w
back *man*
The Great Hall
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A stocky mountain mule is here, waiting to serve.
*a Man* is standing here.
A large warhorse is standing here, clad in mail.
*a Dwarf* is standing here.
Exits: East Down.

* W S C HP:Fine>You begin to move silently to the back of your victim...

*a Dwarf* says 'see oli tore' ## 'was nice'

*a Man* throws back his head and cackles with insane glee! << You must be happy..

*a Man* throws back his head and cackles with insane glee! << very happy i guess...
A young rat has arrived from below.

*a Man* throws back his head and cackles with insane glee! << call it spam ?

*a Man* makes a strange sound but is suddenly very silent, as you place a barbed fang in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man*'s death cry.
get coins all.corpse
get coins all.corpse

## Probably was a lousy man in the first place...

* W S C HP:Fine>*a Dwarf* gets a fortune in gold from the corpse of *a Man*.  << STOP looting my gold!!!
You can't find a coins in any corpse.

* W S C HP:Fine>e
In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
Exits: West Up Down.

* W S C HP:Fine>w
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A stocky mountain mule is here, waiting to serve.
A large warhorse is standing here, clad in mail.
*a Dwarf* is standing here.
A small rat runs about, oblivious to your presence.
Exits: East Down.
*a Dwarf* leaves << EAST >>.
A mountain mule leaves << EAST >>.

* W S C HP:Fine>back *dwarf*
e
Backstab whom?

* W S C HP:Fine>back *dwarf*
In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: West Up Down.

* W S C HP:Fine>You begin to move silently to the back of your victim...

## ok, lets see if dwarf wants to die also ...

Your victim has disappeared!
*a Dwarf* leaves << WEST >>.
A mountain mule leaves << WEST >>.

* W S C HP:Fine>w
back *dwarf*
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
A small rat runs about, oblivious to your presence.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East Down.

* W S C HP:Fine>You begin to move silently to the back of your victim...

Your victim has disappeared!
*a Dwarf* leaves << EAST >>.
A mountain mule leaves << EAST >>.

* W S C HP:Fine>e
back *dwarf*
In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
Exits: West Up Down.

* W S C HP:Fine>Backstab whom?

* W S C HP:Fine>u
back *dwarf*
At the Top of a Spiral Stair
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
Exits: West Down.

* W S C HP:Fine>Backstab whom?

* W S C HP:Fine>d
In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
Exits: West Up Down.

* W S C HP:Fine>d
back *dwarf*
The Castle Kitchens
A small oaken table has been set here.
A cook is standing here, busy with her pots and pans.
A simple servant goes quietly about her duties.
The garden snake slithers harmlessly here.
*a Dwarf* is standing here searching for tracks.
A stocky mountain mule is here, waiting to serve.
Exits: West Up Down.

* W S C HP:Fine>You begin to move silently to the back of your victim...

The garden snake leaves << WEST >>.

* W S C HP:Fine *a Dwarf*:Wounded>
Oops, your victim seems to have sensed a danger!   << This part sucks in stabbing :(
*a Dwarf* swiftly dodges your attempt to pierce him.

* W S C HP:Fine *a Dwarf*:Wounded>
You barely pierce *a Dwarf*'s left foot and tickle it.

* W S C HP:Fine *a Dwarf*:Wounded>cha mood agg  << Ok, les do it the hard way...
Ok.

* W S C HP:Fine *a Dwarf*:Wounded>
*a Dwarf* cleaves your right foot extremely hard.  << Shake. This doesnt work well...

* W S C HP:Fine *a Dwarf*:Wounded>draw bow
You remove a barbed fang.
You swiftly draw an orkish shortbow from across your back.

* W S C HP:Fine *a Dwarf*:Wounded>cha mood wimpy
Ok.

* W S C HP:Fine *a Dwarf*:Wounded>flee
You flee head over heels.
The Entrance Hall
The corpse of a vicious rat is lying here.
The garden snake slithers harmlessly here.
A small rat runs about, oblivious to your presence.
Exits: East West Up.

* W S C HP:Fine>u
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
Exits: East Down.

* W S C HP:Fine>draw fang
You hang an orkish shortbow across your back.

You masterfully wield a barbed fang, looking very evil-minded.   << I wont give up!

