## I die. Linkless. Also added Wenom-s view of it.

High Moors:Fine>e
Exits: North East South West.
* W S C HP:Fine>seek rivendell
You stop sneaking.
You bend close to the ground, seeking the path to Rivendell...
You suddenly notice *Wenom the Orc*.
Suddenly *Wenom the Orc* stabs you in the back.
Aye! You cannot concentrate any more...
That really HURT!
You wish that your wounds would stop BLEEDING so much!
* W C HP:Bad *Wenom the Orc*:Healthy>
PANIC! You can't quit the fight!
You flee head over heels.rc*:Healthy>flee
High Moors
Exits: East South West.
You lose your bearings and stop searching.
Alas, you cannot go that way...
High Moorsad>w
Exits: East South.
Path to the Misty Mountains
A fallow deer is grazing peacefully here.
Exits: North East West.
ath to the Misty Mountains
Exits: North East South West.
Path to the Misty Mountains
Exits: North East.
Path to the Misty Mountains
Exits: East South West.
Ford of the River Bruinen
Exits: North East South West.
The water is frozen solid.
West of the Ford of the Bruinen
The statue of a troll is here.
Exits: North East South West.
The ground is frozen solid.
Forested Hills
Exits: North East South West.
Forested Hills
Exits: North East South.
Alas, you cannot go that way...
reat East Road
Exits: North East West.
Great East Road
Exits: North East South West.
Great East Road
Exits: North East South West.
Rising Plain along the Road
Exits: North East South West.
Great East Road
Exits: North East South West.
* W C HP:Bad>sA Pine Forest
A black wolf is here, glaring hungrily for its next meal.
Exits: North East South West.
* W C HP:Bad>
The black wolf leaves east.
OB: 69%, DB: 44%, PB: 78%, Armour: 0%. Wimpy: 250. Mood: wimpy.
Needed: 675,811 xp, 0 tp. Wp: 14. Gold: 70. Alert: normal.
Affected by:
- panic
- a critical wound at the left arm.
- noquit
- detect invisibility
- novoid
A Pine Forestn
Exits: East South West.
A Pine Forestw
Exits: North East South West.
The Dark Forest
Exits: North East South West.
The Dark Forest
Exits: North South.
You suddenly notice the ghost.
The Dark Forestve:Tired>n
A mass of wriggling vines drops on you from the trees.
Exits: North East South West.
The ground no longer feels frosty.
The Dark Forestve:Tired>w
Exits: East South.
The Dark Forestve:Tired>s
Exits: North South West.
Trollshawsad Move:Tired>w
Exits: East South West.
Outskirts of the Trollshaws
Exits: North East West.
Lush Fieldad Move:Tired>n
Exits: North East South West.
In a Dense Forest:Tired>n
In a Dense Forest:Tired>n
Exits: North East South West.
* W C HP:Bad Move:Tiredccl
Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
You are hungry.
c 'cure l'ad Move:Tired>
You start to concentrate...
Your scratches and bruises disappear.
You eat the lembas.urning Move:Tired>eat lembas
You are full.
On the Hills Mana:Burning Move:Tired>w
A large, loyal falcon is circling above.
Exits: North East South West.
In the Light Foresturning Move:Tired>n
A grey wolf is here, thin from starvation.
Exits: North East South West.
In a Dense Forest:Burning Move:Tired>n
Exits: East South West.
c 'cure l'ad Mana:Burning Move:Tired>ccl
You start to concentrate...
Your scratches and bruises disappear.
OB: 69%, DB: 44%, PB: 78%, Armour: 0%. Wimpy: 250. Mood: wimpy.
Needed: 675,811 xp, 0 tp. Wp: 14. Gold: 70. Alert: normal.
Affected by:
- panic
- a critical wound at the left arm.
- noquit
- detect invisibility
- novoid
In a Dense Forest:Burning Move:Tired>w
A large mean-looking troll is here.
A large mean-looking troll is here.
Exits: East South West.
You carefully try to walk on the frozen water.
A Stagnant Pool of Water
On the ground, there are two water lilies.
A trout swims here.
A trout swims here.
A trout swims here.
Exits: North East South Down.
The water is frozen solid.
