e Walking in the High Hills Exits: *East* *West*. e You see some tracks of *a Dwarf* leading east (done less than 3 hours ago). * W S C HP:Fine>Walking in the High Hills A loyal shepherd's dog is standing here. Exits: *South* *West*. You see some tracks of *a Dwarf* leading south (done less than 3 hours ago). * W S C HP:Fine>s On a Winding Path to the Hills A woolly sheep is grazing here. A woolly sheep is grazing here. A woolly sheep is grazing here. A woolly sheep is grazing here. A woolly sheep is grazing here. A woolly sheep is grazing here. A woolly sheep is grazing here. Exits: *North* *East*. You see some tracks of *a Dwarf* leading east (done less than 3 hours ago). * W S C HP:Fine>drop boat e You drop the boat. * W S C HP:Fine>By the River's Edge Exits: *North* *East* *South* *West*. The clouds begin to disappear. You see some tracks of *a Dwarf* leading south (done less than 3 hours ago). * W S C HP:Fine>s On a Soft Grassy Slope Yellow flowers, with grey-green foliage, grow in clusters here. Exits: *North* *East*. e You see some tracks of *a Dwarf* leading east (done less than 3 hours ago). * W S C HP:Fine>A Low Bank on the Nen Kalthar A small patch of clover grows here. Exits: *North* *East* *South* *West*. You see some tracks of *a Dwarf* leading south (done less than 3 hours ago). * W S C HP:Fine>s Outside a Small Shack An old looking key lies here. A small campfire burns here, its low flames giving off only a little light. The hunter is resting here. Exits: *North* *East* *South* West. You see some tracks of *a Dwarf* leading south (done less than 3 hours ago). * W S C HP:Fine>get key s You get an ancient key. * W S C HP:Fine>Quiet Hollow Yellow flowers, with grey-green foliage, grow in clusters here. Some delicious wild strawberries grow on the ground. Exits: *North* *East* *South*. You feel bolder. You see some tracks of *a Dwarf* leading south (done less than 3 hours ago). * W S C HP:Fine>s Walking at the Forest Border A cluster of dark green, feathery fronds flourishes in the shade. The corpse of a forest spider is lying here. The corpse of a forest spider is lying here. Exits: *North* *East* South. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). * W S C HP:Fine>s You feel so much better hiding in the shadows! Deep in the Forest Exits: *North* East South West. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). o W S C HP:Fine>s Deep in the Forest A cluster of dark green, feathery fronds flourishes in the shade. A bear is here, covered with coarse black fur. Exits: North East South West. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). o W S C HP:Fine>s Deep in the Forest A cluster of dark green, feathery fronds flourishes in the shade. Some thick writhing vines whip all around you. Exits: North East West. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o W S C HP:Fine>e Deep in the Forest Exits: North East *South* West. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). o W S C HP:Fine>s You blink and feel weaker under the cruel light of the sun. Forest Border A cluster of dark green, feathery fronds flourishes in the shade. There are two piles of pine nuts here. Exits: North *South*. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). * W S C HP:Fine Move:Tired>s At the Old Well A large beautiful rose bush is blooming here. Exits: *North* *East*. e You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). * W S C HP:Fine Move:Tired>At the Outer Castlegate Exits: North South *West*. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). * W S C HP:Fine Move:Tired>tr You stop tracking your victim. * W S C HP:Fine Move:Tired>s You feel so much better hiding in the shadows! Old Guardpost The garden snake slithers harmlessly here. Exits: *North* Up. * W S C HP:Fine Move:Tired>u Atop the Tower The corpse of a diminutive rogue is lying here. A diminutive rogue is here, fighting *Thonr the Dwarf*. A diminutive rogue is here, fighting *Thonr the Dwarf*. *Thonr the Dwarf* is here, fighting a diminutive rogue. *a Hobbit* is standing here. << Didnt see that hobbit wasnt engaged... Exits: Down. * W S C HP:Fine Move:Tired>back *dwarf* You can't backstab a fighting person! *a Hobbit* shoots a diminutive rogue's right arm extremely hard and shatters it. A diminutive rogue says 'At wis yuor last mistake Gondybald! Y will remember you!' *Thonr the Dwarf* strongly pierces a diminutive rogue's left foot. * W S C HP:Fine Move:Tired> *a Hobbit* nocks a missile in a shortbow. * W S C HP:Fine Move:Tired> *Thonr the Dwarf* closes the hatch. << Did they see me? * W S C HP:Fine Move:Tired> *a Hobbit* shoots a diminutive rogue's right leg very hard and shatters it. A diminutive rogue says 'Prepare to die, Gundabald!' A diminutive rogue pierces *Thonr the Dwarf*'s body and tickles it. * W S C HP:Fine Move:Tired> *a Hobbit* nocks a missile in a shortbow. * W S C HP:Fine>d Ulkaar narrates 'lets bashtrap ruins' *a Hobbit* strongly shoots a diminutive rogue's right leg. A diminutive rogue says 'Prepare to die, Gundabald!' * W S C HP:Fine>*a Hobbit* nocks a missile in a shortbow. The hatch seems to be closed. * W S C HP:Fine>u Alas, you cannot go that way... * W S C HP:Fine> *a Hobbit* shoots a diminutive rogue's right arm very hard and shatters it. A diminutive rogue says 'It was yuor lyst mastake Gundibald! Y wall remember yuo!' * W S C HP:Fine> *a Hobbit* nocks a missile in a shortbow. * W S C HP:Fine> *a Hobbit* shoots a diminutive rogue's body hard and shatters it. A diminutive rogue says 'Yt was ioor last mistyke Gondabald! A wall remember you!' * W S C HP:Fine> *Thonr the Dwarf* pierces a diminutive rogue's head and shatters it. * W S C HP:Fine> A diminutive rogue pierces *Thonr the Dwarf*'s left leg and tickles it. * W S C HP:Fine> Hark narrates 'they some s smelly' * W S C HP:Fine> A diminutive rogue lightly pierces *Thonr the Dwarf*'s body and tickles it. * W S C HP:Fine> A diminutive rogue pierces *Thonr the Dwarf*'s right foot and tickles it. * W S C> *Thonr the Dwarf* pierces a diminutive rogue's body and shatters it. * W S C> *a Hobbit* nocks a missile in a shortbow. * W S C> *a Hobbit* tries to hit you, but your parry is successful. * W S C *a Hobbit*:Healthy> Hark narrates 'dwarf butter reivix' *a Hobbit* nocks a missile in a shortbow. * W S C *a Hobbit*:Healthy>open hatch *a Hobbit* strongly shoots your left foot and tickles it. * W S C HP:Fine *a Hobbit*:Healthy>*a Hobbit* nocks a missile in a shortbow. Ok. * W S C HP:Fine *a Hobbit*:Healthy>flee You flee head over heels. Old Guardpost Exits: *North* Up. * W S C HP:Fine>n You blink and feel weaker under the cruel light of the sun. At the Outer Castlegate The garden snake slithers harmlessly here. Exits: North South *West*. * W S C HP:Fine>s You feel so much better hiding in the shadows! Old Guardpost Exits: *North* Up. * W S C HP:Fine>u back *hobbit* Atop the Tower A large arrow lies on the ground. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. A diminutive rogue is here, fighting *Thonr the Dwarf*. *Thonr the Dwarf* is here, fighting a diminutive rogue. *a Hobbit* is standing here. Exits: Down. * W S C HP:Fine>You cannot attack and flee at the same time. * W S C HP:Fine>d Old Guardpost Exits: *North* Up. * W S C HP:Fine>u back *hobbit* Atop the Tower A large arrow lies on the ground. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. A diminutive rogue is here, fighting *Thonr the Dwarf*. *Thonr the Dwarf* is here, fighting a diminutive rogue. *a Hobbit* is standing here. Exits: Down. Ulkaar narrates 'well, its day' * W S C HP:Fine>You begin to move silently to the back of your victim... *Thonr the Dwarf* panics, and attempts to flee. *Thonr the Dwarf* leaves down. *a Hobbit* makes a strange sound but is suddenly very silent, as you place a barbed fang in his back. You receive your share of experience. get coins all.corpse Yes! You're beginning to get the idea. Your blood freezes as you hear *a Hobbit*'s death cry. *a Hobbit* is dead! R.I.P. A shadow slowly rises above the corpse of *a Hobbit*. * W S C HP:Fine>The icy grasp of a shadow blocks your attempt! You can't find a coins in any corpse. * W S C HP:Fine>d Old Guardpost Exits: *North* Up. * W S C HP:Fine>u Atop the Tower A large arrow lies on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. A slim young woman glares at you suspiciously. The shadow of *a Hobbit* is floating here. Exits: Down. A shadow whispers 'I won't allow the looting of my fallen body!' * W S C HP:Fine>exa corpse corpse (here) : a pile of coins a quiver a hunting knife (brand new) a hunting knife (brand new) a moneybag a water skin a hooded brass lantern a plain leather belt a shortbow a white wolf fur (used) a shield of Cardolan (brand new) a plain pair of sleeves (brand new) a plain pair of pants (brand new) an old plain hat (brand new) an old chequered shirt (brand new) a large sack a coach ticket a quiver an egg an egg an egg an egg a rapier (dented) * W S C HP:Fine>d Old Guardpost Exits: *North* Up. You suddenly notice *Thonr the Dwarf*. * W S C HP:Fine> *Thonr the Dwarf* leaves up. * W S C HP:Fine>u Atop the Tower A large arrow lies on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. A slim young woman glares at you suspiciously. The shadow of *a Hobbit* is floating here. Exits: Down. You suddenly notice *Thonr the Dwarf*. A diminutive rogue leaves down. * W S C HP:Fine>back *dwarf* *Thonr the Dwarf* leaves down. * W S C HP:Fine>Backstab whom? * W S C HP:Fine>d back *dwarf* Old Guardpost A slim young woman glares at you suspiciously. Exits: *North* Up. You suddenly notice *Thonr the Dwarf*. * W S C HP:Fine>You begin to move silently to the back of your victim... Your victim has disappeared! *Thonr the Dwarf* leaves north. * W S C HP:Fine>n back *dwarf* You blink and feel weaker under the cruel light of the sun. At the Outer Castlegate The garden snake slithers harmlessly here. Exits: North South *West*. * W S C HP:Fine>Backstab whom? * W S C HP:Fine>s You feel so much better hiding in the shadows! Old Guardpost A slim young woman glares at you suspiciously. Exits: *North* Up. * W S C HP:Fine>u Atop the Tower A large arrow lies on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. The shadow of *a Hobbit* is floating here. Exits: Down. * W S C HP:Fine>back shadow You begin to move silently to the back of your victim... Oops, you were seen! A shadow tries to hit you, but your parry is successful. * W S C HP:Fine a shadow:Healthy>flee You flee head over heels. PANIC! You couldn't escape! flee * W S C HP:Fine a shadow:Healthy>You flee head over heels. PANIC! You couldn't escape! flee * W S C HP:Fine a shadow:Healthy>You flee head over heels. PANIC! You couldn't escape! flee * W S C HP:Fine a shadow:Healthy>You flee head over heels. Old Guardpost A slim young woman glares at you suspiciously. Exits: *North* Up. * W S C HP:Fine>u Atop the Tower A large arrow lies on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. The shadow of *a Hobbit* is floating here. Exits: Down. You suddenly notice *Thonr the Dwarf*. * W S C HP:Fine> *Thonr the Dwarf* leaves down. * W S C HP:Fine>d Old Guardpost A slim young woman glares at you suspiciously. Exits: *North* Up. You suddenly notice *Thonr the Dwarf*. * W S C HP:Fine>back shadow Backstab whom? * W S C HP:Fine> *Thonr the Dwarf* leaves north. * W S C HP:Fine>back *dwarf* n Backstab whom? * W S C>You blink and feel weaker under the cruel light of the sun. At the Outer Castlegate The garden snake slithers harmlessly here. Exits: North South *West*. * W S C>back *dwarf* Backstab whom? * W S C>s back *dwarf* You feel so much better hiding in the shadows! Old Guardpost A slim young woman glares at you suspiciously. Exits: *North* Up. * W S C>Backstab whom? * W S C>u back *dwarf* Atop the Tower A large arrow lies on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. The shadow of *a Hobbit* is floating here. Exits: Down. * W S C Move:Tired>Backstab whom? * W S C Move:Tired>d Old Guardpost A slim young woman glares at you suspiciously. Exits: *North* Up. * W S C Move:Tired>n You blink and feel weaker under the cruel light of the sun. At the Outer Castlegate The garden snake slithers harmlessly here. Exits: North South *West*. * W S C Move:Tired>s You feel so much better hiding in the shadows! Old Guardpost A slim young woman glares at you suspiciously. Exits: *North* Up. * W S C Move:Tired>l n Two huge windows, and a wide doorway pierce the north wall of this building. The heavydoor is open. * W S C Move:Tired> *Thonr the Dwarf* has arrived from the north. * W S C Move:Tired>clo heavydoor Ok. *Thonr the Dwarf* tries to sneak behind you! * W S C Move:Tired>pick heavydoor Using your lockpicks, you try to enable