* W S C HP:Fine>d
The Entrance Hall
The corpse of a vicious rat is lying here.
The garden snake slithers harmlessly here.
A small rat runs about, oblivious to your presence.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East West Up.

* W S C HP:Fine>
*a Dwarf* leaves << WEST >>.
A mountain mule leaves << WEST >>.

* W S C HP:Fine>back *dwarf*
w
Backstab whom?

* W S C HP:Fine>back *dwarf*
Gate to the Castle Keep
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: North East South West.

* W S C HP:Fine>You begin to move silently to the back of your victim...

Your victim has disappeared!
*a Dwarf* leaves << EAST >>.
A mountain mule leaves << EAST >>.

o W S C HP:Fine>e
back *dwarf*
The Entrance Hall
The corpse of a vicious rat is lying here.
The garden snake slithers harmlessly here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East West Up.

* W S C HP:Fine>*a Dwarf* leaves << UP >>.
A mountain mule leaves << UP >>.
Backstab whom?

* W S C HP:Fine>u
back *dwarf*
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
A small rat runs about, oblivious to your presence.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East Down.

* W S C HP:Fine>You begin to move silently to the back of your victim...

Your victim has disappeared!
*a Dwarf* leaves << EAST >>.
A mountain mule leaves << EAST >>.

* W S C HP:Fine>w
back *dwarf*
Alas, you cannot go that way...

* W S C HP:Fine>e
Backstab whom?

* W S C HP:Fine>In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: West Up Down.
*a Dwarf* leaves << DOWN >>.
A mountain mule leaves << DOWN >>.

* W S C HP:Fine>back *dwarf*
Backstab whom?

* W S C HP:Fine>d
back *dwarf*
The Castle Kitchens
A small oaken table has been set here.
A cook is standing here, busy with her pots and pans.
A simple servant goes quietly about her duties.
Exits: West Up Down.

* W S C HP:Fine>Backstab whom?

* W S C HP:Fine>w
back *dwarf*
The Entrance Hall
The corpse of a vicious rat is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East West Up.

* W S C HP:Fine>
*a Dwarf* leaves << WEST >>.
A mountain mule leaves << WEST >>.

* W S C HP:Fine>Backstab whom?

* W S C HP:Fine>e
The Castle Kitchens
A small oaken table has been set here.
A cook is standing here, busy with her pots and pans.
A simple servant goes quietly about her duties.
Exits: West Up Down.

* W S C HP:Fine>w
w
d
The Entrance Hall
The corpse of a vicious rat is lying here.
Exits: East West Up.

* W S C HP:Fine>Gate to the Castle Keep
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The garden snake slithers harmlessly here.
Exits: North East South West.

o W S C HP:Fine>Alas, you cannot go that way...

o W S C HP:Fine>
*a Dwarf* has arrived from the west.
A mountain mule has arrived from the west.

* W S C HP:Fine>w
Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
Exits: East South.

o W S C HP:Fine>e
back *dwarf*
Gate to the Castle Keep
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The garden snake slithers harmlessly here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: North East South West.

* W S C HP:Fine>You begin to move silently to the back of your victim...

Your victim has disappeared!
*a Dwarf* leaves << WEST >>.
A mountain mule leaves << WEST >>.

o W S C HP:Fine>w
k *dwarf*
Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East South.

* W S C HP:Fine>*a Dwarf* leaves << EAST >>.
A mountain mule leaves << EAST >>.

They aren't here.

o W S C HP:Fine>e
k *dwarf*
Gate to the Castle Keep
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The garden snake slithers harmlessly here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: North East South West.
*a Dwarf* leaves << WEST >>.
A mountain mule leaves << WEST >>.
A young rat has arrived from the north.

o W S C HP:Fine>They aren't here.

o W S C HP:Fine>w
k *dwarf*
Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
Exits: East South.

o W S C HP:Fine>They aren't here.

o W S C HP:Fine>d
k *dwarf*
Alas, you cannot go that way...

o W S C HP:Fine>They aren't here.

o W S C HP:Fine>k *dwarf*

*a Dwarf* has arrived from the south.
A mountain mule has arrived from the south.

