e
Walking in the High Hills
Exits: *East* *West*.
e
You see some tracks of *a Dwarf* leading east
 (done less than 3 hours ago).
* W S C HP:Fine>Walking in the High Hills
A loyal shepherd's dog is standing here.
Exits: *South* *West*.
You see some tracks of *a Dwarf* leading south
 (done less than 3 hours ago).
* W S C HP:Fine>s
On a Winding Path to the Hills
A woolly sheep is grazing here.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
Exits: *North* *East*.
You see some tracks of *a Dwarf* leading east
 (done less than 3 hours ago).
* W S C HP:Fine>drop boat
e
You drop the boat.
* W S C HP:Fine>By the River's Edge
Exits: *North* *East* *South* *West*.
The clouds begin to disappear.
You see some tracks of *a Dwarf* leading south
 (done less than 3 hours ago).
* W S C HP:Fine>s
On a Soft Grassy Slope
Yellow flowers, with grey-green foliage, grow in clusters here.
Exits: *North* *East*.
e
You see some tracks of *a Dwarf* leading east
 (done less than 3 hours ago).
* W S C HP:Fine>A Low Bank on the Nen Kalthar
A small patch of clover grows here.
Exits: *North* *East* *South* *West*.
You see some tracks of *a Dwarf* leading south
 (done less than 3 hours ago).
* W S C HP:Fine>s
Outside a Small Shack
An old looking key lies here.
A small campfire burns here, its low flames giving off only a little light.
The hunter is resting here.
Exits: *North* *East* *South* West.
You see some tracks of *a Dwarf* leading south
 (done less than 3 hours ago).
* W S C HP:Fine>get key
s
You get an ancient key.
* W S C HP:Fine>Quiet Hollow
Yellow flowers, with grey-green foliage, grow in clusters here.
Some delicious wild strawberries grow on the ground.
Exits: *North* *East* *South*.
You feel bolder.
You see some tracks of *a Dwarf* leading south
 (done less than 3 hours ago).
* W S C HP:Fine>s
Walking at the Forest Border
A cluster of dark green, feathery fronds flourishes in the shade.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
Exits: *North* *East* South.
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
* W S C HP:Fine>s
You feel so much better hiding in the shadows!
Deep in the Forest
Exits: *North* East South West.
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
o W S C HP:Fine>s
Deep in the Forest
A cluster of dark green, feathery fronds flourishes in the shade.
A bear is here, covered with coarse black fur.
Exits: North East South West.
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
o W S C HP:Fine>s
Deep in the Forest
A cluster of dark green, feathery fronds flourishes in the shade.
Some thick writhing vines whip all around you.
Exits: North East West.
You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).
o W S C HP:Fine>e
Deep in the Forest
Exits: North East *South* West.
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
o W S C HP:Fine>s
You blink and feel weaker under the cruel light of the sun.
Forest Border
A cluster of dark green, feathery fronds flourishes in the shade.
There are two piles of pine nuts here.
Exits: North *South*.
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
* W S C HP:Fine Move:Tired>s
At the Old Well
A large beautiful rose bush is blooming here.
Exits: *North* *East*.
e
You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).
* W S C HP:Fine Move:Tired>At the Outer Castlegate
Exits: North South *West*.
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
* W S C HP:Fine Move:Tired>tr
You stop tracking your victim.
* W S C HP:Fine Move:Tired>s
You feel so much better hiding in the shadows!
Old Guardpost
The garden snake slithers harmlessly here.
Exits: *North* Up.
* W S C HP:Fine Move:Tired>u
Atop the Tower
The corpse of a diminutive rogue is lying here.
A diminutive rogue is here, fighting *Thonr the Dwarf*.
A diminutive rogue is here, fighting *Thonr the Dwarf*.
*Thonr the Dwarf* is here, fighting a diminutive rogue.
*a Hobbit* is standing here.  << Didnt see that hobbit wasnt engaged...
Exits: Down.
* W S C HP:Fine Move:Tired>back *dwarf*
You can't backstab a fighting person!
*a Hobbit* shoots a diminutive rogue's right arm extremely hard and shatters it.
A diminutive rogue says 'At wis yuor last mistake Gondybald! Y will remember
you!'
*Thonr the Dwarf* strongly pierces a diminutive rogue's left foot.
* W S C HP:Fine Move:Tired>
*a Hobbit* nocks a missile in a shortbow.
* W S C HP:Fine Move:Tired>
*Thonr the Dwarf* closes the hatch.  << Did they see me?
* W S C HP:Fine Move:Tired>
*a Hobbit* shoots a diminutive rogue's right leg very hard and shatters it.
A diminutive rogue says 'Prepare to die, Gundabald!'
A diminutive rogue pierces *Thonr the Dwarf*'s body and tickles it.
* W S C HP:Fine Move:Tired>
*a Hobbit* nocks a missile in a shortbow.
* W S C HP:Fine>d

Ulkaar narrates 'lets bashtrap ruins'
*a Hobbit* strongly shoots a diminutive rogue's right leg.
A diminutive rogue says 'Prepare to die, Gundabald!'
* W S C HP:Fine>*a Hobbit* nocks a missile in a shortbow.
The hatch seems to be closed.
* W S C HP:Fine>u
Alas, you cannot go that way...
* W S C HP:Fine>
*a Hobbit* shoots a diminutive rogue's right arm very hard and shatters it.
A diminutive rogue says 'It was yuor lyst mastake Gundibald! Y wall remember
yuo!'
* W S C HP:Fine>
*a Hobbit* nocks a missile in a shortbow.
* W S C HP:Fine>
*a Hobbit* shoots a diminutive rogue's body hard and shatters it.
A diminutive rogue says 'Yt was ioor last mistyke Gondabald! A wall remember
you!'
* W S C HP:Fine>
*Thonr the Dwarf* pierces a diminutive rogue's head and shatters it.
* W S C HP:Fine>
A diminutive rogue pierces *Thonr the Dwarf*'s left leg and tickles it.
* W S C HP:Fine>
Hark narrates 'they some s smelly'
* W S C HP:Fine>
A diminutive rogue lightly pierces *Thonr the Dwarf*'s body and tickles it.
* W S C HP:Fine>
A diminutive rogue pierces *Thonr the Dwarf*'s right foot and tickles it.
* W S C>
*Thonr the Dwarf* pierces a diminutive rogue's body and shatters it.
* W S C>
*a Hobbit* nocks a missile in a shortbow.
* W S C>
*a Hobbit* tries to hit you, but your parry is successful.
* W S C *a Hobbit*:Healthy>
Hark narrates 'dwarf butter reivix'
*a Hobbit* nocks a missile in a shortbow.
* W S C *a Hobbit*:Healthy>open hatch