the lock... Aye! You cannot concentrate any more... *Thonr the Dwarf* tries to pierce you, but your parry is successful. * W S C *Thonr the Dwarf*:Hurt> A diminutive rogue tries to pierce you, but your parry is successful. * W S C *Thonr the Dwarf*:Hurt>flee You flee head over heels. Atop the Tower A large arrow lies on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. The shadow of *a Hobbit* is floating here. Exits: Down. * W S C Move:Tired>cha mood agg Ok. * W S C>d Old Guardpost A slim young woman glares at you suspiciously. *Thonr the Dwarf* is standing here. Exits: North Up. * W S C> *Thonr the Dwarf* opens the heavydoor. * W S C> *Thonr the Dwarf* leaves north. * W S C> Ulkaar narrates 'he out?' * W S C>flush q You begin to search ... * W S C>n You blink and feel weaker under the cruel light of the sun. At the Outer Castlegate The garden snake slithers harmlessly here. Exits: North South *West*. You suddenly notice *Thonr the Dwarf*. * W S C>back *dwarf* You begin to move silently to the back of your victim... Your victim has disappeared! *Thonr the Dwarf* leaves south. * W S C>s You feel so much better hiding in the shadows! Old Guardpost A slim young woman glares at you suspiciously. Exits: *North* Up. You suddenly notice *Thonr the Dwarf*. * W S C Move:Tired> *Thonr the Dwarf* leaves up. * W S C>back *dwarf* Backstab whom? * W S C Move:Tired>close heavydoor close heavydoor lock heavydoor Ok. * W S C>It's already closed! * W S C>You don't have the proper key. * W S C>sq sea q You suddenly notice *Thonr the Dwarf*. You begin to search ... * W S C> *Thonr the Dwarf* opens the heavydoor. * W S C>pick heavydoor *Thonr the Dwarf* leaves north. * W S C>You realize that the door is already open. * W S C> Hark narrates 'wtf' * W S C> Hark narrates 'wtf' * W S C> * W S C>sq sea q You begin to search ... n You didn't find anyone. * W S C> A diminutive rogue tries to pierce you, but your parry is successful. * W S C a diminutive rogue:Healthy>No way! You are fighting for your life! * W S C a diminutive rogue:Healthy> You pierce a diminutive rogue's left leg hard. * W S C a diminutive rogue:Fine>flee You flee head over heels. You blink and feel weaker under the cruel light of the sun. At the Outer Castlegate The garden snake slithers harmlessly here. Exits: North South *West*. You smell blood. * W S C> Hark narrates 'he out yet ?' * W S C>s You feel so much better hiding in the shadows! Old Guardpost A slim young woman glares at you suspiciously. Exits: *North* Up. You suddenly notice *Thonr the Dwarf*. *Thonr the Dwarf* tries to sneak behind you! * W S C Move:Tired>close heavydoor Ok. * W S C>pick heavydoor *Thonr the Dwarf* tries to sneak behind you! Using your lockpicks, you try to enable the lock... *Thonr the Dwarf* opens the heavydoor. You can't proceed while the heavydoor is in motion. * W S C> *Thonr the Dwarf* leaves north. * W S C>n You blink and feel weaker under the cruel light of the sun. At the Outer Castlegate The garden snake slithers harmlessly here. Exits: North South *West*. * W S C>s You feel so much better hiding in the shadows! Old Guardpost A slim young woman glares at you suspiciously. Exits: *North* Up. * W S C>u Atop the Tower A large arrow lies on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. The shadow of *a Hobbit* is floating here. Exits: Down. * W S C>back shadow You begin to move silently to the back of your victim... A shadow makes a strange sound but is suddenly very silent, as you place a barbed fang in its back. You receive your share of experience. get coins all.corpse This is really a genocide... Your blood freezes as you hear a shadow's death cry. A shadow is dead! R.I.P. A shadow disappears into nothing. * W S C>You get a pile of coins from the corpse of *a Hobbit*. There was 7 gold coins, 16 silver pennies, and 78 copper pennies. * W S C>get all all.corpse << Ok, lets loot... mebbe he has anything nice... put all sack get all all.corpse d You get a ring from the corpse of a diminutive rogue. You get a russet shirt from the corpse of a diminutive rogue. You get a russet coloured hood from the corpse of a diminutive rogue. You get a pair of reddish-brown pants from the corpse of a diminutive rogue. You get a brown cloak from the corpse of a diminutive rogue. You get a rapier from the corpse of a diminutive rogue. You get a brown leather belt from the corpse of a diminutive rogue. You get an arrow from the corpse of a diminutive rogue. You get an arrow from the corpse of a diminutive rogue. You get an arrow from the corpse of a diminutive rogue. You get an arrow from the corpse of a diminutive rogue. You get a war arrow from the corpse of a diminutive rogue. You get a war arrow from the corpse of a diminutive rogue. You get an arrow from the corpse of a diminutive rogue. You get a war arrow from the corpse of a diminutive rogue. You get an arrow from the corpse of a diminutive rogue. You can't get a ring, you are carrying too many items already. * W S C>That would be an interesting topological experiment. You put a castle key in a large sack. You put an ancient key in a large sack. You put a war arrow in a large sack. You put a ring in a large sack. You put a russet shirt in a large sack. You put a russet coloured hood in a large sack. You put a pair of reddish-brown pants in a large sack. You put a brown cloak in a large sack. You put a rapier in a large sack. You put a brown leather belt in a large sack. You put an arrow in a large sack. You put an arrow in a large sack. You put an arrow in a large sack. You put an arrow in a large sack. You put a war arrow in a large sack. You put a war arrow in a large sack. You put an arrow in a large sack. You put a war arrow in a large sack. You put an arrow in a large sack. * W S C>You get a ring from the corpse of a diminutive rogue. You get a russet shirt from the corpse of a diminutive rogue. You get a russet coloured hood from the corpse of a diminutive rogue. You get a pair of reddish-brown pants from the corpse of a diminutive rogue. You get a wooden shield from the corpse of a diminutive rogue. You get a brown cloak from the corpse of a diminutive rogue. You get a rapier from the corpse of a diminutive rogue. You get a brown leather belt from the corpse of a diminutive rogue. You get a rapier from the corpse of *a Hobbit*. You get an egg from