* W S C HP:Fine>w
* W S C HP:Fine *a Dwarf*:Wounded>
You barely pierce *a Dwarf*'s body and tickle it.

s
* W S C HP:Fine *a Dwarf*:Wounded>No way! You are fighting for your life!

* W S C HP:Fine *a Dwarf*:Wounded>draw bow
No way! You are fighting for your life!

* W S C HP:Fine *a Dwarf*:Wounded>You remove a barbed fang.
You swiftly draw an orkish shortbow from across your back.

* W S C HP:Fine *a Dwarf*:Wounded>shoot
shoot
You barely shoot *a Dwarf*'s left leg and tickle it.

* W S C HP:Fine *a Dwarf*:Wounded>shoot
* W S C HP:Fine *a Dwarf*:Wounded>
*a Dwarf* sends you sprawling with a powerful bash.   << Damn powerdwarf...
Aye! You cannot concentrate any more...

* W S C HP:Fine *a Dwarf*:Wounded>
The garden snake has arrived from the east.

* W S C HP:Fine *a Dwarf*:Wounded>draw fang
flee

*a Dwarf* cleaves your body extremely hard.

* W S C HP:Fine *a Dwarf*:Wounded>
PANIC! You can't quit the fight!

* W S C HP:Fine *a Dwarf*:Wounded>
You flee head over heels.
You were not able to keep your concentration while moving.
Your head stops stinging.
At the Outer Castlegate
Exits: North South West.

o W S C HP:Fine>Shoot whom?

o W S C HP:Fine>You hang an orkish shortbow across your back.
You masterfully wield a barbed fang, looking very evil-minded.

o W S C HP:Fine>You flee head over heels.
At the Old Well
A large beautiful rose bush is blooming here.
Exits: North East.

o W S C HP:Fine>n
Forest Border
A cluster of dark green, feathery fronds flourishes in the shade.
There are two piles of pine nuts here.
Exits: North South.

o W S C HP:Fine>u
Alas, you cannot go that way...

o W S C HP:Fine>s
At the Old Well
A large beautiful rose bush is blooming here.
Exits: North East.

o W S C HP:Fine>s
*a Dwarf* has arrived from the east.
A mountain mule has arrived from the east.
Alas, you cannot go that way...

* W S C HP:Fine>e
At the Outer Castlegate
Exits: North South West.

o W S C HP:Fine>
*a Dwarf* has arrived from the west.
A mountain mule has arrived from the west.

* W S C HP:Fine>cha mood wimpy
Ok.
*a Dwarf* cleaves your body extremely hard.

* W S C HP:Hurt *a Dwarf*:Wounded>stat
You flee head over heels.
Old Guardpost
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
Exits: North Up.
OB: 60%, DB: 52%, PB: 60%, Armour: 0%. Wimpy: 190. Mood: wimpy.
Needed: 41,218 xp, 376 tp. Wp: 10. Gold: 84. Alert: normal.  << 100k, 5 wps... musta be lev 23 then...
Affected by:
- panic
- novoid
- noquit
- detect invisibility

* W S C HP:Hurt>flee
You flee head over heels.
At the Outer Castlegate
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: North South West.

* W S C HP:Hurt>n
u
Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The garden snake slithers harmlessly here.
Exits: East South.

o W S C HP:Hurt>Alas, you cannot go that way...

o W S C HP:Hurt>e
Gate to the Castle Keep
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
Exits: North East South West.

o W S C HP:Hurt>e
The Entrance Hall
The corpse of a vicious rat is lying here.
A small rat runs about, oblivious to your presence.
Exits: East West Up.

* W S C HP:Hurt>u
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
Exits: East Down.

* W S C HP:Hurt>exa corpse   << lets check the corpse then...
corpse (here) : 
a leather backpack
a large skin
a set of lock picks
a hooded brass lantern
a stone
a hunting knife (brand new)
a plain leather belt
a scimitar (brand new)
a wolfskin wristband (brand new)
a wolfskin wristband (brand new)
a leather backpack
a cave-bear fur (brand new)
a metal wall shield (brand new)
a pair of vambraces (brand new)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (used)
a pair of greaves (brand new)
a great helm (brand new)
a metal breastplate (used)
a spiked collar (brand new)
a ring
a ring of silver

* W S C HP:Hurt>e    << nothing valuable then i guess...
In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
A small rat runs about, oblivious to your presence.
Exits: West Up Down.