*a Hobbit* strongly shoots your left foot and tickles it.
* W S C HP:Fine *a Hobbit*:Healthy>*a Hobbit* nocks a missile in a shortbow.
Ok.
* W S C HP:Fine *a Hobbit*:Healthy>flee
You flee head over heels.
Old Guardpost
Exits: *North* Up.
* W S C HP:Fine>n
You blink and feel weaker under the cruel light of the sun.
At the Outer Castlegate
The garden snake slithers harmlessly here.
Exits: North South *West*.
* W S C HP:Fine>s
You feel so much better hiding in the shadows!
Old Guardpost
Exits: *North* Up.
* W S C HP:Fine>u
back *hobbit*
Atop the Tower
A large arrow lies on the ground.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
A diminutive rogue is here, fighting *Thonr the Dwarf*.
*Thonr the Dwarf* is here, fighting a diminutive rogue.
*a Hobbit* is standing here.
Exits: Down.
* W S C HP:Fine>You cannot attack and flee at the same time.
* W S C HP:Fine>d
Old Guardpost
Exits: *North* Up.
* W S C HP:Fine>u
back *hobbit*
Atop the Tower
A large arrow lies on the ground.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
A diminutive rogue is here, fighting *Thonr the Dwarf*.
*Thonr the Dwarf* is here, fighting a diminutive rogue.
*a Hobbit* is standing here.
Exits: Down.
Ulkaar narrates 'well, its day'
* W S C HP:Fine>You begin to move silently to the back of your victim...
*Thonr the Dwarf* panics, and attempts to flee.
*Thonr the Dwarf* leaves down.
*a Hobbit* makes a strange sound but is suddenly very silent, as you place a
barbed fang in his back.
You receive your share of experience.
get coins all.corpse
Yes! You're beginning to get the idea.
Your blood freezes as you hear *a Hobbit*'s death cry.
*a Hobbit* is dead! R.I.P.
A shadow slowly rises above the corpse of *a Hobbit*.
* W S C HP:Fine>The icy grasp of a shadow blocks your attempt!
You can't find a coins in any corpse.
* W S C HP:Fine>d
Old Guardpost
Exits: *North* Up.
* W S C HP:Fine>u
Atop the Tower
A large arrow lies on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
A slim young woman glares at you suspiciously.
The shadow of *a Hobbit* is floating here.
Exits: Down.
A shadow whispers 'I won't allow the looting of my fallen body!'
* W S C HP:Fine>exa corpse
corpse (here) : 
a pile of coins
a quiver
a hunting knife (brand new)
a hunting knife (brand new)
a moneybag
a water skin
a hooded brass lantern
a plain leather belt
a shortbow
a white wolf fur (used)
a shield of Cardolan (brand new)
a plain pair of sleeves (brand new)
a plain pair of pants (brand new)
an old plain hat (brand new)
an old chequered shirt (brand new)
a large sack
a coach ticket
a quiver
an egg
an egg
an egg
an egg
a rapier (dented)
* W S C HP:Fine>d
Old Guardpost
Exits: *North* Up.
You suddenly notice *Thonr the Dwarf*.
* W S C HP:Fine>
*Thonr the Dwarf* leaves up.
* W S C HP:Fine>u
Atop the Tower
A large arrow lies on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
A slim young woman glares at you suspiciously.
The shadow of *a Hobbit* is floating here.
Exits: Down.
You suddenly notice *Thonr the Dwarf*.
A diminutive rogue leaves down.
* W S C HP:Fine>back *dwarf*

*Thonr the Dwarf* leaves down.
* W S C HP:Fine>Backstab whom?
* W S C HP:Fine>d
back *dwarf*
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: *North* Up.
You suddenly notice *Thonr the Dwarf*.
* W S C HP:Fine>You begin to move silently to the back of your victim...
Your victim has disappeared!
*Thonr the Dwarf* leaves north.
* W S C HP:Fine>n
back *dwarf*
You blink and feel weaker under the cruel light of the sun.
At the Outer Castlegate
The garden snake slithers harmlessly here.
Exits: North South *West*.
* W S C HP:Fine>Backstab whom?
* W S C HP:Fine>s
You feel so much better hiding in the shadows!
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: *North* Up.
* W S C HP:Fine>u
Atop the Tower
A large arrow lies on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
The shadow of *a Hobbit* is floating here.
Exits: Down.
* W S C HP:Fine>back shadow
You begin to move silently to the back of your victim...
Oops, you were seen!
A shadow tries to hit you, but your parry is successful.
* W S C HP:Fine a shadow:Healthy>flee
You flee head over heels.
PANIC! You couldn't escape!
flee
* W S C HP:Fine a shadow:Healthy>You flee head over heels.
PANIC! You couldn't escape!
flee
* W S C HP:Fine a shadow:Healthy>You flee head over heels.
PANIC! You couldn't escape!
flee
* W S C HP:Fine a shadow:Healthy>You flee head over heels.
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: *North* Up.
* W S C HP:Fine>u
Atop the Tower
A large arrow lies on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
The shadow of *a Hobbit* is floating here.
Exits: Down.
You suddenly notice *Thonr the Dwarf*.
* W S C HP:Fine>
*Thonr the Dwarf* leaves down.
* W S C HP:Fine>d
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: *North* Up.
You suddenly notice *Thonr the Dwarf*.
* W S C HP:Fine>back shadow
Backstab whom?
* W S C HP:Fine>
*Thonr the Dwarf* leaves north.
* W S C HP:Fine>back *dwarf*
n
Backstab whom?
* W S C>You blink and feel weaker under the cruel light of the sun.
At the Outer Castlegate
The garden snake slithers harmlessly here.
Exits: North South *West*.
* W S C>back *dwarf*
Backstab whom?
* W S C>s
back *dwarf*
You feel so much better hiding in the shadows!
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: *North* Up.
* W S C>Backstab whom?
* W S C>u
back *dwarf*
Atop the Tower
A large arrow lies on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
The shadow of *a Hobbit* is floating here.
Exits: Down.
* W S C Move:Tired>Backstab whom?
* W S C Move:Tired>d
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: *North* Up.
* W S C Move:Tired>n
You blink and feel weaker under the cruel light of the sun.
At the Outer Castlegate
The garden snake slithers harmlessly here.
Exits: North South *West*.
* W S C Move:Tired>s
You feel so much better hiding in the shadows!
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: *North* Up.
* W S C Move:Tired>l n
Two huge windows, and a wide doorway pierce the north wall of this building.
The heavydoor is open.
* W S C Move:Tired>
*Thonr the Dwarf* has arrived from the north.
* W S C Move:Tired>clo heavydoor
Ok.
*Thonr the Dwarf* tries to sneak behind you!
* W S C Move:Tired>pick heavydoor
Using your lockpicks, you try to enable the lock...
Aye! You cannot concentrate any more...
*Thonr the Dwarf* tries to pierce you, but your parry is successful.
* W S C *Thonr the Dwarf*:Hurt>
A diminutive rogue tries to pierce you, but your parry is successful.
* W S C *Thonr the Dwarf*:Hurt>flee
You flee head over heels.
Atop the Tower
A large arrow lies on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
The shadow of *a Hobbit* is floating here.
Exits: Down.
* W S C Move:Tired>cha mood agg
Ok.
* W S C>d
Old Guardpost
A slim young woman glares at you suspiciously.
*Thonr the Dwarf* is standing here.
Exits: North Up.
* W S C>
*Thonr the Dwarf* opens the heavydoor.
* W S C>
*Thonr the Dwarf* leaves north.
* W S C>
Ulkaar narrates 'he out?'
* W S C>flush q
You begin to search ...