the corpse of *a Hobbit*. You get an egg from the corpse of *a Hobbit*. You get an egg from the corpse of *a Hobbit*. You get an egg from the corpse of *a Hobbit*. You get a quiver from the corpse of *a Hobbit*. You get a coach ticket from the corpse of *a Hobbit*. You get a large sack from the corpse of *a Hobbit*. You get an old chequered shirt from the corpse of *a Hobbit*. You get an old plain hat from the corpse of *a Hobbit*. You get a plain pair of pants from the corpse of *a Hobbit*. You can't get a plain pair of sleeves, you are carrying too many items already. * W S C>Old Guardpost A slim young woman glares at you suspiciously. Exits: *North* Up. * W S C>n You blink and feel weaker under the cruel light of the sun. At the Outer Castlegate The garden snake slithers harmlessly here. Exits: North South *West*. * W S C>s You feel so much better hiding in the shadows! Old Guardpost A slim young woman glares at you suspiciously. Exits: *North* Up. * W S C> *Thonr the Dwarf* has arrived from above. * W S C> *Thonr the Dwarf* tries to sneak behind you! * W S C>close heavydoor Ok. * W S C>pick heavydoor Using your lockpicks, you try to enable the lock... *Thonr the Dwarf* opens the heavydoor. You can't proceed while the heavydoor is in motion. * W S C> *Thonr the Dwarf* leaves north. * W S C>sq sea q You begin to search ... You suddenly notice *Thonr the Dwarf*. Aye! You cannot concentrate any more... *Thonr the Dwarf* pierces your left leg and tickles it. * W S C HP:Fine *Thonr the Dwarf*:Hurt> You strongly pierce *Thonr the Dwarf*'s left leg and tickle it. * W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor Ok. * W S C HP:Fine *Thonr the Dwarf*:Hurt> You pierce *Thonr the Dwarf*'s body hard and tickle it. * W S C HP:Fine *Thonr the Dwarf*:Hurt> You swiftly dodge a diminutive rogue's attempt to pierce you. * W S C HP:Fine *Thonr the Dwarf*:Hurt>cha mood agg Ok. * W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor It's already closed! You pierce *Thonr the Dwarf*'s left arm hard. * W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor close heavydoor It's already closed! A diminutive rogue pierces your body and tickles it. * W S C HP:Fine *Thonr the Dwarf*:Hurt>It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor It's already closed! *Thonr the Dwarf* pierces your left foot and tickles it. * W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor *Thonr the Dwarf* grins evilly. It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Hurt>flee You flee head over heels. Atop the Tower A large arrow lies on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. Exits: Down. * W S C HP:Fine>d Old Guardpost A slim young woman glares at you suspiciously. *Thonr the Dwarf* is standing here. Exits: North Up. * W S C HP:Fine> *Thonr the Dwarf* opens the heavydoor. * W S C HP:Fine>close heavydoor *Thonr the Dwarf* leaves north. * W S C HP:Fine>Ok. * W S C HP:Fine>u Atop the Tower A large arrow lies on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. Exits: Down. * W S C HP:Fine>d Jarl narrates 'man ruins' Old Guardpost A slim young woman glares at you suspiciously. Exits: North Up. * W S C HP:Fine>back man You begin to move silently to the back of your victim... * W S C HP:Fine a diminutive rogue:Fine> Oops, your victim seems to have sensed a danger! You pierce a diminutive rogue's left hand very hard. A diminutive rogue says 'At wys yoor last mastake Midcat! I wall remember iou!' * W S C HP:Fine a diminutive rogue:Fine> A diminutive rogue strongly pierces your left foot and tickles it. * W S C HP:Fine a diminutive rogue:Fine>f i You flee head over heels. Atop the Tower A large arrow lies on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. Exits: Down. * W S C HP:Fine>You are carrying: a plain pair of pants (brand new) an old plain hat (brand new) an old chequered shirt (brand new) a large sack a coach ticket a quiver an egg an egg an egg an egg a rapier (dented) a brown leather belt a rapier (dented) a brown cloak (brand new) a wooden shield (worn out) a pair of reddish-brown pants (used) a russet coloured hood (worn out) a russet shirt (used) a ring a large sack * W S C HP:Fine> Hark narrates 'dwyrf alived' * W S C HP:Fine>drop all.egg You drop the egg. You drop the egg. You drop the egg. You drop the egg. * W S C HP:Fine> Saving Madcat. * W S C HP:Fine>drop all.leather You don't have any leather. * W S C HP:Fine>exa corpse corpse (here) : a quiver a hunting knife (brand new) a hunting knife (brand new) a moneybag a water skin a hooded brass lantern a plain leather belt a shortbow a white wolf fur (used) a shield of Cardolan (brand new) a plain pair of sleeves (brand new) * W S C HP:Fine>sq Hark narrates 'sorvyved' * W S C HP:Fine>sea q You begin to search ... You didn't find anyone. * W S C HP:Fine>get moneybag corpse You get a moneybag from the corpse of *a Hobbit*. * W S C HP:Fine>d Old Guardpost A slim young woman glares at you suspiciously. Exits: North Up. * W S C HP:Fine>n Vargas narrates 'dwarf alived *peer*' * W S C HP:Fine>The heavydoor seems to be closed. * W S C HP:Fine>u d Atop the Tower On the ground, there are four eggs. A large arrow lies on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. Exits: Down. * W S C HP:Fine>back man Old Guardpost A slim young woman glares at you suspiciously. Exits: North Up. * W S C HP:Fine>You begin to move silently to the back of your victim... * W S C HP:Fine a diminutive rogue:Fine> Oops, your victim seems to have sensed a danger! You pierce a diminutive rogue's right leg very hard. A diminutive rogue says 'Prepare tu die, Madcat!' * W S C HP:Fine a diminutive rogue:Fine> A diminutive rogue lightly pierces your right arm and tickles it. * W S C HP:Fine a diminutive rogue:Fine>f You flee head over heels. Atop the Tower There are four eggs here. A large arrow lies on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. Exits: Down. * W S C HP:Fine>info %c GoblinTown * W S C HP:Fine>info %C 136 pounds * W S C HP:Fine>d i Old Guardpost A slim young woman glares at you suspiciously. Exits: North Up. * W S C HP:Fine>You are carrying: a moneybag a plain pair of pants (brand new) an old plain hat (brand new) an old chequered shirt (brand new) a large sack a coach ticket a quiver a rapier (dented) a brown leather belt a rapier (dented) a brown cloak (brand new) a wooden