You carefully try to walk on the frozen water.
Along a Sheer Rockface
Along a Sheer Rockface
Exits: South.
You carefully try to walk on the frozen water.
A Stagnant Pool of Water
You see two water lilies on the ground.
A trout swims here.
A trout swims here.
A trout swims here.
Exits: North East South Down.
You carefully try to walk on the frozen water.
On the Dam
Exits: North East West Down.
The ground is frozen solid.
In a Thick Forest:Burning Move:Tired>w
Exits: East South West.
In the Dark ForestBurning Move:Slow>w
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
In a Thick Forest:Burning Move:Slow>e
Exits: East South West.
You attempt to hide yourself.e:Slow>hide tho
Juve narrates 'hehe, played for a whole day in there'
Ok.
o W C HP:Bad Mana:Burning Move:Tired>
Khelben narrates 'any1 has spare hsb?'
o W C HP:Bad Mana:Burning Move:Tired>
Khelben narrates 'giants dont seem to poppem tday :P'
o W C HP:Bad Mana:Burning Move:Tired>
Shrouds of dark clouds roll in above you, blotting out the skies.
You feel bolder.
You bleed from open wounds.
68/281 hit, 84/91 mana, and 67/120 moves.
o W C HP:Bad Mana:Burning>
Saving Hairfoot.
o W C HP:Wounded Mana:Burning>
Juve narrates 'any1 got warsword for sale out there?'
o W C HP:Wounded Mana:Burning>
Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.
o W C HP:Bad>
Juve narrates 'err, 2 handed axe?'
73/281 hit, 91/91 mana, and 94/120 moves.
You uncover a red ruby.d
Ok.
* W C HP:Wounded>sea q
You begin to search ...
In a Thick Forestl
cha mood wimpyed>wi
Ok.
75/281 hit, 91/91 mana, and 97/120 moves.
* W C HP:Wounded>c 'cure l'
You start to concentrate...
firYour scratches and bruises disappear.
* W C HP:Wounded Mana:Burning>stsea q
You begin to search ...
You didn't find anyone.
* W C HP:Wounded Mana:Burning>You try to bind your wounds.
You fail to bind your wound.
* W C HP:Wounded Mana:Burning>sea q
You begin to search ...
You didn't find anyone.
* W C HP:Wounded Mana:Burning>In the Dark Forest
A grey wolf is here, thin from starvation.
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
xits: North East South West.
* W C HP:Wounded Mana:Burning>
The starved grey wolf leaves west.
In the Dark Forestana:Burning>w
A disgusting forest troll is searching for fresh meat here.
A grey wolf is here, thin from starvation.
Exits: North East South West.
On a Large Hilld Mana:Burning>w
Exits: North East South West.
In a Thick ForestMana:Burning>w
Exits: North East South West.
Wooded Riseunded Mana:Burning>w
Exits: North East South West.
You try to bind your wounds.g>first me
You successfully bind your wound.
* W C HP:Wounded Mana:Burning>Weather-Beaten Rise
Exits: North East South West.
OB: 72%, DB: 44%, PB: 80%, Armour: 0%. Wimpy: 250. Mood: wimpy.
Needed: 675,811 xp, 0 tp. Wp: 14. Gold: 70. Alert: normal.
Affected by:
- a critical wound at the left arm (bound up).
- detect invisibility
- novoid
c 'cure l'ounded Mana:Burning>ccl
You start to concentrate...
Toker narrates 'Free enchants in Rivendell.'
Your scratches and bruises disappear.
* W C HP:Wounded Mana:Burning>Wooded Rise
Exits: North East South West.
c 'cure l'ounded Mana:Burning>ccl
You start to concentrate...
Your scratches and bruises disappear.
Weather-Beaten Risena:Hot>ccl
Exits: North East South West.
* W C HP:Wounded Mana:Hot>Bomir narrates '4 trolls ford'
c 'cure l'
You start to concentrate...
Khelben narrates 'erm 4 ologs ford'
Your scratches and bruises disappear.
* W C HP:Wounded Mana:Hot>c 'cure l'
You start to concentrate...
Shrouds of dark clouds roll in above you, blotting out the skies.
Your scratches and bruises disappear.
* W C HP:Wounded Mana:Warm>Damp Forest
A huge black fungus is here, exuding a foul stench.
Exits: North East South West.
scW C HP:Wounded Mana:Warm>n