* W S C>n
You blink and feel weaker under the cruel light of the sun.
At the Outer Castlegate
The garden snake slithers harmlessly here.
Exits: North South *West*.
You suddenly notice *Thonr the Dwarf*.
* W S C>back *dwarf*
You begin to move silently to the back of your victim...
Your victim has disappeared!
*Thonr the Dwarf* leaves south.
* W S C>s
You feel so much better hiding in the shadows!
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: *North* Up.
You suddenly notice *Thonr the Dwarf*.
* W S C Move:Tired>
*Thonr the Dwarf* leaves up.
* W S C>back *dwarf*
Backstab whom?
* W S C Move:Tired>close heavydoor
close heavydoor
lock heavydoor
Ok.
* W S C>It's already closed!
* W S C>You don't have the proper key.
* W S C>sq
sea q
You suddenly notice *Thonr the Dwarf*.
You begin to search ...
* W S C>
*Thonr the Dwarf* opens the heavydoor.
* W S C>pick heavydoor

*Thonr the Dwarf* leaves north.
* W S C>You realize that the door is already open.
* W S C>
Hark narrates 'wtf'
* W S C>
Hark narrates 'wtf'
* W S C>
* W S C>sq
sea q
You begin to search ...
n
You didn't find anyone.
* W S C>
A diminutive rogue tries to pierce you, but your parry is successful.
* W S C a diminutive rogue:Healthy>No way! You are fighting for your life!
* W S C a diminutive rogue:Healthy>
You pierce a diminutive rogue's left leg hard.
* W S C a diminutive rogue:Fine>flee
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
At the Outer Castlegate
The garden snake slithers harmlessly here.
Exits: North South *West*.
You smell blood.
* W S C>
Hark narrates 'he out yet ?'
* W S C>s
You feel so much better hiding in the shadows!
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: *North* Up.
You suddenly notice *Thonr the Dwarf*.
*Thonr the Dwarf* tries to sneak behind you!
* W S C Move:Tired>close heavydoor
Ok.
* W S C>pick heavydoor
*Thonr the Dwarf* tries to sneak behind you!
Using your lockpicks, you try to enable the lock...
*Thonr the Dwarf* opens the heavydoor.
You can't proceed while the heavydoor is in motion.
* W S C>
*Thonr the Dwarf* leaves north.
* W S C>n
You blink and feel weaker under the cruel light of the sun.
At the Outer Castlegate
The garden snake slithers harmlessly here.
Exits: North South *West*.
* W S C>s
You feel so much better hiding in the shadows!
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: *North* Up.
* W S C>u
Atop the Tower
A large arrow lies on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
The shadow of *a Hobbit* is floating here.
Exits: Down.
* W S C>back shadow
You begin to move silently to the back of your victim...
A shadow makes a strange sound but is suddenly very silent, as you place a barbed
fang in its back.
You receive your share of experience.
get coins all.corpse
This is really a genocide...
Your blood freezes as you hear a shadow's death cry.
A shadow is dead! R.I.P.
A shadow disappears into nothing.
* W S C>You get a pile of coins from the corpse of *a Hobbit*.
There was 7 gold coins, 16 silver pennies, and 78 copper pennies.
* W S C>get all all.corpse << Ok, lets loot... mebbe he has anything nice...
put all sack
get all all.corpse
d
You get a ring from the corpse of a diminutive rogue.
You get a russet shirt from the corpse of a diminutive rogue.
You get a russet coloured hood from the corpse of a diminutive rogue.
You get a pair of reddish-brown pants from the corpse of a diminutive rogue.
You get a brown cloak from the corpse of a diminutive rogue.
You get a rapier from the corpse of a diminutive rogue.
You get a brown leather belt from the corpse of a diminutive rogue.
You get an arrow from the corpse of a diminutive rogue.
You get an arrow from the corpse of a diminutive rogue.
You get an arrow from the corpse of a diminutive rogue.
You get an arrow from the corpse of a diminutive rogue.
You get a war arrow from the corpse of a diminutive rogue.
You get a war arrow from the corpse of a diminutive rogue.
You get an arrow from the corpse of a diminutive rogue.
You get a war arrow from the corpse of a diminutive rogue.
You get an arrow from the corpse of a diminutive rogue.
You can't get a ring, you are carrying too many items already.
* W S C>That would be an interesting topological experiment.
You put a castle key in a large sack.
You put an ancient key in a large sack.
You put a war arrow in a large sack.
You put a ring in a large sack.
You put a russet shirt in a large sack.
You put a russet coloured hood in a large sack.
You put a pair of reddish-brown pants in a large sack.
You put a brown cloak in a large sack.
You put a rapier in a large sack.
You put a brown leather belt in a large sack.
You put an arrow in a large sack.
You put an arrow in a large sack.
You put an arrow in a large sack.
You put an arrow in a large sack.
You put a war arrow in a large sack.
You put a war arrow in a large sack.
You put an arrow in a large sack.
You put a war arrow in a large sack.
You put an arrow in a large sack.
* W S C>You get a ring from the corpse of a diminutive rogue.
You get a russet shirt from the corpse of a diminutive rogue.
You get a russet coloured hood from the corpse of a diminutive rogue.
You get a pair of reddish-brown pants from the corpse of a diminutive rogue.
You get a wooden shield from the corpse of a diminutive rogue.
You get a brown cloak from the corpse of a diminutive rogue.
You get a rapier from the corpse of a diminutive rogue.
You get a brown leather belt from the corpse of a diminutive rogue.
You get a rapier from the corpse of *a Hobbit*.
You get an egg from the corpse of *a Hobbit*.
You get an egg from the corpse of *a Hobbit*.
You get an egg from the corpse of *a Hobbit*.
You get an egg from the corpse of *a Hobbit*.
You get a quiver from the corpse of *a Hobbit*.
You get a coach ticket from the corpse of *a Hobbit*.
You get a large sack from the corpse of *a Hobbit*.
You get an old chequered shirt from the corpse of *a Hobbit*.
You get an old plain hat from the corpse of *a Hobbit*.
You get a plain pair of pants from the corpse of *a Hobbit*.
You can't get a plain pair of sleeves, you are carrying too many items already.
* W S C>Old Guardpost
A slim young woman glares at you suspiciously.
Exits: *North* Up.
* W S C>n
You blink and feel weaker under the cruel light of the sun.
At the Outer Castlegate
The garden snake slithers harmlessly here.
Exits: North South *West*.
* W S C>s
You feel so much better hiding in the shadows!
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: *North* Up.
* W S C>
*Thonr the Dwarf* has arrived from above.
* W S C>
*Thonr the Dwarf* tries to sneak behind you!
* W S C>close heavydoor
Ok.
* W S C>pick heavydoor
Using your lockpicks, you try to enable the lock...
*Thonr the Dwarf* opens the heavydoor.
You can't proceed while the heavydoor is in motion.
* W S C>
*Thonr the Dwarf* leaves north.
* W S C>sq
sea q
You begin to search ...
You suddenly notice *Thonr the Dwarf*.
Aye! You cannot concentrate any more...
*Thonr the Dwarf* pierces your left leg and tickles it.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>
You strongly pierce *Thonr the Dwarf*'s left leg and tickle it.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor
Ok.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>
You pierce *Thonr the Dwarf*'s body hard and tickle it.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>
You swiftly dodge a diminutive rogue's attempt to pierce you.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>cha mood agg
Ok.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor
It's already closed!
You pierce *Thonr the Dwarf*'s left arm hard.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor
close heavydoor
It's already closed!
A diminutive rogue pierces your body and tickles it.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor
It's already closed!
*Thonr the Dwarf* pierces your left foot and tickles it.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor
*Thonr the Dwarf* grins evilly.
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Hurt>close heavydoor
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Hurt>flee
You flee head over heels.
Atop the Tower
A large arrow lies on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
Exits: Down.
* W S C HP:Fine>d
Old Guardpost
A slim young woman glares at you suspiciously.
*Thonr the Dwarf* is standing here.
Exits: North Up.
* W S C HP:Fine>
*Thonr the Dwarf* opens the heavydoor.
* W S C HP:Fine>close heavydoor