* W S C HP:Hurt>w
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
Exits: East Down.

* W S C HP:Hurt>get pack corpse
e
You get a leather backpack from the corpse of *a Man*.

* W S C HP:Hurt>In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
A small rat runs about, oblivious to your presence.
Exits: West Up Down.

* W S C HP:Hurt>w
exa corpse
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
Exits: East Down.

* W S C HP:Hurt>e
corpse (here) : 
a large skin
a set of lock picks
a hooded brass lantern
a stone
a hunting knife (brand new)
a plain leather belt
a scimitar (brand new)
a wolfskin wristband (brand new)
a wolfskin wristband (brand new)
a leather backpack
a cave-bear fur (brand new)
a metal wall shield (brand new)
a pair of vambraces (brand new)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (used)
a pair of greaves (brand new)
a great helm (brand new)
a metal breastplate (used)
a spiked collar (brand new)
a ring
a ring of silver

* W S C HP:Hurt>In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
A small rat runs about, oblivious to your presence.
Exits: West Up Down.

* W S C HP:Hurt>w
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
Exits: East Down.

* W S C HP:Hurt>get picks corpse
e
You get a set of lock picks from the corpse of *a Man*.

* W S C HP:Hurt>In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
A small rat runs about, oblivious to your presence.
Exits: West Up Down.

* W S C HP:Hurt>w
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
Exits: East Down.

* W S C HP:Hurt>w
Alas, you cannot go that way...

* W S C HP:Hurt>d
The Entrance Hall
The corpse of a vicious rat is lying here.
Exits: East West Up.

* W S C HP:Hurt>w
Gate to the Castle Keep
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
Exits: North East South West.

o W S C HP:Hurt>w
Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The garden snake slithers harmlessly here.
Exits: East South.

o W S C HP:Hurt>w
Alas, you cannot go that way...

o W S C HP:Hurt>s
At the Outer Castlegate
Exits: North South West.

o W S C HP:Hurt>w
At the Old Well
A large beautiful rose bush is blooming here.
Exits: North East.

o W S C HP:Hurt>tr dwarf
You carefully examine the ground around you, looking for tracks...

cha wimpy 150
You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

o W S C HP:Hurt>Wimpy set to: 150

o W S C HP:Hurt>e
At the Outer Castlegate
Exits: North South West.

*a Dwarf* has arrived from the north.
A mountain mule has arrived from the north.

You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

* W S C HP:Hurt>
*a Dwarf* cleaves your right leg extremely hard.

* W S C HP:Hurt *a Dwarf*:Wounded>k *dwarf*
You're already fighting!
You barely pierce *a Dwarf*'s right arm and tickle it.

* W S C HP:Hurt *a Dwarf*:Wounded>flee
You stop tracking your victim.
PANIC! You can't quit the fight!

* W S C HP:Hurt *a Dwarf*:Wounded>flee
You flee head over heels.
Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The garden snake slithers harmlessly here.
Exits: East South.

o W S C HP:Hurt>e
Gate to the Castle Keep
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
A small rat runs about, oblivious to your presence.
Exits: North East South West.

o W S C HP:Hurt>e
The Entrance Hall
The corpse of a vicious rat is lying here.
A small rat runs about, oblivious to your presence.
Exits: East West Up.

* W S C HP:Hurt>stat
OB: 60%, DB: 48%, PB: 60%, Armour: 0%. Wimpy: 150. Mood: wimpy.
Needed: 41,218 xp, 376 tp. Wp: 10. Gold: 84. Alert: normal.
Affected by:
- panic
- novoid
- noquit
- detect invisibility

* W S C HP:Hurt>
*a Dwarf* has arrived from the west.
A mountain mule has arrived from the west.

* W S C HP:Hurt>w
*a Dwarf* cleaves your right foot extremely hard.
No way! You are fighting for your life!

* W S C HP:Hurt *a Dwarf*:Wounded>flee
You flee head over heels.
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
A small rat runs about, oblivious to your presence.
Exits: East Down.

* W S C HP:Hurt>e
In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
Exits: West Up Down.

* W S C HP:Hurt>e
u
Alas, you cannot go that way...