## Here I have 20 second freeze, during what ping shows 30 ms link with NO packet
## loss. I reconnect.

[fire.pvv.org: local disconnect]



                              ***  Mume  VII  ***

                              In progress at FIRE
                     (Free Internet Roleplay Experiences)
             Adapted from J.R.R. Tolkien's Middle Earth World and
                    Maintained by CryHavoc, Manwe and Nada.

              Original code DikuMUD I (view credits), created by:
        S. Hammer, T. Madsen, K. Nyboe, M. Seifert and H.H. Staerfeldt.


If you have never played MUME before, type NEW to create a new character.
Account pass phrase: ish to be known? hairfoot

Reconnecting.
Halls of MandosMana:Hot>l
A large fountain, made from grey stone, pours water from its centre.
A loaf of bread has been left here.
A large bulletin board is mounted on a wall here.
A large piece of cheese has been placed here.
You go to sleep.ana:Hot>sl
On the tenth of Solmath, 2988, you were killed in the Dark Dense Forest by
Wenom the Orc. (Didn't have flag when i ripped)

#############################################################################
## Wenom-s point of view:
#############################################################################

hi,
    here is the logg:

    o S>w
    High Moors
    Exits: East South West.

    o S>tr hobbit
    You carefully examine the ground around you, looking for tracks...

    tt *hobbit*
    #   $target is now set to {*hobbit*}.
    gd
    gd
    You see some tracks of *a Hobbit* leading west
    (done less than 4 hours ago).

    o S>You get a flask of orkish draught from a leather backpack.

    o S>You get a flask of orkish draught from a leather backpack.

    o S>
    Nacs narrates 'fight or die'

    o S>w
    High Moors
    Exits: East South.

    s
    You see some tracks of *a Hobbit* leading south
    (done less than 4 hours ago).

    o S>Path to the Misty Mountains
    A fallow deer is grazing peacefully here.
    Exits: North East West.

    Gûrtach narrates 'olorion slagpit'

    Toil narrates 'quaking NOC'

    You see some tracks of *a Hobbit* leading west
    (done less than 4 hours ago).

    o S>w
    Path to the Misty Mountains
    Exits: North East South West.
    You suddenly notice *Hairfoot the Fallohid Hobbit*.
    Aha, you have found your victim!
    *Hairfoot the Fallohid Hobbit* LEAVES >> E A S T >>

    o S>e
    Path to the Misty Mountains
    A fallow deer is grazing peacefully here.
    Exits: North East West.

    o S>bb
    Backstab whom?

    o S>n
    High Moors
    Exits: East South.

    o S>e
    High Moors
    Exits: East South West.

    o S>e
    bb
    High Moors
    *Hairfoot the Fallohid Hobbit* is standing here.
    Exits: North East South West.

    * S>You begin to move silently to the back of your victim...

    Majesta narrates 'he doing guardian then'
    *Hairfoot the Fallohid Hobbit* makes a strange sound, as you place a black
    runed dagger in his back.

    * S *Hairfoot the Fallohid Hobbit*:Bad>
    *Hairfoot the Fallohid Hobbit* panics, and attempts to flee.
    *Hairfoot the Fallohid Hobbit* panics, but can't stop fighting to flee.

    * S *Hairfoot the Fallohid Hobbit*:Bad>
    *Hairfoot the Fallohid Hobbit* panics, and attempts to flee.
    *Hairfoot the Fallohid Hobbit* LEAVES << W E S T <<

    o S>ag
    Ok.

    o S>w
    kk
    High Moors
    *Hairfoot the Fallohid Hobbit* is standing here.
    Exits: East South West.

    * S>*Hairfoot the Fallohid Hobbit* LEAVES << W E S T <<

    They aren't here.

    o S>w
    kk
    High Moors
    Exits: East South.

    o S>s
    They aren't here.

    o S>Path to the Misty Mountains
    A fallow deer is grazing peacefully here.
    Exits: North East West.

    o S>kk
    They aren't here.

    o S>e
    Path to the Misty Mountains
    Exits: North East South West.

    o S>w
    w
    Path to the Misty Mountains
    A fallow deer is grazing peacefully here.
    Exits: North East West.

    o S>w
    Path to the Misty Mountains
    Exits: North East South West.

    o S>Path to the Misty Mountains
    Exits: North East.

    o S>n
    Path to the Misty Mountains
    Exits: East South West.

    o S>s
    e
    e
    Path to the Misty Mountains
    Exits: North East.

    o S>Path to the Misty Mountains
    Exits: North East South West.

    o S>tr hobbit
    Path to the Misty Mountains
    A fallow deer is grazing peacefully here.
    Exits: North East West.

    o S>You carefully examine the ground around you, looking for tracks...