*Thonr the Dwarf* leaves north.
* W S C HP:Fine>Ok.
* W S C HP:Fine>u
Atop the Tower
A large arrow lies on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
Exits: Down.
* W S C HP:Fine>d
Jarl narrates 'man ruins'
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: North Up.
* W S C HP:Fine>back man
You begin to move silently to the back of your victim...
* W S C HP:Fine a diminutive rogue:Fine>
Oops, your victim seems to have sensed a danger!
You pierce a diminutive rogue's left hand very hard.
A diminutive rogue says 'At wys yoor last mastake Midcat! I wall remember iou!'
* W S C HP:Fine a diminutive rogue:Fine>
A diminutive rogue strongly pierces your left foot and tickles it.
* W S C HP:Fine a diminutive rogue:Fine>f
i
You flee head over heels.
Atop the Tower
A large arrow lies on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
Exits: Down.
* W S C HP:Fine>You are carrying:
a plain pair of pants (brand new)
an old plain hat (brand new)
an old chequered shirt (brand new)
a large sack
a coach ticket
a quiver
an egg
an egg
an egg
an egg
a rapier (dented)
a brown leather belt
a rapier (dented)
a brown cloak (brand new)
a wooden shield (worn out)
a pair of reddish-brown pants (used)
a russet coloured hood (worn out)
a russet shirt (used)
a ring
a large sack
* W S C HP:Fine>
Hark narrates 'dwyrf alived'
* W S C HP:Fine>drop all.egg
You drop the egg.
You drop the egg.
You drop the egg.
You drop the egg.
* W S C HP:Fine>
Saving Madcat.
* W S C HP:Fine>drop all.leather
You don't have any leather.
* W S C HP:Fine>exa corpse
corpse (here) : 
a quiver
a hunting knife (brand new)
a hunting knife (brand new)
a moneybag
a water skin
a hooded brass lantern
a plain leather belt
a shortbow
a white wolf fur (used)
a shield of Cardolan (brand new)
a plain pair of sleeves (brand new)
* W S C HP:Fine>sq

Hark narrates 'sorvyved'
* W S C HP:Fine>sea q
You begin to search ...
You didn't find anyone.
* W S C HP:Fine>get moneybag corpse
You get a moneybag from the corpse of *a Hobbit*.
* W S C HP:Fine>d
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: North Up.
* W S C HP:Fine>n

Vargas narrates 'dwarf alived *peer*'
* W S C HP:Fine>The heavydoor seems to be closed.
* W S C HP:Fine>u
d
Atop the Tower
On the ground, there are four eggs.
A large arrow lies on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
Exits: Down.
* W S C HP:Fine>back man
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: North Up.
* W S C HP:Fine>You begin to move silently to the back of your victim...
* W S C HP:Fine a diminutive rogue:Fine>
Oops, your victim seems to have sensed a danger!
You pierce a diminutive rogue's right leg very hard.
A diminutive rogue says 'Prepare tu die, Madcat!'
* W S C HP:Fine a diminutive rogue:Fine>
A diminutive rogue lightly pierces your right arm and tickles it.
* W S C HP:Fine a diminutive rogue:Fine>f
You flee head over heels.
Atop the Tower
There are four eggs here.
A large arrow lies on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
Exits: Down.
* W S C HP:Fine>info %c
GoblinTown
* W S C HP:Fine>info %C
136 pounds
* W S C HP:Fine>d
i
Old Guardpost
A slim young woman glares at you suspiciously.
Exits: North Up.
* W S C HP:Fine>You are carrying:
a moneybag
a plain pair of pants (brand new)
an old plain hat (brand new)
an old chequered shirt (brand new)
a large sack
a coach ticket
a quiver
a rapier (dented)
a brown leather belt
a rapier (dented)
a brown cloak (brand new)
a wooden shield (worn out)
a pair of reddish-brown pants (used)
a russet coloured hood (worn out)
a russet shirt (used)
a ring
a large sack
* W S C HP:Fine>l n
Two huge windows, and a wide doorway pierce the north wall of this building.
The heavydoor is closed.
* W S C HP:Fine>
Zloun narrates 'man wounded'
* W S C HP:Fine>u