* W S C HP:Hurt>At the Top of a Spiral Stair
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
Exits: West Down.

* W S C HP:Hurt>d
w
back *dwarf*
In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
Exits: West Up Down.

* W S C HP:Hurt>The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
A small rat runs about, oblivious to your presence.
Exits: East Down.

* W S C HP:Hurt>Backstab whom?

* W S C HP:Hurt>d
back *dwarf*
The Entrance Hall
The corpse of a vicious rat is lying here.
Exits: East West Up.

* W S C HP:Hurt>Backstab whom?

* W S C HP:Hurt>
*a Dwarf* has arrived from the west.
A mountain mule has arrived from the west.

* W S C HP:Hurt>w

*a Dwarf* cleaves your body very hard.

* W S C HP:Wounded *a Dwarf*:Wounded>back *dwarf*
No way! You are fighting for your life!
You barely pierce *a Dwarf*'s body and tickle it.

* W S C HP:Wounded *a Dwarf*:Wounded>No way! You are fighting for your life!

* W S C HP:Wounded *a Dwarf*:Wounded>flee
You flee head over heels.
The Castle Kitchens
A small oaken table has been set here.
A cook is standing here, busy with her pots and pans.
A simple servant goes quietly about her duties.
Exits: West Up Down.

* W S C HP:Wounded>w
The Entrance Hall
The corpse of a vicious rat is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East West Up.

* W S C HP:Wounded>w

*a Dwarf* leaves << EAST >>.
A mountain mule leaves << EAST >>.

* W S C HP:Wounded>Gate to the Castle Keep
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
A small rat runs about, oblivious to your presence.
Exits: North East South West.

o W S C HP:Wounded>e
u
The Entrance Hall
The corpse of a vicious rat is lying here.
Exits: East West Up.

* W S C HP:Wounded>e
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
A small rat runs about, oblivious to your presence.
Exits: East Down.

* W S C HP:Wounded>In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
Exits: West Up Down.

* W S C HP:Wounded>d
The Castle Kitchens
A small oaken table has been set here.
A cook is standing here, busy with her pots and pans.
A simple servant goes quietly about her duties.
Exits: West Up Down.

* W S C HP:Wounded>
*a Dwarf* has arrived from below.
A mountain mule has arrived from below.

* W S C HP:Wounded>u
u
In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
Exits: West Up Down.

* W S C HP:Wounded>At the Top of a Spiral Stair
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
Exits: West Down.

* W S C HP:Wounded>w
u
Bodyguard's Chamber
The corpse of the rogue is lying here.
Exits: North East South West Up.

* W S C HP:Wounded>e
Secret Chamber
A large bookshelf sits against the wall.
A small vicious black rat squeaks at you for disturbing it.
Exits: East West Down.

o W S C HP:Wounded>d
On the Castle Battlements
A coil of rope is lying here.
A case, made for quarrels, lies on the ground.
Exits: West Down.

o W S C HP:Wounded>At the Castle Wall
Exits: North East South Up.

o W S C HP:Wounded>stat
OB: 60%, DB: 48%, PB: 60%, Armour: 0%. Wimpy: 150. Mood: wimpy.
Needed: 41,218 xp, 376 tp. Wp: 10. Gold: 84. Alert: normal.
Affected by:
- panic
- novoid
- noquit
- detect invisibility

o W S C HP:Wounded>s
Grassy Lowlands
Yellow flowers, with grey-green foliage, grow in clusters here.
Exits: North East West.

o W S C HP:Wounded>e
On the Rolling Plains
Yellow flowers, with grey-green foliage, grow in clusters here.
A cute rabbit is here.
Exits: North East West.

o W S C HP:Wounded>e
Lush Green Grasslands
Yellow flowers, with grey-green foliage, grow in clusters here.
A restless rabbit bounces around.
Exits: North East West.

o W S C HP:Wounded>
The cute rabbit has arrived from the west.

o W S C HP:Wounded>nar man rip :)
narr man rip :)

Ok.

o W S C HP:Wounded>e
In the Muddy Fields by the Pool
A clean fragrance drifts up from a thick clump of leaves.
The bullfrog is standing here.
Exits: North East West.

o W S C HP:Wounded>stat
A bouncing rabbit has arrived from the west.