    You stop searching.

    o S>n
    High Moors
    Exits: East South.

    o S>tr hobbit
    You carefully examine the ground around you, looking for tracks...


    You stop searching.

    o S>e
    High Moors
    Exits: East South West.

    o S>e
    High Moors
    Exits: North East South West.

    o S>e
    High Moors
    Exits: North East South West.

    o S>w
    tr hobbit
    High Moors
    Exits: North East South West.

    o S>You carefully examine the ground around you, looking for tracks...

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    High Moors
    Exits: East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    High Moors
    Exits: East South.
    Shrouds of dark clouds roll in above you, blotting out the skies.

    s
    You see some tracks of *a Hobbit* leading south
    (done less than 1 hour ago).

    o S>Path to the Misty Mountains
    A fallow deer is grazing peacefully here.
    Exits: North East West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    Path to the Misty Mountains
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    Path to the Misty Mountains
    Exits: North East.

    n
    You see some tracks of *a Hobbit* leading north
    (done less than 1 hour ago).

    o S>Path to the Misty Mountains
    Exits: East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    Ford of the River Bruinen
    Exits: North East South West.
    The water is frozen solid.

    w
    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>West of the Ford of the Bruinen
    The statue of a troll is here.
    Exits: North East South West.
    The ground is frozen solid.

    A raider yells 'Raiders to the rescue!'

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    Forested Hills
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    Forested Hills
    Exits: North East South.

    s
    You see some tracks of *a Hobbit* leading south
    (done less than 1 hour ago).

    o S>Great East Road
    Exits: North East West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    Great East Road
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    Great East Road
    Exits: North East South West.

    tt *hobbit*
    #   $target is now set to {*hobbit*}.
    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    Rising Plain along the Road
    Exits: North East South West.

    Nacs narrates 'for the longest tree shall battle most'

    You see some tracks of *a Hobbit* leading north
    (done less than 1 hour ago).

    o S>n
    Great East Road
    A grey wolf is here, snarling aggressively.
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading north
    (done less than 1 hour ago).

    o S>w
    Great East Road
    Exits: East South West.


    e
    You stop tracking your victim.

    o S>n
    Great East Road
    A grey wolf is here, snarling aggressively.
    Exits: North East South West.

    o S>A Pine Forest
    Exits: North East South West.

    o S>tr hobbit
    You carefully examine the ground around you, looking for tracks...

    The grey wolf has arrived from the south.

    You see some tracks of *a Hobbit* leading north
    (done less than 1 hour ago).

    o S>n
    A Pine Forest
    Exits: East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    A Pine Forest
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading north
    (done less than 1 hour ago).

    o S>n
    The Dark Forest
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading north
    (done less than 1 hour ago).

    o S>n
    The Dark Forest
    Exits: North South.

    n
    Nacs narrates 'as the wind it leaves the week behind'
    You see some tracks of *a Hobbit* leading north
    (done less than 1 hour ago).

    o S>The Dark Forest
    A mass of wriggling vines drops on you from the trees.
    Exits: North East South West.
    The ground no longer feels frosty.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    The Dark Forest
    Exits: East South.

    tt *hobbit*
    #   $target is now set to {*hobbit*}.
    You see some tracks of *a Hobbit* leading south
    (done less than 1 hour ago).

    o S>s
    The Dark Forest
    Exits: North South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    Trollshaws
    A demon wolf lurks here, its dark form twisting and hiding its shape.
    A disgusting forest troll is searching for fresh meat here.
    Exits: East South West.

    An ugly forest troll LEAVES vv S O U T H vv

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    Outskirts of the Trollshaws
    Exits: North East West.

    You see some tracks of *a Hobbit* leading north
    (done less than 1 hour ago).

    o S>n
    Lush Field
    A lone hawk soars high above you.
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading north
    (done less than 2 hours ago).

    o S>n
    In a Dense Forest
    A ferocious warg is here, snarling angrily.
    Exits: North East South West.