Moonglum narrates 'he aot ir?'
* W S C HP:Fine>Atop the Tower
On the ground, there are four eggs.
A large arrow lies on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
Exits: Down.
* W S C HP:Fine>look in sack
sack (carried) : 
a coach ticket
two dark coloured flasks
a pan
a stone
* W S C HP:Fine>i
You are carrying:
a moneybag
a plain pair of pants (brand new)
an old plain hat (brand new)
an old chequered shirt (brand new)
a large sack
a coach ticket
a quiver
a rapier (dented)
a brown leather belt
a rapier (dented)
a brown cloak (brand new)
a wooden shield (worn out)
a pair of reddish-brown pants (used)
a russet coloured hood (worn out)
a russet shirt (used)
a ring
a large sack
* W S C HP:Fine>drop sack
You drop the sack.
* W S C HP:Fine>i
d
You are carrying:
a moneybag
a plain pair of pants (brand new)
an old plain hat (brand new)
an old chequered shirt (brand new)
a coach ticket
a quiver
a rapier (dented)
a brown leather belt
a rapier (dented)
a brown cloak (brand new)
a wooden shield (worn out)
a pair of reddish-brown pants (used)
a russet coloured hood (worn out)
a russet shirt (used)
a ring
a large sack
* W S C HP:Fine>Old Guardpost
A slim young woman glares at you suspiciously.
Exits: North Up.
* W S C HP:Fine>back man
You begin to move silently to the back of your victim...
Your victim has disappeared!
A diminutive rogue leaves up.
* W S C HP:Fine>drop quiver
You drop the quiver.
* W S C HP:Fine>u
Atop the Tower
You see four eggs on the ground.
A large arrow lies on the ground.
A large sack is on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
A slim young woman glares at you suspiciously.
Exits: Down.
* W S C HP:Fine>scalp corpse
Scalp a baby? You are above that!
* W S C HP:Fine>d
Old Guardpost
A quiver lies on the ground.
Exits: North Up.
* W S C HP:Fine>info %.XP: %x%.TP: %t%.WarPts: %K

XP: 17148914
TP: 111125
WarPts: 46
* W S C HP:Fine>n
The heavydoor seems to be closed.
* W S C HP:Fine>open heavydoor
n
It seems to be locked.
* W S C HP:Fine>The heavydoor seems to be closed.
* W S C HP:Fine>pick heavydoor
Using your lockpicks, you try to pick the lock...
Zloun narrates 'smiter man near hatch wounded'
The lock finally yields to your skill.
* W S C HP:Fine>open heavydoor
n
Ok.
* W S C HP:Fine>You blink and feel weaker under the cruel light of the sun.
At the Outer Castlegate
The garden snake slithers harmlessly here.
*Thonr the Dwarf* is standing here.
Exits: North South *West*.
* W S C HP:Fine>back *dwarf*
You begin to move silently to the back of your victim...
Your victim has disappeared!
*Thonr the Dwarf* leaves west.
* W S C HP:Fine>w
back *dwarf*
Rwarg narrates 'word of the day: alived :)'
At the Old Well
A large beautiful rose bush is blooming here.
Exits: *North* *East*.
You smell blood.
* W S C HP:Fine>Backstab whom?
* W S C HP:Fine>e
At the Outer Castlegate
The garden snake slithers harmlessly here.
Exits: North South *West*.
* W S C HP:Fine>w
back *dwarf*
At the Old Well
A large beautiful rose bush is blooming here.
Exits: *North* *East*.
* W S C HP:Fine>Backstab whom?
* W S C HP:Fine>e
At the Outer Castlegate
The garden snake slithers harmlessly here.
Exits: North South *West*.
* W S C HP:Fine>s
You feel so much better hiding in the shadows!
Old Guardpost
A quiver lies on the ground.
Exits: *North* Up.
* W S C HP:Fine>i

Ulkaar narrates 'turok'
* W S C HP:Fine>You are carrying:
a moneybag
a plain pair of pants (brand new)
an old plain hat (brand new)
an old chequered shirt (brand new)
a coach ticket
a rapier (dented)
a brown leather belt
a rapier (dented)
a brown cloak (brand new)
a wooden shield (worn out)
a pair of reddish-brown pants (used)
a russet coloured hood (worn out)
a russet shirt (used)
a ring
a large sack
* W S C HP:Fine>n
You blink and feel weaker under the cruel light of the sun.
At the Outer Castlegate
The garden snake slithers harmlessly here.
Exits: North South *West*.
* W S C HP:Fine>w
At the Old Well
A large beautiful rose bush is blooming here.
Exits: *North* *East*.
Moonglum narrates 'what man ridinu?'
* W S C HP:Fine>n
Forest Border
A cluster of dark green, feathery fronds flourishes in the shade.
There are two piles of pine nuts here.
Exits: North *South*.
* W S C HP:Fine>n
You feel so much better hiding in the shadows!
Deep in the Forest
Exits: North East *South* West.
o W S C HP:Fine>n
Deep in the Forest
A cluster of dark green, feathery fronds flourishes in the shade.
A huge, black wolf is here, ready to devour.
Exits: North East South West.
o W S C HP:Fine>hide tho
You attempt to hide yourself.
The huge, black wolf leaves south.
Zloun narrates 'pack, but he lost him prolly'
sq