OB: 60%, DB: 48%, PB: 60%, Armour: 0%. Wimpy: 150. Mood: wimpy.
Needed: 41,218 xp, 376 tp. Wp: 10. Gold: 84. Alert: normal.
Affected by:
- panic
- novoid
- noquit
- detect invisibility

o W S C HP:Wounded>nar 5 wps, 100k :P
narr 5 wps, 100k :P

Ok.

o W S C HP:Wounded>e
Grassy Fields South of the Dam
A small patch of clover grows here.
Exits: North East West.

o W S C HP:Wounded>tro #
                *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  1%,  #Gelb                     |   1,  1%,  #Heelou                   |

o W S C HP:Wounded>whois gelb
Gelb the Cold is a level twenty-three Beorning Battlemaster.

The founder of the
Coldfire clan

We wield Coldfire blades
and lay waste to
all evil on Arda

o W S C HP:Wounded>
Feuer narrates 'Woowoo!!!'

o W S C HP:Wounded>nar was gelb :)
narr was gelb :)
Ok.

o W S C HP:Wounded>sc
119/268 hit, 53/53 mana, and 83/138 moves.

o W S C HP:Wounded>
Vashnaar tells you 'again :)))'

o W S C HP:Wounded>
Feuer tells you 'way to go !!!!!!'

o W S C HP:Hurt>nar damn dwarf saved stavb
narr damn dwarf saved stavb
Ok.

o W S C HP:Hurt>w
w
In the Muddy Fields by the Pool
A clean fragrance drifts up from a thick clump of leaves.
The bullfrog is standing here.
Exits: North East West.

o W S C HP:Hurt>w
Lush Green Grasslands
Yellow flowers, with grey-green foliage, grow in clusters here.
A cute rabbit is here.
Exits: North East West.

o W S C HP:Hurt>On the Rolling Plains
Yellow flowers, with grey-green foliage, grow in clusters here.
A restless rabbit bounces around.
Exits: North East West.
Saving Madcat.

o W S C HP:Hurt>w
Grassy Lowlands
Yellow flowers, with grey-green foliage, grow in clusters here.
Exits: North East West.

o W S C HP:Hurt>w
At the Castle Wall
A mass of dark green leaves clings to a wall.
A large rabbit looks peacefully at you, ready to dart away.
A beautiful and docile horse is standing here.
Exits: East Up.
The horse leaves << EAST >>.

o W S C HP:Hurt>u
On the Castle Battlements
A coil of rope is lying here.
A case, made for quarrels, lies on the ground.
Exits: West Down.

o W S C HP:Hurt>w
Secret Chamber
A large bookshelf sits against the wall.
Exits: East West Down.

o W S C HP:Hurt>
Durinsbane tells you ''comf''

o W S C HP:Hurt>
Feuer narrates 'way Jo go !!!'

o W S C HP:Hurt>d
Bodyguard's Chamber
The corpse of the rogue is lying here.
A small vicious black rat squeaks at you for disturbing it.
A small vicious black rat squeaks at you for disturbing it.
Exits: North East South West Up.

* W S C HP:Hurt>
A vicious rat leaves << NORTH >>.

* W S C HP:Hurt>e
At the Top of a Spiral Stair
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
Exits: West Down.

* W S C HP:Hurt>d
In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
Exits: West Up Down.

* W S C HP:Hurt>w
back *dwarf*
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
Exits: East Down.

* W S C HP:Hurt>Backstab whom?

* W S C HP:Hurt>
Durinsbane tells you 'what lev you?'

* W S C HP:Hurt>exa corpse
corpse (here) : 
a large skin
a hooded brass lantern
a stone
a hunting knife (brand new)
a plain leather belt
a scimitar (brand new)
a wolfskin wristband (brand new)
a wolfskin wristband (brand new)
a leather backpack
a cave-bear fur (brand new)
a metal wall shield (brand new)
a pair of vambraces (brand new)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (used)
a pair of greaves (brand new)
a great helm (brand new)
a metal breastplate (used)
a spiked collar (brand new)
a ring
a ring of silver

* W S C HP:Hurt>e
In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
Exits: West Up Down.