shield (worn out) a pair of reddish-brown pants (used) a russet coloured hood (worn out) a russet shirt (used) a ring a large sack * W S C HP:Fine>l n Two huge windows, and a wide doorway pierce the north wall of this building. The heavydoor is closed. * W S C HP:Fine> Zloun narrates 'man wounded' * W S C HP:Fine>u Moonglum narrates 'he aot ir?' * W S C HP:Fine>Atop the Tower On the ground, there are four eggs. A large arrow lies on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. Exits: Down. * W S C HP:Fine>look in sack sack (carried) : a coach ticket two dark coloured flasks a pan a stone * W S C HP:Fine>i You are carrying: a moneybag a plain pair of pants (brand new) an old plain hat (brand new) an old chequered shirt (brand new) a large sack a coach ticket a quiver a rapier (dented) a brown leather belt a rapier (dented) a brown cloak (brand new) a wooden shield (worn out) a pair of reddish-brown pants (used) a russet coloured hood (worn out) a russet shirt (used) a ring a large sack * W S C HP:Fine>drop sack You drop the sack. * W S C HP:Fine>i d You are carrying: a moneybag a plain pair of pants (brand new) an old plain hat (brand new) an old chequered shirt (brand new) a coach ticket a quiver a rapier (dented) a brown leather belt a rapier (dented) a brown cloak (brand new) a wooden shield (worn out) a pair of reddish-brown pants (used) a russet coloured hood (worn out) a russet shirt (used) a ring a large sack * W S C HP:Fine>Old Guardpost A slim young woman glares at you suspiciously. Exits: North Up. * W S C HP:Fine>back man You begin to move silently to the back of your victim... Your victim has disappeared! A diminutive rogue leaves up. * W S C HP:Fine>drop quiver You drop the quiver. * W S C HP:Fine>u Atop the Tower You see four eggs on the ground. A large arrow lies on the ground. A large sack is on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. A slim young woman glares at you suspiciously. Exits: Down. * W S C HP:Fine>scalp corpse Scalp a baby? You are above that! * W S C HP:Fine>d Old Guardpost A quiver lies on the ground. Exits: North Up. * W S C HP:Fine>info %.XP: %x%.TP: %t%.WarPts: %K XP: 17148914 TP: 111125 WarPts: 46 * W S C HP:Fine>n The heavydoor seems to be closed. * W S C HP:Fine>open heavydoor n It seems to be locked. * W S C HP:Fine>The heavydoor seems to be closed. * W S C HP:Fine>pick heavydoor Using your lockpicks, you try to pick the lock... Zloun narrates 'smiter man near hatch wounded' The lock finally yields to your skill. * W S C HP:Fine>open heavydoor n Ok. * W S C HP:Fine>You blink and feel weaker under the cruel light of the sun. At the Outer Castlegate The garden snake slithers harmlessly here. *Thonr the Dwarf* is standing here. Exits: North South *West*. * W S C HP:Fine>back *dwarf* You begin to move silently to the back of your victim... Your victim has disappeared! *Thonr the Dwarf* leaves west. * W S C HP:Fine>w back *dwarf* Rwarg narrates 'word of the day: alived :)' At the Old Well A large beautiful rose bush is blooming here. Exits: *North* *East*. You smell blood. * W S C HP:Fine>Backstab whom? * W S C HP:Fine>e At the Outer Castlegate The garden snake slithers harmlessly here. Exits: North South *West*. * W S C HP:Fine>w back *dwarf* At the Old Well A large beautiful rose bush is blooming here. Exits: *North* *East*. * W S C HP:Fine>Backstab whom? * W S C HP:Fine>e At the Outer Castlegate The garden snake slithers harmlessly here. Exits: North South *West*. * W S C HP:Fine>s You feel so much better hiding in the shadows! Old Guardpost A quiver lies on the ground. Exits: *North* Up. * W S C HP:Fine>i Ulkaar narrates 'turok' * W S C HP:Fine>You are carrying: a moneybag a plain pair of pants (brand new) an old plain hat (brand new) an old chequered shirt (brand new) a coach ticket a rapier (dented) a brown leather belt a rapier (dented) a brown cloak (brand new) a wooden shield (worn out) a pair of reddish-brown pants (used) a russet coloured hood (worn out) a russet shirt (used) a ring a large sack * W S C HP:Fine>n You blink and feel weaker under the cruel light of the sun. At the Outer Castlegate The garden snake slithers harmlessly here. Exits: North South *West*. * W S C HP:Fine>w At the Old Well A large beautiful rose bush is blooming here. Exits: *North* *East*. Moonglum narrates 'what man ridinu?' * W S C HP:Fine>n Forest Border A cluster of dark green, feathery fronds flourishes in the shade. There are two piles of pine nuts here. Exits: North *South*. * W S C HP:Fine>n You feel so much better hiding in the shadows! Deep in the Forest Exits: North East *South* West. o W S C HP:Fine>n Deep in the Forest A cluster of dark green, feathery fronds flourishes in the shade. A huge, black wolf is here, ready to devour. Exits: North East South West. o W S C HP:Fine>hide tho You attempt to hide yourself. The huge, black wolf leaves south. Zloun narrates 'pack, but he lost him prolly' sq o W S C HP:Fine>sea q You begin to search ... e You didn't find anyone. o W S C HP:Fine>Deep in the Forest A cluster of dark green, feathery fronds flourishes in the shade. Exits: North East South West. o W S C HP:Fine>w s Deep in the Forest A cluster of dark green, feathery fronds flourishes in the shade. Exits: North East South West. o W S C HP:Fine>Deep in the Forest A huge, black wolf is here, ready to devour. Exits: North East *South* West. o W S C HP:Fine>s You blink and feel weaker under the cruel light of the sun. Forest Border A cluster of dark green, feathery fronds flourishes in the shade. There are two piles of pine nuts here. Exits: North *South*. * W S C HP:Fine>s Jarl narrates 'man ' At the Old Well A large beautiful rose bush is blooming here. Exits: *North* *East*. * W S C HP:Fine>e At the Outer Castlegate The garden snake slithers harmlessly here. Exits: North South *West*. * W S C HP:Fine>s The heavydoor seems to be closed. * W S C HP:Fine>open heavydoor Ok. * W S C HP:Fine>s You feel so much better hiding in the shadows! Old Guardpost A quiver lies on the ground. A diminutive rogue is here, fighting *Thonr the Dwarf*. *Thonr the Dwarf* is here, fighting a diminutive rogue. Exits: *North* Up. * W S C HP:Fine> *Thonr the Dwarf* panics, and attempts to flee. *Thonr the Dwarf* leaves north. * W S C HP:Fine>close heavydoor Ok. * W S C HP:Fine> You feel bolder. You begin to feel