o W S C HP:Fine>sea q
You begin to search ...
e
You didn't find anyone.
o W S C HP:Fine>Deep in the Forest
A cluster of dark green, feathery fronds flourishes in the shade.
Exits: North East South West.
o W S C HP:Fine>w
s
Deep in the Forest
A cluster of dark green, feathery fronds flourishes in the shade.
Exits: North East South West.
o W S C HP:Fine>Deep in the Forest
A huge, black wolf is here, ready to devour.
Exits: North East *South* West.
o W S C HP:Fine>s
You blink and feel weaker under the cruel light of the sun.
Forest Border
A cluster of dark green, feathery fronds flourishes in the shade.
There are two piles of pine nuts here.
Exits: North *South*.
* W S C HP:Fine>s
Jarl narrates 'man '
At the Old Well
A large beautiful rose bush is blooming here.
Exits: *North* *East*.
* W S C HP:Fine>e
At the Outer Castlegate
The garden snake slithers harmlessly here.
Exits: North South *West*.
* W S C HP:Fine>s
The heavydoor seems to be closed.
* W S C HP:Fine>open heavydoor
Ok.
* W S C HP:Fine>s
You feel so much better hiding in the shadows!
Old Guardpost
A quiver lies on the ground.
A diminutive rogue is here, fighting *Thonr the Dwarf*.
*Thonr the Dwarf* is here, fighting a diminutive rogue.
Exits: *North* Up.
* W S C HP:Fine>
*Thonr the Dwarf* panics, and attempts to flee.
*Thonr the Dwarf* leaves north.
* W S C HP:Fine>close heavydoor
Ok.
* W S C HP:Fine>
You feel bolder.
You begin to feel thirsty.
* W S C HP:Fine>open heavydoor
dr skin
Ok.
* W S C HP:Fine>You drink the water.
You do not feel thirsty anymore.
* W S C HP:Fine>sq
sea q
You begin to search ...
You didn't find anyone.
A diminutive rogue says 'IUO! Madcyt! You wall dae before yoor time.'
A diminutive rogue pierces your body and tickles it.
* W S C HP:Fine a diminutive rogue:Fine>n
No way! You are fighting for your life!
You strongly pierce a diminutive rogue's left arm.
* W S C HP:Fine a diminutive rogue:Fine>flee
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
At the Outer Castlegate
The garden snake slithers harmlessly here.
Exits: North South *West*.
* W S C HP:Fine>s
You feel so much better hiding in the shadows!
Old Guardpost
A quiver lies on the ground.
A slim young woman glares at you suspiciously.
Exits: *North* Up.
* W S C HP:Fine>u
The hatch seems to be closed.
* W S C HP:Fine>i
open hatch
You are carrying:
a moneybag
a plain pair of pants (brand new)
an old plain hat (brand new)
an old chequered shirt (brand new)
a coach ticket
a rapier (dented)
a brown leather belt
a rapier (dented)
a brown cloak (brand new)
a wooden shield (worn out)
a pair of reddish-brown pants (used)
a russet coloured hood (worn out)
a russet shirt (used)
a ring
a large sack
* W S C HP:Fine>u
Ok.
* W S C HP:Fine>Atop the Tower
On the ground, there are four eggs.
A large arrow lies on the ground.
A large sack is on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
Exits: Down.
* W S C HP:Fine>d
close hatch
Old Guardpost
A quiver lies on the ground.
A slim young woman glares at you suspiciously.
Exits: *North* Up.
* W S C HP:Fine>Ok.
* W S C HP:Fine>i
You are carrying:
a moneybag
a plain pair of pants (brand new)
an old plain hat (brand new)
an old chequered shirt (brand new)
a coach ticket
a rapier (dented)
a brown leather belt
a rapier (dented)
a brown cloak (brand new)
a wooden shield (worn out)
a pair of reddish-brown pants (used)
a russet coloured hood (worn out)
a russet shirt (used)
a ring
a large sack
* W S C HP:Fine>sq
sea q
You begin to search ...
open hatch
You didn't find anyone.
* W S C HP:Fine>Ok.
* W S C HP:Fine>
A diminutive rogue lightly pierces your left arm and tickles it.
* W S C HP:Fine a diminutive rogue:Fine>
You pierce a diminutive rogue's right arm extremely hard.
Your victim is shocked by your hit!
* W S C HP:Fine a diminutive rogue:Hurt>
You pierce a diminutive rogue's left foot hard.
* W S C HP:Fine a diminutive rogue:Hurt>drop shirt
You drop the shirt.
* W S C HP:Fine a diminutive rogue:Hurt>
You pierce a diminutive rogue's right arm extremely hard and shatter it.
* W S C HP:Fine a diminutive rogue:Hurt>drop hat
You drop the hat.
* W S C HP:Fine a diminutive rogue:Hurt>drop pants
i
You drop the breeches.
* W S C HP:Fine a diminutive rogue:Hurt>You pierce a diminutive rogue's left leg very hard.
You are carrying:
a moneybag
a coach ticket
a rapier (dented)
a brown leather belt
a rapier (dented)
a brown cloak (brand new)
a wooden shield (worn out)
a pair of reddish-brown pants (used)
a russet coloured hood (worn out)
a russet shirt (used)
a ring
a large sack
* W S C HP:Fine a diminutive rogue:Wounded>
You pierce a diminutive rogue's right leg extremely hard and shatter it.
* W S C HP:Fine a diminutive rogue:Wounded>drop cloak
You drop the cloak.
* W S C HP:Fine a diminutive rogue:Wounded>
A diminutive rogue fumbles and hits herself HARD.
* W S C HP:Fine a diminutive rogue:Wounded>drop ticket
You drop the ticket.
* W S C HP:Fine a diminutive rogue:Wounded>drop sword

You pierce a diminutive rogue's right arm hard and shatter it.
* W S C HP:Fine a diminutive rogue:Bad>You drop the rapier.
* W S C HP:Fine a diminutive rogue:Bad>drop belt
You drop the belt.
* W S C HP:Fine a diminutive rogue:Bad>
The garden snake has arrived from the north.
* W S C HP:Fine a diminutive rogue:Bad>drop cloak
You don't have a cloak.
* W S C HP:Fine a diminutive rogue:Bad>drop shield