    The ferocious warg LEAVES << W E S T <<

    You see some tracks of *a Hobbit* leading north
    (done less than 2 hours ago).

    o S>n

    Shrouds of dark clouds roll in above you, blotting out the skies.

    o S>In a Dense Forest
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S>w
    On the Hills
    A large, loyal falcon is circling above.
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading north
    (done less than 1 hour ago).

    o S>n
    In the Light Forest
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading north
    (done less than 2 hours ago).

    o S>n
    In a Dense Forest
    Exits: East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S Move:Tired>w
    In a Dense Forest
    A large mean-looking troll is here.
    A large mean-looking troll is here.
    Exits: East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S Move:Tired>w
    You carefully try to walk on the frozen water.
    A Stagnant Pool of Water
    On the ground, there are two water lilies.
    A trout swims here.
    A trout swims here.
    A trout swims here.
    A grey wolf is here, thin from starvation.
    Exits: North East South Down.
    The water is frozen solid.

    Saving Wenom.

    You see some tracks of *a Hobbit* leading south
    (done less than 1 hour ago).

    o S Move:Tired>s
    You carefully try to walk on the frozen water.
    On the Dam
    Exits: North East West Down.
    The ground is frozen solid.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S Move:Tired>w
    You need to climb to go there.

    o S Move:Tired>climb
    Ok, from now you'll climb if necessary.

    o S C Move:Tired>w
    In a Thick Forest
    Exits: East South West.
    Aha, you have found your victim!

    o S C Move:Tired>bb
    Backstab whom?

    o S C Move:Tired>e
    On the Dam
    Exits: North East West Down.

    o S C Move:Tired>w
    You failed to climb there and fall to the ground.
    On the Dam
    Exits: North East West Down.

    o S C HP:Fine Move:Tired>e
    In the Light Forest
    Exits: North East South West.

    o S C HP:Fine Move:Tired>w
    On the Dam
    Exits: North East West Down.

    o S C HP:Fine Move:Tired>sear q
    You begin to search ...

    You didn't find anyone.

    o S C HP:Fine Move:Tired>sear q
    You begin to search ...

    You didn't find anyone.

    o S C HP:Fine Move:Tired>e
    In the Light Forest
    Exits: North East South West.

    o S C HP:Fine Move:Tired>w
    On the Dam
    Exits: North East West Down.

    o S C HP:Fine Move:Tired>w
    In a Thick Forest
    Exits: East South West.

    o S C HP:Fine Move:Tired>e
    On the Dam
    Exits: North East West Down.

    o S C HP:Fine Move:Tired>e
    In the Light Forest
    Exits: North East South West.

    o S C HP:Fine Move:Tired>w
    On the Dam
    Exits: North East West Down.

    o S C HP:Fine Move:Tired>sear q
    You begin to search ...

    You didn't find anyone.

    o S C HP:Fine Move:Tired>e
    In the Light Forest
    Exits: North East South West.

    o S C HP:Fine Move:Tired>w
    On the Dam
    Exits: North East West Down.

    o S C HP:Fine Move:Tired>e
    tr hobbit
    In the Light Forest
    Exits: North East South West.

    o S C HP:Fine Move:Tired>You carefully examine the ground around you, 
    looking for tra
    cks...

    sear q
    Hmm... It seems there is no sign of Hobbit here.

    o S C HP:Fine Move:Tired>You begin to search ...

    You didn't find anyone.

    o S C HP:Fine Move:Tired>w
    On the Dam
    Exits: North East West Down.

    o S C HP:Fine Move:Tired>e
    In the Light Forest
    Exits: North East South West.

    o S C HP:Fine Move:Tired>n
    In a Dense Forest
    A large mean-looking troll is here.
    A large mean-looking troll is here.
    Exits: East South West.

    o S C HP:Fine Move:Tired>w
    You carefully try to walk on the frozen water.
    A Stagnant Pool of Water
    You see two water lilies on the ground.
    A trout swims here.
    A trout swims here.
    A trout swims here.
    A grey wolf is here, thin from starvation.
    Exits: North East South Down.
    The water is frozen solid.

    o S C HP:Fine Move:Tired>tr hobbit
    You carefully examine the ground around you, looking for tracks...

    Shrouds of dark clouds roll in above you, blotting out the skies.

    The starved grey wolf tries to hit you, but your parry is successful.