* W S C HP:Hurt>t durinsbane 24
w
tell durinsbane 24

w
Ok.

* W S C HP:Hurt>The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East Down.

* W S C HP:Hurt>d
Alas, you cannot go that way...

* W S C HP:Hurt>The Entrance Hall
The corpse of a vicious rat is lying here.
Exits: East West Up.

* W S C HP:Hurt>u
back *dwarf*
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East Down.

* W S C HP:Hurt>You are too afraid.

* W S C HP:Hurt>
*a Dwarf* leaves << DOWN >>.
A mountain mule leaves << DOWN >>.

* W S C HP:Hurt>e
In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
Exits: West Up Down.

* W S C HP:Hurt>cha wimpy 100
w
Wimpy set to: 100

* W S C HP:Hurt>back *dwarf*
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
Exits: East Down.

* W S C HP:Hurt>Backstab whom?

* W S C HP:Hurt>d
back *dwarf*
The Entrance Hall
The corpse of a vicious rat is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East West Up.

* W S C HP:Hurt>You begin to move silently to the back of your victim...
Your victim has disappeared!
*a Dwarf* leaves << UP >>.
A mountain mule leaves << UP >>.

* W S C HP:Hurt>u
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East Down.

* W S C HP:Hurt>back *dwarf*
You begin to move silently to the back of your victim...

Vashnaar tells you 'if he survived stab, how you killed ?'

Your victim has disappeared!
*a Dwarf* leaves << DOWN >>.
A mountain mule leaves << DOWN >>.

* W S C HP:Hurt>d
back *dwarf*
The Entrance Hall
The corpse of a vicious rat is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
A small rat runs about, oblivious to your presence.
Exits: East West Up.

* W S C HP:Hurt>You begin to move silently to the back of your victim...

The garden snake has arrived from the west.

Feuer tells you 'where btw ? :)'
Durinsbane tells you 'nods, if you find any thin leather or slender on a corpse gimme a tell :)'

Your victim has disappeared!
*a Dwarf* leaves << UP >>.
A mountain mule leaves << UP >>.

* W S C HP:Hurt>u
back *dwarf*
The Great Hall
The corpse of *a Man* is lying here.
The corpse of Malardil is lying here.
The corpse of a gypsy woman is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
A large warhorse is standing here, clad in mail.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East Down.

* W S C HP:Hurt>You begin to move silently to the back of your victim...

Your victim has disappeared!
*a Dwarf* leaves << EAST >>.
A mountain mule leaves << EAST >>.

* W S C HP:Hurt>e
back *dwarf*
In the Hall of Heroes
The corpse of the rogue is lying here.
The corpse of the rogue is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: West Up Down.
*a Dwarf* leaves << UP >>.
A mountain mule leaves << UP >>.

* W S C HP:Hurt>Backstab whom?

* W S C HP:Hurt>u
back *dwarf*
At the Top of a Spiral Stair
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: West Down.

* W S C HP:Hurt>You begin to move silently to the back of your victim...
Your victim has disappeared!
*a Dwarf* leaves << WEST >>.
A mountain mule leaves << WEST >>.

* W S C HP:Hurt>w
back *dwarf*
Bodyguard's Chamber
The corpse of the rogue is lying here.
A small vicious black rat squeaks at you for disturbing it.
Exits: North East South West Up.

* W S C HP:Hurt>Backstab whom?
*a Dwarf* has arrived from the north.
A mountain mule has arrived from the north.

* W S C HP:Hurt>u

*a Dwarf* leaves << SOUTH >>.
A mountain mule leaves << SOUTH >>.

* W S C HP:Hurt>Secret Chamber
A large bookshelf sits against the wall.
Exits: East West Down.

o W S C HP:Hurt>d
Bodyguard's Chamber
The corpse of the rogue is lying here.
A small vicious black rat squeaks at you for disturbing it.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: North East South West Up.

* W S C HP:Hurt>s
*a Dwarf* leaves << WEST >>.
A mountain mule leaves << WEST >>.
The Blue Vault
A simple servant goes quietly about her duties.
Exits: North.

* W S C HP:Hurt>n
back *dwarf*
Bodyguard's Chamber
The corpse of the rogue is lying here.
A small vicious black rat squeaks at you for disturbing it.
Exits: North East South West Up.