You pierce a diminutive rogue's right foot very hard and shatter it.
* W S C HP:Fine a diminutive rogue:Bad>i
You drop the shield.
* W S C HP:Fine a diminutive rogue:Bad>You are carrying:
a moneybag
a rapier (dented)
a pair of reddish-brown pants (used)
a russet coloured hood (worn out)
a russet shirt (used)
a ring
a large sack
* W S C HP:Fine a diminutive rogue:Bad>
A diminutive rogue pierces your body and tickles it.
* W S C HP:Fine a diminutive rogue:Bad>
You strongly pierce a diminutive rogue's left foot and shatter it.
* W S C HP:Fine a diminutive rogue:Awful>drop rapier
i
You drop the rapier.
* W S C HP:Fine a diminutive rogue:Awful>You are carrying:
a moneybag
a pair of reddish-brown pants (used)
a russet coloured hood (worn out)
a russet shirt (used)
a ring
a large sack
* W S C HP:Fine a diminutive rogue:Awful>
You pierce a diminutive rogue's body extremely hard and shatter it.
A diminutive rogue is incapacitated and will slowly die, if not aided.
* W S C HP:Fine a diminutive rogue:Dying>
You pierce a diminutive rogue's right foot extremely hard and shatter it.
You receive your share of experience.
get coins all.corpse
It's really not interesting anymore! 
You gain a level!
Your blood freezes as you hear a diminutive rogue's death cry.
A diminutive rogue is dead! R.I.P.
* W S C HP:Fine>drop pants
You get a pile of coins from the corpse of a diminutive rogue.
There was 8 silver pennies.
* W S C HP:Fine>You drop the pants.
* W S C HP:Fine>sq
sea q
You suddenly notice *Thonr the Dwarf*.
You begin to search ...
* W S C HP:Fine>
Moonglum narrates 'few are fbrd'
* W S C HP:Fine>close hatch
Ok.
* W S C HP:Fine>
You surprise *Thonr the Dwarf*.
You pierce *Thonr the Dwarf*'s body hard.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>open hatch
Ok.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>
You strongly pierce *Thonr the Dwarf*'s left leg and tickle it.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>
You strongly pierce *Thonr the Dwarf*'s head and tickle it.
*Thonr the Dwarf* strongly pierces your body and tickles it.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>cloop heavydoor
close hatch
Arglebargle, glop-glyf!?!
* W S C HP:Fine *Thonr the Dwarf*:Hurt>*Thonr the Dwarf* closes the hatch.
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Hurt>
You pierce *Thonr the Dwarf*'s head very hard.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>
*Thonr the Dwarf* pierces your body hard and tickles it.
* W S C HP:Fine *Thonr the Dwarf*:Hurt>
Jape narrates 'fuck'
* W S C HP:Fine *Thonr the Dwarf*:Hurt>
You strongly pierce *Thonr the Dwarf*'s right arm.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
Ok.
*Thonr the Dwarf* panics, and attempts to flee.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>cha mood agg
close heavydoor
close heavydoor
close heavydoor
close heavydoor
Ok.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
close heavydoor
close heavydoor
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>
*Thonr the Dwarf* panics, and attempts to flee.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>It's already closed!
You strongly pierce *Thonr the Dwarf*'s right arm.
*Thonr the Dwarf* panics, and attempts to flee.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>*Thonr the Dwarf* opens the heavydoor.
Ok.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
*Thonr the Dwarf* panics, and attempts to flee.
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
It's already closed!
*Thonr the Dwarf* panics, and attempts to flee.
*Thonr the Dwarf* pierces your right leg hard and tickles it.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
*Thonr the Dwarf* opens the heavydoor.
Ok.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
*Thonr the Dwarf* panics, and attempts to flee.
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
It's already closed!
*Thonr the Dwarf* panics, and attempts to flee.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>It's already closed!
*Thonr the Dwarf* strongly pierces your body and tickles it.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
close heavydoor
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
Jarl narrates 'get ford, man at bad there'
It's already closed!
You pierce *Thonr the Dwarf*'s right arm extremely hard.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>*Thonr the Dwarf* opens the hatch.
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
*Thonr the Dwarf* panics, and attempts to flee.
*Thonr the Dwarf* panics, but can't stop fighting to flee.
It's already closed!
*Thonr the Dwarf* panics, and attempts to flee.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
close heavydoor
It's already closed!
* W S C HP:Fine *Thonr the Dwarf*:Wounded>It's already closed!
*Thonr the Dwarf* strongly pierces your body and tickles it.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
It's already closed!
The garden snake leaves up.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>close heavydoor
*Thonr the Dwarf* panics, and attempts to flee.
*Thonr the Dwarf* leaves up.
It's already closed!
* W S C HP:Fine>close heavydoor
close heavydoor
It's already closed!
* W S C HP:Fine>It's already closed!
Hark narrates 'mada linka'
* W S C HP:Fine>flush q
close heavydoor
close heavydoor
close heavydoor
close heavydoor
close heavydoor
You begin to search ...
close heavydoor
Someone opens the heavydoor.
You suddenly notice *Thonr the Dwarf*.
*Thonr the Dwarf* leaves north.
close heavydoor
You didn't find anyone.
* W S C HP:Fine>Ok.
* W S C HP:Fine>It's already closed!
* W S C HP:Fine>It's already closed!
* W S C HP:Fine>It's already closed!
* W S C HP:Fine>It's already closed!
* W S C HP:Fine>It's already closed!
* W S C HP:Fine>It's already closed!
* W S C HP:Fine>sc
266/341 hit, 58/58 mana, and 82/148 moves.
* W S C HP:Fine>open heavydoor
Ok.
* W S C HP:Fine>pois
You carefully pour some oil on your fang.
* W S C HP:Fine>cha mood agg
Ok.
* W S C HP:Fine>n
k *dwarf*
At the Outer Castlegate
Exits: North South West.
* W S C HP:Fine>They aren't here.
* W S C HP:Fine>w
k *dwarf*
At the Old Well
A large beautiful rose bush is blooming here.
Exits: North East.
* W S C HP:Fine>e
They aren't here.
* W S C HP:Fine>At the Outer Castlegate
Exits: North South West.
* W S C HP:Fine>n
The irondoor seems to be closed.
* W S C HP:Fine>s
Old Guardpost
A coach ticket lies on the ground.
A chequered shirt lies here.
A plain hat, slightly worse for the wear, lies here.
A pair of reddish-brown pants are on the ground.
A large piece of brown cloth is on the ground.
A strip of leather with a buckle is lying here.
A plain pair of pants are on the ground.
You see two rapiers on the ground.
A wooden shield is on the ground.
The corpse of a diminutive rogue is lying here.
A quiver lies on the ground.
Exits: North Up.
* W S C HP:Fine>u
Atop the Tower
You see four eggs on the ground.
A large arrow lies on the ground.
A large sack is on the ground.
The corpse of *a Hobbit* is lying here.
The corpse of a diminutive rogue is lying here.
The corpse of a diminutive rogue is lying here.
The garden snake slithers harmlessly here.
Exits: Down.
* W S C HP:Fine>d
Old Guardpost
A coach ticket lies on the ground.
A chequered shirt lies here.
A plain hat, slightly worse for the wear, lies here.
A pair of reddish-brown pants are on the ground.
A large piece of brown cloth is on the ground.
A strip of leather with a buckle is lying here.
A plain pair of pants are on the ground.
On the ground, there are two rapiers.
A wooden shield is on the ground.
The corpse of a diminutive rogue is lying here.
A quiver lies on the ground.
Exits: North Up.
* W S C HP:Fine>n
At the Outer Castlegate
Exits: North South West.
* W S C HP:Fine>track *dwarf*
You carefully examine the ground around you, looking for tracks...
flush q
You see some tracks of *a Dwarf* coming from the west
 (done less than 1 hour ago).
* W S C HP:Fine>* W S C HP:Fine *Thonr the Dwarf*:Wounded>
You begin to search ...
You suddenly notice *Thonr the Dwarf*.
*Thonr the Dwarf*'s body turns numb as the poison speeds to his brain!
You pierce *Thonr the Dwarf*'s left leg hard.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>
*Thonr the Dwarf* pierces your head hard and tickles it.
* W S C HP:Fine *Thonr the Dwarf*:Wounded>
*Thonr the Dwarf* panics, and attempts to flee.
*Thonr the Dwarf* leaves west.
* W S C HP:Fine>cha mood agg
w
Ok.
* W S C HP:Fine>k *dwarf*
At the Old Well
A large beautiful rose bush is blooming here.
Exits: North East.
n
You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).
* W S C HP:Fine>They aren't here.
* W S C HP:Fine>Forest Border
A cluster of dark green, feathery fronds flourishes in the shade.
You see two piles of pine nuts on the ground.
Exits: North South.
n
You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).
* W S C HP:Fine>Deep in the Forest
A bear is here, covered with coarse black fur.
Exits: North East South West.
You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).
o W S C HP:Fine>n
Deep in the Forest
A cluster of dark green, feathery fronds flourishes in the shade.
A huge, black wolf is here, ready to devour.
Exits: North East South West.
You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).
o W S C HP:Fine>n
Deep in the Forest
A cluster of dark green, feathery fronds flourishes in the shade.
A tree-snake lies wrapped around one of the tree branches.
Exits: East South West.
You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).
o W S C HP:Fine>e
Moonglum narrates 'trojls comink fopd ob roL?'
Deep in the Forest
Exits: North East South West.
You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).
o W S C HP:Fine>n
Walking at the Forest Border
A cluster of dark green, feathery fronds flourishes in the shade.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
Exits: North East South.
You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).
* W S C HP:Fine>n
Quiet Hollow
Yellow flowers, with grey-green foliage, grow in clusters here.
Some delicious wild strawberries grow on the ground.
Exits: North East South.
Jarl narrates 'smiting man was at bad'
You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).
* W S C HP:Fine>n
Outside a Small Shack
A small campfire burns here, its low flames giving off only a little light.
The hunter is resting here.
Exits: North East South West.
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
* W S C HP:Fine>w
The door seems to be closed.
* W S C HP:Fine>cha mood agg
open door
Ok.
* W S C HP:Fine>w
close door
Ok.
* W S C HP:Fine>k *dwarf*
Inside the Shed
A water barrel has been left here.
A wooden chest stands in the corner.
*Thonr the Dwarf* is standing here.
Exits: East.
Aha, you have found your victim!
* W S C HP:Fine>Ok.
* W S C HP:Fine>* W S C HP:Fine *Thonr the Dwarf*:Bad>
You pierce *Thonr the Dwarf*'s head very hard.
k *dwarf*
* W S C HP:Fine *Thonr the Dwarf*:Bad>close door