    No way! You are fighting for your life!
    You stop searching.

    o S C HP:Fine Move:Tired the starved grey wolf:Healthy>
    Dragóth narrates 'katra olorion slag'
    You pierce the starved grey wolf's body extremely hard and shatter it.
    Your victim is shocked by your hit!

    o S C HP:Fine Move:Tired the starved grey wolf:Fine>
    You pierce the starved grey wolf's left hindfoot very hard and shatter it.

    o S C HP:Fine Move:Tired the starved grey wolf:Hurt>stat
    OB: 122%, DB: 64%, PB: 35%, Armour: 3%. Wimpy: 150. Mood: aggressive.
    Needed: 267,165 xp, 0 tp. Wp: 23. Gold: 17. Alert: normal.
    Affected by:
    - noquit
    - detect invisibility
    - novoid

    o S C HP:Fine Move:Tired the starved grey wolf:Hurt>
    You pierce the starved grey wolf's left hindleg very hard and shatter it.

    o S C HP:Fine Move:Tired the starved grey wolf:Hurt>
    You pierce the starved grey wolf's left hindleg extremely hard and shatter 
    it.

    o S C HP:Fine Move:Tired the starved grey wolf:Bad>
    Toil narrates 'katra with him at slag'

    o S C HP:Fine Move:Tired the starved grey wolf:Bad>
    You pierce the starved grey wolf's right foreleg extremely hard and shatter
    it.
    Your victim is shocked by your hit!
    The starved grey wolf is incapacitated and will slowly die, if not aided.

    o S C HP:Fine Move:Tired the starved grey wolf:Dying>
    You pierce the starved grey wolf's left hindleg extremely hard and shatter 
    it.
    You receive your share of experience.
    It begins to be automatic...
    Your blood freezes as you hear the starved grey wolf's death cry.
    The starved grey wolf is dead! R.I.P.

    o S C HP:Fine Move:Tired>e
    You can't find any coins in the corpse.

    o S C HP:Fine Move:Tired>w
    You carefully try to walk on the frozen water.
    In a Dense Forest
    A large mean-looking troll is here.
    A large mean-looking troll is here.
    Exits: East South West.
    The ground is frozen solid.

    o S C HP:Fine Move:Tired>tr hobbit
    You carefully try to walk on the frozen water.
    A Stagnant Pool of Water
    There are two water lilies here.
    The corpse of the starved grey wolf is lying here.
    A trout swims here.
    A trout swims here.
    A trout swims here.
    Exits: North East South Down.
    The water is frozen solid.

    o S C HP:Fine Move:Tired>You carefully examine the ground around you, 
    looking for tra
    cks...

    You see some tracks of *a Hobbit* leading south
    (done less than 3 hours ago).

    o S C HP:Fine Move:Tired>s
    You carefully try to walk on the frozen water.
    On the Dam
    Exits: North East West Down.
    The ground is frozen solid.

    You see some tracks of *a Hobbit* leading west
    (done less than 3 hours ago).

    o S C HP:Fine Move:Tired>w
    You failed to climb there and fall to the ground.
    On the Dam
    Exits: North East West Down.

    o S C HP:Fine Move:Tired>n
    You carefully try to walk on the frozen water.
    A Stagnant Pool of Water
    There are two water lilies here.
    The corpse of the starved grey wolf is lying here.
    A trout swims here.
    A trout swims here.
    A trout swims here.
    Exits: North East South Down.
    The water is frozen solid.

    You see some tracks of *a Hobbit* leading south
    (done less than 3 hours ago).

    o S C HP:Fine Move:Tired>s
    You carefully try to walk on the frozen water.
    On the Dam
    Exits: North East West Down.
    The ground is frozen solid.

    You see some tracks of *a Hobbit* leading west
    (done less than 3 hours ago).

    o S C HP:Fine Move:Tired>w
    You failed to climb there and fall to the ground.
    On the Dam
    Exits: North East West Down.

    o S C HP:Fine Move:Tired>n
    You carefully try to walk on the frozen water.
    A Stagnant Pool of Water
    On the ground, there are two water lilies.
    The corpse of the starved grey wolf is lying here.
    A trout swims here.
    A trout swims here.
    A trout swims here.
    Exits: North East South Down.
    The water is frozen solid.

    s
    You see some tracks of *a Hobbit* leading south
    (done less than 3 hours ago).

    o S C HP:Fine Move:Tired>You carefully try to walk on the frozen water.
    On the Dam
    Exits: North East West Down.
    The ground is frozen solid.