* W S C HP:Hurt>*a Dwarf* has arrived from the west.
A mountain mule has arrived from the west.
You begin to move silently to the back of your victim...

Your victim has disappeared!
*a Dwarf* leaves << NORTH >>.
A mountain mule leaves << NORTH >>.

* W S C HP:Hurt>w
The Grey Room
A small vicious black rat squeaks at you for disturbing it.
A small vicious black rat squeaks at you for disturbing it.
Exits: East.

o W S C HP:Hurt>back *dwarf*
Backstab whom?

o W S C HP:Hurt>e
back *dwarf*
Bodyguard's Chamber
The corpse of the rogue is lying here.
A small vicious black rat squeaks at you for disturbing it.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: North East South West Up.

* W S C HP:Hurt>You begin to move silently to the back of your victim...

Your victim has disappeared!
*a Dwarf* leaves << WEST >>.
A mountain mule leaves << WEST >>.
A vicious rat leaves << WEST >>.

* W S C HP:Hurt>w
back *dwarf*
The Grey Room
A small vicious black rat squeaks at you for disturbing it.
A small vicious black rat squeaks at you for disturbing it.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
A small vicious black rat squeaks at you for disturbing it.
Exits: East.
*a Dwarf* leaves << EAST >>.
A mountain mule leaves << EAST >>.

o W S C HP:Hurt>Backstab whom?

o W S C HP:Hurt>e
back *dwarf*
Bodyguard's Chamber
The corpse of the rogue is lying here.
Exits: North East South West Up.

* W S C HP:Hurt>Backstab whom?

* W S C HP:Hurt>
*a Dwarf* has arrived from the south.
A mountain mule has arrived from the south.

* W S C HP:Hurt>e
At the Top of a Spiral Stair
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
Exits: West Down.

* W S C HP:Hurt>w
back *dwarf*
Bodyguard's Chamber
The corpse of the rogue is lying here.
Exits: North East South West Up.

* W S C HP:Hurt>*a Dwarf* has arrived from the north.
A mountain mule has arrived from the north.
You begin to move silently to the back of your victim...


Groam tells you 'nice'
*a Dwarf* cleaves your right hand extremely hard.
Aye! You cannot concentrate any more...

* W S C HP:Wounded *a Dwarf*:Hurt>w
* W S C HP:Wounded *a Dwarf*:Hurt>No way! You are fighting for your life!

* W S C HP:Wounded *a Dwarf*:Hurt>flee

You barely pierce *a Dwarf*'s right leg and tickle it.

* W S C HP:Wounded *a Dwarf*:Hurt>You flee head over heels.
The Blue Vault
A simple servant goes quietly about her duties.
Exits: North.

* W S C HP:Wounded>e
Alas, you cannot go that way...

* W S C HP:Wounded>n
u

*a Dwarf* has arrived from the north.
A mountain mule has arrived from the north.

* W S C HP:Wounded>e
Bodyguard's Chamber
The corpse of the rogue is lying here.
Exits: North East South West Up.

* W S C HP:Wounded>Secret Chamber
A large bookshelf sits against the wall.
A small vicious black rat squeaks at you for disturbing it.
Exits: East West Down.

o W S C HP:Wounded>d
On the Castle Battlements
A coil of rope is lying here.
A case, made for quarrels, lies on the ground.
Exits: West Down.

o W S C HP:Wounded>e
At the Castle Wall
A cute rabbit is here.
Exits: North East South Up.

o W S C HP:Wounded>e
Upon a Grassy Plain
A beautiful and docile horse is standing here.
Exits: North East South West.

o W S C HP:Wounded>Overgrown Weeds
A clean fragrance drifts up from a thick clump of leaves.
Exits: North East South West.

o W S C HP:Wounded Move:Tired>sc
115/268 hit, 53/53 mana, and 49/138 moves.

o W S C HP:Wounded Move:Tired>
Groam tells you 'where?'

o W S C HP:Wounded Move:Tired>s
Lush Green Grasslands
Yellow flowers, with grey-green foliage, grow in clusters here.
A restless rabbit bounces around.
Exits: North East West.

## well, dwarf didnt die, but I was happy.. man was Gelb.