*Thonr the Dwarf* panics, and attempts to flee.
close door
close door
* W S C HP:Fine *Thonr the Dwarf*:Bad>
*Thonr the Dwarf* opens the door.
close door
* W S C HP:Fine>
*Thonr the Dwarf* panics, and attempts to flee.
*Thonr the Dwarf* leaves east.
close door
* W S C HP:Fine>close door
They aren't here.
* W S C HP:Fine>Ok.
* W S C HP:Fine>open door
It's already closed!
* W S C HP:Fine>e
It's already closed!
* W S C HP:Fine>It's already closed!
* W S C HP:Fine>k *dwarf*
It's already closed!
* W S C HP:Fine>It's already closed!
* W S C HP:Fine>Ok.
* W S C HP:Fine>Outside a Small Shack
A small campfire burns here, its low flames giving off only a little light.
The hunter is resting here.
Exits: North East South West.
* W S C HP:Fine>They aren't here.
* W S C HP:Fine>
Moonglum narrates '*Kaldrin tge Grarf* smizds yuud bfdy hard.'
* W S C HP:Fine>track *dwarf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).
* W S C HP:Fine>pois
e
You carefully pour some oil on your fang.
* W S C HP:Fine>At a Bend in the River
A bass swims here.
A bass swims here.
A brook trout is here, swimming in the current.
A bass swims here.
Exits: North East South West.
Tracking in water is not possible.
You stop tracking your victim.
* W S C HP:Fine>e
The Nen Kalthar
A bass swims here.
A brook trout is here, swimming in the current.
Exits: North East South West.
* W S C HP:Fine>e
On the Riverbank
A tall plant grows here, with grey-green leaves and grey flowers.
Exits: North East South West.
* W S C HP:Fine>track *dwarf*

Ulkaar narrates 'yes?'
* W S C HP:Fine>You carefully examine the ground around you, looking for tracks...
The night has begun. You feel stronger in the dark!
The moon suddenly breaks the eastern skyline without a sound.
You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).
* W S C HP:Fine>e

Zloun narrates '5 pukes ford'
* W S C HP:Fine>Road to Tharbad
A cute rabbit is here.
Exits: North East South West.
You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).
The cute rabbit leaves south.
* W S C HP:Fine>e
On a Winding Roadway
Exits: East South West.
You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).
* W S C HP:Fine>e
Short Grass on the Side of the Road
Exits: North East South West.
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
* W S C HP:Fine>s
A Deeply Rutted Road
Exits: North East South West.
You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).
* W S C HP:Fine>e
Grassy Plains
A brown fox is here, looking for some rabbits to chew up.
A brown fox is here, looking for some rabbits to chew up.
A restless rabbit bounces around.
Exits: North East South West.
You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).
* W S C HP:Fine>e
Grassy Plains
*Thonr the Dwarf* is standing here.
Exits: North East South West.
Aha, you have found your victim!
* W S C HP:Fine>back *dwarf*
You begin to move silently to the back of your victim...
*Thonr the Dwarf* makes a strange sound but is suddenly very silent, as you place
a barbed fang in his back.
You receive your share of experience.
get coins all.corpse
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Thonr the Dwarf*'s death cry.
*Thonr the Dwarf* is dead! R.I.P.
* W S C HP:Fine>You get a pile of coins from the corpse of *a Dwarf*.
There was 4 gold coins and 1 silver penny.
* W S C HP:Fine>exa corpse
corpse (here) : 
a lantern
a plain leather belt
a double edged eket (brand new)
a black cloak (used)
a wooden shield (worn out)
a grey pair of sleeves (worn out)
a grey pair of pants (used)
a black hood (used)
a ring
a grey shirt (used)
a thin pair of soft leather boots (brand new)
a thin pair of leather gloves (worn out)
a dagger (battered)
a piece of raw meat
a dagger (brand new)
a falchion (dented)
a dark coloured flask
a dark coloured flask
a pork-pie
a pork-pie
a moneybag
a plain pair of sleeves (brand new)
a shield of Cardolan (brand new)
a white wolf fur (used)
a shortbow
a plain leather belt
a hooded brass lantern
a water skin
a ring

## 10 wps total for those 2