    You see some tracks of *a Hobbit* leading west
    (done less than 3 hours ago).

    o S C HP:Fine Move:Tired>w
    You failed to climb there and fall to the ground.
    On the Dam
    Exits: North East West Down.

    o S C HP:Hurt Move:Tired>w
    In a Thick Forest
    Exits: East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S C HP:Hurt Move:Tired>w
    In the Dark Forest
    A disgusting forest troll is searching for fresh meat here.
    A disgusting forest troll is searching for fresh meat here.
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S C HP:Hurt Move:Tired>w
    In the Dark Forest
    A grey wolf is here, thin from starvation.
    A disgusting forest troll is searching for fresh meat here.
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S C HP:Hurt Move:Tired>w
    On a Large Hill
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S C HP:Hurt Move:Tired>w
    In a Thick Forest
    Exits: North East South West.

    You see some tracks of *a Hobbit* leading west
    (done less than 1 hour ago).

    o S C HP:Hurt Move:Tired>w
    Wooded Rise
    *Hairfoot the Fallohid Hobbit* is standing here.
    Exits: North East South West.
    Aha, you have found your victim!

    * S C HP:Hurt Move:Tired>bb
    *Hairfoot the Fallohid Hobbit* begins some strange incantations...
    You begin to move silently to the back of your victim...

    *Hairfoot the Fallohid Hobbit* utters the words 'judicandus dies'

    Your victim has disappeared!
    *Hairfoot the Fallohid Hobbit* LEAVES << W E S T <<

    o S C HP:Hurt Move:Tired>w
    bb
    Weather-Beaten Rise
    *Hairfoot the Fallohid Hobbit* is standing here.
    Exits: North East South West.
    *Hairfoot the Fallohid Hobbit* begins some strange incantations...

    * S C HP:Hurt Move:Tired>You begin to move silently to the back of your 
    victim...

    *Hairfoot the Fallohid Hobbit* utters the words 'judicandus dies'

    *Hairfoot the Fallohid Hobbit* begins some strange incantations...
    Shrouds of dark clouds roll in above you, blotting out the skies.

    *Hairfoot the Fallohid Hobbit* utters the words 'judicandus dies'

    Your victim has disappeared!
    *Hairfoot the Fallohid Hobbit* LEAVES << W E S T <<

    o S C HP:Hurt Move:Tired>w
    Damp Forest
    A huge black fungus is here, exuding a foul stench.
    *Hairfoot the Fallohid Hobbit* is standing here.
    Exits: North East South West.

    * S C HP:Hurt Move:Tired>bb
    You begin to move silently to the back of your victim...

    A black fungus tries to hit *Hairfoot the Fallohid Hobbit*, but he parries
    successfully.
    *Hairfoot the Fallohid Hobbit* panics, and attempts to flee.
    Your victim has disappeared!
    *Hairfoot the Fallohid Hobbit* LEAVES << W E S T <<

    o S C HP:Hurt Move:Tired>w
    Dark and Gloomy Forest
    *Hairfoot the Fallohid Hobbit* is standing here.
    Exits: North East South West.

    * S C HP:Hurt Move:Tired>bb
    You begin to move silently to the back of your victim...

    Your victim has disappeared!
    *Hairfoot the Fallohid Hobbit* LEAVES  N O R T H

    o S C HP:Hurt Move:Tired>n
    bb
    Dark Dense Forest
    *Hairfoot the Fallohid Hobbit* is standing here.
    Exits: North East South West.

    * S C HP:Hurt Move:Tired>You begin to move silently to the back of your 
    victim...

    Bagrônk narrates 'come guthblug.. someone might be stupid enough to come 
    i..'

    *Hairfoot the Fallohid Hobbit* makes a strange sound but is suddenly very
    silent, as you place a black runed dagger in his back.
    You receive your share of experience.
    Congratulations! This is the first time you've killed it!
    Your blood freezes as you hear *Hairfoot the Fallohid Hobbit*'s death cry.
    *Hairfoot the Fallohid Hobbit* is dead! R.I.P.
    A shadow slowly rises above the corpse of *Hairfoot the Fallohid Hobbit*.

    o S C HP:Hurt Move:Tired>exa corpse
    corpse (here) :
    a fortune in gold
    a quiver
    a City Key
    a herbal kit
    a fetid green vial
    a strange set of lock picks
    a plain leather belt
    a black runed dagger (brand new)
    an orkish shortbow
    a forest green cloak (used)
    a gilted rounded shield (brand new)
    a plain pair of pants (brand new)
    a plain hood (brand new)
    a plain shirt (brand new)
    a red ruby; it has a soft glowing aura
    a ring of silver
    a pan
    a large skin
    a large sack
    a sharp thorn (brand new)
    a lembas wafer
    a lembas wafer




    /bye