thirsty. * W S C HP:Fine>open heavydoor dr skin Ok. * W S C HP:Fine>You drink the water. You do not feel thirsty anymore. * W S C HP:Fine>sq sea q You begin to search ... You didn't find anyone. A diminutive rogue says 'IUO! Madcyt! You wall dae before yoor time.' A diminutive rogue pierces your body and tickles it. * W S C HP:Fine a diminutive rogue:Fine>n No way! You are fighting for your life! You strongly pierce a diminutive rogue's left arm. * W S C HP:Fine a diminutive rogue:Fine>flee You flee head over heels. You blink and feel weaker under the cruel light of the sun. At the Outer Castlegate The garden snake slithers harmlessly here. Exits: North South *West*. * W S C HP:Fine>s You feel so much better hiding in the shadows! Old Guardpost A quiver lies on the ground. A slim young woman glares at you suspiciously. Exits: *North* Up. * W S C HP:Fine>u The hatch seems to be closed. * W S C HP:Fine>i open hatch You are carrying: a moneybag a plain pair of pants (brand new) an old plain hat (brand new) an old chequered shirt (brand new) a coach ticket a rapier (dented) a brown leather belt a rapier (dented) a brown cloak (brand new) a wooden shield (worn out) a pair of reddish-brown pants (used) a russet coloured hood (worn out) a russet shirt (used) a ring a large sack * W S C HP:Fine>u Ok. * W S C HP:Fine>Atop the Tower On the ground, there are four eggs. A large arrow lies on the ground. A large sack is on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. Exits: Down. * W S C HP:Fine>d close hatch Old Guardpost A quiver lies on the ground. A slim young woman glares at you suspiciously. Exits: *North* Up. * W S C HP:Fine>Ok. * W S C HP:Fine>i You are carrying: a moneybag a plain pair of pants (brand new) an old plain hat (brand new) an old chequered shirt (brand new) a coach ticket a rapier (dented) a brown leather belt a rapier (dented) a brown cloak (brand new) a wooden shield (worn out) a pair of reddish-brown pants (used) a russet coloured hood (worn out) a russet shirt (used) a ring a large sack * W S C HP:Fine>sq sea q You begin to search ... open hatch You didn't find anyone. * W S C HP:Fine>Ok. * W S C HP:Fine> A diminutive rogue lightly pierces your left arm and tickles it. * W S C HP:Fine a diminutive rogue:Fine> You pierce a diminutive rogue's right arm extremely hard. Your victim is shocked by your hit! * W S C HP:Fine a diminutive rogue:Hurt> You pierce a diminutive rogue's left foot hard. * W S C HP:Fine a diminutive rogue:Hurt>drop shirt You drop the shirt. * W S C HP:Fine a diminutive rogue:Hurt> You pierce a diminutive rogue's right arm extremely hard and shatter it. * W S C HP:Fine a diminutive rogue:Hurt>drop hat You drop the hat. * W S C HP:Fine a diminutive rogue:Hurt>drop pants i You drop the breeches. * W S C HP:Fine a diminutive rogue:Hurt>You pierce a diminutive rogue's left leg very hard. You are carrying: a moneybag a coach ticket a rapier (dented) a brown leather belt a rapier (dented) a brown cloak (brand new) a wooden shield (worn out) a pair of reddish-brown pants (used) a russet coloured hood (worn out) a russet shirt (used) a ring a large sack * W S C HP:Fine a diminutive rogue:Wounded> You pierce a diminutive rogue's right leg extremely hard and shatter it. * W S C HP:Fine a diminutive rogue:Wounded>drop cloak You drop the cloak. * W S C HP:Fine a diminutive rogue:Wounded> A diminutive rogue fumbles and hits herself HARD. * W S C HP:Fine a diminutive rogue:Wounded>drop ticket You drop the ticket. * W S C HP:Fine a diminutive rogue:Wounded>drop sword You pierce a diminutive rogue's right arm hard and shatter it. * W S C HP:Fine a diminutive rogue:Bad>You drop the rapier. * W S C HP:Fine a diminutive rogue:Bad>drop belt You drop the belt. * W S C HP:Fine a diminutive rogue:Bad> The garden snake has arrived from the north. * W S C HP:Fine a diminutive rogue:Bad>drop cloak You don't have a cloak. * W S C HP:Fine a diminutive rogue:Bad>drop shield You pierce a diminutive rogue's right foot very hard and shatter it. * W S C HP:Fine a diminutive rogue:Bad>i You drop the shield. * W S C HP:Fine a diminutive rogue:Bad>You are carrying: a moneybag a rapier (dented) a pair of reddish-brown pants (used) a russet coloured hood (worn out) a russet shirt (used) a ring a large sack * W S C HP:Fine a diminutive rogue:Bad> A diminutive rogue pierces your body and tickles it. * W S C HP:Fine a diminutive rogue:Bad> You strongly pierce a diminutive rogue's left foot and shatter it. * W S C HP:Fine a diminutive rogue:Awful>drop rapier i You drop the rapier. * W S C HP:Fine a diminutive rogue:Awful>You are carrying: a moneybag a pair of reddish-brown pants (used) a russet coloured hood (worn out) a russet shirt (used) a ring a large sack * W S C HP:Fine a diminutive rogue:Awful> You pierce a diminutive rogue's body extremely hard and shatter it. A diminutive rogue is incapacitated and will slowly die, if not aided. * W S C HP:Fine a diminutive rogue:Dying> You pierce a diminutive rogue's right foot extremely hard and shatter it. You receive your share of experience. get coins all.corpse It's really not interesting anymore! You gain a level! Your blood freezes as you hear a diminutive rogue's death cry. A diminutive rogue is dead! R.I.P. * W S C HP:Fine>drop pants You get a pile of coins from the corpse of a diminutive rogue. There was 8 silver pennies. * W S C HP:Fine>You drop the pants. * W S C HP:Fine>sq sea q You suddenly notice *Thonr the Dwarf*. You begin to search ... * W S C HP:Fine> Moonglum narrates 'few are fbrd' * W S C HP:Fine>close hatch Ok. * W S C HP:Fine> You surprise *Thonr the Dwarf*. You pierce *Thonr the Dwarf*'s body hard. * W S C HP:Fine *Thonr the Dwarf*:Hurt>open hatch Ok. * W S C HP:Fine *Thonr the Dwarf*:Hurt> You strongly pierce *Thonr the Dwarf*'s left leg and tickle it. * W S C HP:Fine *Thonr the Dwarf*:Hurt> You strongly pierce *Thonr the Dwarf*'s head and tickle it. *Thonr the Dwarf* strongly pierces your body and tickles it. * W S C HP:Fine *Thonr the Dwarf*:Hurt>cloop heavydoor close hatch Arglebargle, glop-glyf!?! * W S C HP:Fine *Thonr the Dwarf*:Hurt>*Thonr the Dwarf* closes the hatch. It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Hurt> You pierce *Thonr the Dwarf*'s head very hard. * W S C HP:Fine *Thonr the Dwarf*:Hurt> *Thonr the Dwarf* pierces your body hard and tickles it. * W