon tells you 'paevakangelane'[0m
* C Mana:Cold Move:Tired> WARNING: inactivity timeout in 5 seconds.
* C Mana:Cold Move:Tired>score 177/177 hits, 18/133 mana, and 31/108 moves.
* C Mana:Cold Move:Tired>st You stop resting, and stand up.
* C Mana:Cold Move:Tired>d [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C Mana:Cold Move:Tired>n [32;1mUnderground Stream[0m The corpse of *an Orc* is lying here. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. A water moccasin slithers out of sight just below the surface of the water. Exits: east, south, west.
* C Mana:Cold Move:Slow> [32;1mFroslo tells you 'mind if i ask class/lvl?'[0m
* C Mana:Cold Move:Slow>ge tall corpse You can't find a tall in the corpse.
* C Mana:Cold Move:Slow>get all corpse
[32;1mMynthon tells you 'minule vahemalt :o)'[0m [31;1mA water moccasin[31;1m barely hits your head and tickles it.[0m [36;1mYou strongly pierce a water moccasin[36;1m's body.[0m
* C HP:Fine Mana:Cold Move:Tired a water moccasin:Fine>You get a flask of orkish draught from the corpse of *an Orc*. You get a flask of orkish draught from the corpse of *an Orc*. You get a flask of orkish draught from the corpse of *an Orc*. You get a flask of orkish draught from the corpse of *an Orc*. You get a black runed dagger from the corpse of *an Orc*. You can't get a raft, it's too heavy. You get a fine pelt from the corpse of *an Orc*. You get a tiny stone key from the corpse of *an Orc*. You get a water skin from the corpse of *an Orc*. You get a water skin from the corpse of *an Orc*. You get an embellished longbow from the corpse of *an Orc*. You get a ring from the corpse of *an Orc*. You get an iron ring from the corpse of *an Orc*. You get a grey shirt from the corpse of *an Orc*. You get a white hood from the corpse of *an Orc*. You get a white pair of pants from the corpse of *an Orc*. You get a pair of smooth, black boots from the corpse of *an Orc*. You get a thin pair of leather gloves from the corpse of *an Orc*. You can't get a pair of white chain mail sleeves, you are carrying too many items already.
* C HP:Fine Mana:Cold Move:Tired a water moccasin:Fine> [31;1mYou swiftly dodge a water moccasin[31;1m's attempt to hit you.[0m
* C HP:Fine Mana:Cold Move:Tired a water moccasin:Fine> [33;1mGalaway narrates 'wow, you soloed him. sauron thinks your justa waste of space'[0m
* C HP:Fine Mana:Cold Move:Tired a water moccasin:Fine>put all pack You put a jewel-encrusted goblet in a leather backpack. You put a light boat of reeds in a leather backpack. You put a war arrow in a leather backpack. You put a flask of orkish draught in a leather backpack. You put a flask of orkish draught in a leather backpack. You put a flask of orkish draught in a leather backpack. You put a flask of orkish draught in a leather backpack. You put a black runed dagger in a leather backpack. You put a fine pelt in a leather backpack. You put a tiny stone key in a leather backpack. You put a water skin in a leather backpack. You put a water skin in a leather backpack. You put an embellished longbow in a leather backpack. You put a ring in a leather backpack. You put an iron ring in a leather backpack. You put a grey shirt in a leather backpack. You put a white hood in a leather backpack. You put a white pair of pants in a leather backpack. You put a pair of smooth, black boots in a leather backpack. You put a thin pair of leather gloves in a leather backpack.
* C HP:Fine Mana:Cold Move:Tired a water moccasin:Fine> [31;1mA water moccasin[31;1m fails to hit you.[0m
* C HP:Fine Mana:Cold Move:Tired a water moccasin:Fine>get all corpse
[36;1mYou strongly pierce a water moccasin[36;1m's tail.[0m
* C HP:Fine Mana:Cold Move:Tired a water moccasin:Fine>You can't get a raft, it's too heavy. You get a pair of white chain mail sleeves from the corpse of *an Orc*. You can't get a bejewelled shield, it's too heavy. You get a russet cloak from the corpse of *an Orc*. You can't get a leather backpack, it's too heavy. You get a keyring with a key and a set of lock picks from the corpse of *an Orc*. You get a black horn shortbow from the corpse of *an Orc*. You get a gleaming belt from the corpse of *an Orc*. You get a sable pouch from the corpse of *an Orc*. You get a fragrant-smelling bag from the corpse of *an Orc*. You get a stone from the corpse of *an Orc*. You can't get a laced quiver, it's too heavy. You get a pile of coins from the corpse of *an Orc*. There was 30 lauren coins, 9 celeb pennies, and 71 busc pennies. [31;1mA water moccasin[31;1m barely hits your right foot and tickles it.[0m
* C HP:Fine Mana:Cold Move:Tired a water moccasin:Fine> [31;1mA water moccasin[31;1m bites you![0m
* C HP:Fine Mana:Cold Move:Tired a water moccasin:Fine>f
[31;1mA water moccasin[31;1m hits your right arm.[0m [31;1mYou feel a strong ache there![0m You failed swimming on the water and drowned for a while!
* C HP:Fine Mana:Cold Move:Slow a water moccasin:Fine>You flee head over heels. You failed swimming there. You are drowning! You failed swimming there. You are drowning! PANIC! You couldn't escape!
* C HP:Fine Mana:Cold Move:Slow a water moccasin:Fine> [31;1mA water moccasin[31;1m bites you![0m
* C HP:Fine Mana:Cold Move:Slow a water moccasin:Fine> [36;1mYou pierce a water moccasin[36;1m's body extremely hard.[0m [36;1mYour victim is shocked by your hit![0m
* C HP:Fine Mana:Cold Move:Slow a water moccasin:Fine> You flee head over heels. You failed swimming there. You are drowning! PANIC! You couldn't escape!
* C HP:Fine Mana:Cold Move:Slow a water moccasin:Fine> [31;1mA water moccasin[31;1m barely hits your body and tickles it.[0m
* C HP:Fine Mana:Cold Move:Slow a water moccasin:Fine> You flee head over heels. You failed swimming there. You are drowning! [32;1mDamp Tunnel[0m An albino salamander is here, perched on some rocks. An albino salamander is here, perched on some rocks. Exits: north, up.
* C HP:Fine Mana:Cold Move:Slow>sc 135/177 hits, 21/133 mana, and 22/108 moves.
* C HP:Fine Mana:Cold Move:Slow> [33;1mAllorn narrates 'lol i love how someone asks if you spamed him mvless with 4 before they have any clue about it'[0m
* C HP:Fine Mana:Cold Move:Slow> [33;1mSnach narrates 'anyone around gh wanna group?'[0m
* C HP:Fine Mana:Cold Move:Slow>get boat pack You get a light boat of reeds from a leather backpack.
* C HP:Fine Mana:Cold Move:Slow>u [32;1mA Sloping Tunnel[0m Traces of rich white tones form the aura of this place. Exits: [west], down.
########################################################################### ## ## ## Abit of idling, and darkies started breaking from outside, so I ## ## ported away. Hope Miler gets his backpack and bejewelled back, didn't ## ## bother looting them cause I don't need them myself. ## ## ## ###########################################################################