S C HP:Fine *Thonr the Dwarf*:Hurt> Jape narrates 'fuck' * W S C HP:Fine *Thonr the Dwarf*:Hurt> You strongly pierce *Thonr the Dwarf*'s right arm. * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor Ok. *Thonr the Dwarf* panics, and attempts to flee. * W S C HP:Fine *Thonr the Dwarf*:Wounded>cha mood agg close heavydoor close heavydoor close heavydoor close heavydoor Ok. * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor close heavydoor close heavydoor It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded> *Thonr the Dwarf* panics, and attempts to flee. * W S C HP:Fine *Thonr the Dwarf*:Wounded>It's already closed! You strongly pierce *Thonr the Dwarf*'s right arm. *Thonr the Dwarf* panics, and attempts to flee. * W S C HP:Fine *Thonr the Dwarf*:Wounded>It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded>It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded>*Thonr the Dwarf* opens the heavydoor. Ok. * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor *Thonr the Dwarf* panics, and attempts to flee. It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor It's already closed! *Thonr the Dwarf* panics, and attempts to flee. *Thonr the Dwarf* pierces your right leg hard and tickles it. * W S C HP:Fine *Thonr the Dwarf*:Wounded>It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor *Thonr the Dwarf* opens the heavydoor. Ok. * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor *Thonr the Dwarf* panics, and attempts to flee. It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor It's already closed! *Thonr the Dwarf* panics, and attempts to flee. * W S C HP:Fine *Thonr the Dwarf*:Wounded>It's already closed! *Thonr the Dwarf* strongly pierces your body and tickles it. * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor close heavydoor It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor Jarl narrates 'get ford, man at bad there' It's already closed! You pierce *Thonr the Dwarf*'s right arm extremely hard. * W S C HP:Fine *Thonr the Dwarf*:Wounded>*Thonr the Dwarf* opens the hatch. It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor *Thonr the Dwarf* panics, and attempts to flee. *Thonr the Dwarf* panics, but can't stop fighting to flee. It's already closed! *Thonr the Dwarf* panics, and attempts to flee. * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor close heavydoor It's already closed! * W S C HP:Fine *Thonr the Dwarf*:Wounded>It's already closed! *Thonr the Dwarf* strongly pierces your body and tickles it. * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor It's already closed! The garden snake leaves up. * W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor *Thonr the Dwarf* panics, and attempts to flee. *Thonr the Dwarf* leaves up. It's already closed! * W S C HP:Fine>close heavydoor close heavydoor It's already closed! * W S C HP:Fine>It's already closed! Hark narrates 'mada linka' * W S C HP:Fine>flush q close heavydoor close heavydoor close heavydoor close heavydoor close heavydoor You begin to search ... close heavydoor Someone opens the heavydoor. You suddenly notice *Thonr the Dwarf*. *Thonr the Dwarf* leaves north. close heavydoor You didn't find anyone. * W S C HP:Fine>Ok. * W S C HP:Fine>It's already closed! * W S C HP:Fine>It's already closed! * W S C HP:Fine>It's already closed! * W S C HP:Fine>It's already closed! * W S C HP:Fine>It's already closed! * W S C HP:Fine>It's already closed! * W S C HP:Fine>sc 266/341 hit, 58/58 mana, and 82/148 moves. * W S C HP:Fine>open heavydoor Ok. * W S C HP:Fine>pois You carefully pour some oil on your fang. * W S C HP:Fine>cha mood agg Ok. * W S C HP:Fine>n k *dwarf* At the Outer Castlegate Exits: North South West. * W S C HP:Fine>They aren't here. * W S C HP:Fine>w k *dwarf* At the Old Well A large beautiful rose bush is blooming here. Exits: North East. * W S C HP:Fine>e They aren't here. * W S C HP:Fine>At the Outer Castlegate Exits: North South West. * W S C HP:Fine>n The irondoor seems to be closed. * W S C HP:Fine>s Old Guardpost A coach ticket lies on the ground. A chequered shirt lies here. A plain hat, slightly worse for the wear, lies here. A pair of reddish-brown pants are on the ground. A large piece of brown cloth is on the ground. A strip of leather with a buckle is lying here. A plain pair of pants are on the ground. You see two rapiers on the ground. A wooden shield is on the ground. The corpse of a diminutive rogue is lying here. A quiver lies on the ground. Exits: North Up. * W S C HP:Fine>u Atop the Tower You see four eggs on the ground. A large arrow lies on the ground. A large sack is on the ground. The corpse of *a Hobbit* is lying here. The corpse of a diminutive rogue is lying here. The corpse of a diminutive rogue is lying here. The garden snake slithers harmlessly here. Exits: Down. * W S C HP:Fine>d Old Guardpost A coach ticket lies on the ground. A chequered shirt lies here. A plain hat, slightly worse for the wear, lies here. A pair of reddish-brown pants are on the ground. A large piece of brown cloth is on the ground. A strip of leather with a buckle is lying here. A plain pair of pants are on the ground. On the ground, there are two rapiers. A wooden shield is on the ground. The corpse of a diminutive rogue is lying here. A quiver lies on the ground. Exits: North Up. * W S C HP:Fine>n At the Outer Castlegate Exits: North South West. * W S C HP:Fine>track *dwarf* You carefully examine the ground around you, looking for tracks... flush q You see some tracks of *a Dwarf* coming from the west (done less than 1 hour ago). * W S C HP:Fine>* W S C HP:Fine *Thonr the Dwarf*:Wounded> You begin to search ... You suddenly notice *Thonr the Dwarf*. *Thonr the Dwarf*'s body turns numb as the poison speeds to his brain! You pierce *Thonr the Dwarf*'s left leg hard. * W S C HP:Fine *Thonr the Dwarf*:Wounded> *Thonr the Dwarf* pierces your head hard and tickles it. * W S C HP:Fine *Thonr the Dwarf*:Wounded> *Thonr the Dwarf* panics, and attempts to flee. *Thonr the Dwarf* leaves west. * W S C HP:Fine>cha mood agg w Ok. * W S C HP:Fine>k *dwarf* At the Old Well A large beautiful rose bush is blooming here. Exits: North East. n You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). * W S C HP:Fine>They aren't here. * W S C HP:Fine>Forest Border A cluster of dark green, feathery fronds flourishes in the shade. You see two piles of pine nuts on the ground. Exits: North South. n You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). * W S C HP:Fine>Deep in the Forest A bear is here, covered with coarse black fur. Exits: North East South West. You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). o W S C HP:Fine>n Deep in the Forest A cluster of dark green, feathery fronds flourishes in the shade. A huge, black wolf is here, ready to devour. Exits: North East South West. You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). o W S C HP:Fine>n Deep in the Forest A cluster of dark green, feathery fronds flourishes in the shade. A tree-snake lies wrapped around one of the tree branches. Exits: East South West. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o W S C HP:Fine>e Moonglum narrates 'trojls comink fopd ob roL?' Deep in the Forest Exits: North East South West. You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). o W S C HP:Fine>n Walking at the Forest Border A cluster of dark green, feathery fronds flourishes in the shade. The corpse of a forest spider is lying here. The corpse of a forest spider is lying here. Exits: North East South. You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). * W S C HP:Fine>n Quiet Hollow Yellow flowers, with grey-green foliage, grow in clusters here. Some delicious wild strawberries grow on the ground. Exits: North East South. Jarl narrates 'smiting man was at bad' You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). * W S C HP:Fine>n Outside a Small Shack A small campfire burns here, its low flames giving off only a little light. The hunter is resting here. Exits: North East South West. You see some tracks of *a Dwarf* leading west (done less than 1 hour ago). * W S C HP:Fine>w The door seems to be closed. * W S C HP:Fine>cha mood agg open door Ok. * W S C HP:Fine>w close door Ok. * W S C HP:Fine>k *dwarf* Inside the Shed A water barrel has been left here. A wooden chest stands in the corner. *Thonr the Dwarf* is standing here. Exits: East. Aha, you have found your victim! * W S C HP:Fine>Ok. * W S C HP:Fine>* W S C HP:Fine *Thonr the Dwarf*:Bad> You pierce *Thonr the Dwarf*'s head very hard. k *dwarf* * W S C HP:Fine *Thonr the Dwarf*:Bad>close door *Thonr the Dwarf* panics, and attempts to flee. close door close door * W S C HP:Fine *Thonr the Dwarf*:Bad> *Thonr the Dwarf* opens the door. close door * W S C HP:Fine> *Thonr the Dwarf* panics, and attempts to flee. *Thonr the Dwarf* leaves east. close door * W S C HP:Fine>close door They aren't here. * W S C HP:Fine>Ok. * W S C HP:Fine>open door It's already closed! * W S C HP:Fine>e It's already closed! * W S C HP:Fine>It's already closed! * W S C HP:Fine>k *dwarf* It's already closed! * W S C HP:Fine>It's already closed! * W S C HP:Fine>Ok. * W S C HP:Fine>Outside a Small Shack A small campfire burns here, its low flames giving off only a little light. The hunter is resting here. Exits: North East South West. * W S C HP:Fine>They aren't here. * W S C HP:Fine> Moonglum narrates '*Kaldrin tge Grarf* smizds yuud bfdy hard.' * W S C HP:Fine>track *dwarf* You carefully examine the ground around you, looking for tracks... You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). * W S C HP:Fine>pois e You carefully pour some oil on your fang. * W S C HP:Fine>At a Bend in the River A bass swims here. A bass swims here. A brook trout is here, swimming in the current. A bass swims here. Exits: North East South West. Tracking in water is not possible. You stop tracking your victim. * W S C HP:Fine>e The Nen Kalthar A bass swims here. A brook trout is here, swimming in the current. Exits: North East South West. * W S C HP:Fine>e On the Riverbank A tall plant grows here, with grey-green leaves and grey flowers. Exits: North East South West. * W S C HP:Fine>track *dwarf* Ulkaar narrates 'yes?' * W S C HP:Fine>You carefully examine the ground around you, looking for tracks... The night has begun. You feel stronger in the dark! The moon suddenly breaks the eastern skyline without a sound. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). * W S C HP:Fine>e Zloun narrates '5 pukes ford' * W S C HP:Fine>Road to Tharbad A cute rabbit is here. Exits: North East South West. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). The cute rabbit leaves south. * W S C HP:Fine>e On a Winding Roadway Exits: East South West. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). * W S C HP:Fine>e Short Grass on the Side of the Road Exits: North East South West. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). * W S C HP:Fine>s A Deeply Rutted Road Exits: North East South West. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). * W S C HP:Fine>e Grassy Plains A brown fox is here, looking for some rabbits to chew up. A brown fox is here, looking for some rabbits to chew up. A restless rabbit bounces around. Exits: North East South West. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). * W S C HP:Fine>e Grassy Plains *Thonr the Dwarf* is standing here. Exits: North East South West. Aha, you have found your victim! * W S C HP:Fine>back *dwarf* You begin to move silently to the back of your victim... *Thonr the Dwarf* makes a strange sound but is suddenly very silent, as you place a barbed fang in his back. You receive your share of experience. get coins all.corpse Congratulations! This is the first time you've killed it! Your blood freezes as you hear *Thonr the Dwarf*'s death cry. *Thonr the Dwarf* is dead! R.I.P. * W S C HP:Fine>You get a pile of coins from the corpse of *a Dwarf*. There was 4 gold coins and 1 silver penny. * W S C HP:Fine>exa corpse corpse (here) : a lantern a plain leather belt a double edged eket (brand new) a black cloak (used) a wooden shield (worn out) a grey pair of sleeves (worn out) a grey pair of pants (used) a black hood (used) a ring a grey shirt (used) a thin pair of soft leather boots (brand new) a thin pair of leather gloves (worn out) a dagger (battered) a piece of raw meat a dagger (brand new) a falchion (dented) a dark coloured flask a dark coloured flask a pork-pie a pork-pie a moneybag a plain pair of sleeves (brand new) a shield of Cardolan (brand new) a white wolf fur (used) a shortbow a plain leather belt a hooded brass lantern a water skin a ring ## 10 wps total for those 2